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BF2 problem with ATI

josh6079

Diamond Member
I've seen this problem occur with multiple ATI X19k series cards with multiple drivers all being WHQL on completely different systems, so I know it isn't just mine. I don't know if it is EA/Dice's newest patch that did it or what but it is very annoying.

On the weapons, just the weapons themselves there seems to be a sort of "artifacting". It's not an overclocking issues becasue I've ran things at stock everything, and I mean everything and it still has done it. I haven't uninstalled the game and reinstalled it yet to see if it is indeed a patch issue, but I'm just wanting to get some info from other X19k owners to see if they are experiencing this problem or know of a fix. It happens on every kit with every upgrade, I just happen to play sniper a lot and every rifle is glitchy as hell and very obvious/distracting.

(Note: Double-click on the video to really get a good look)

Here's the problem.

Any suggestions?

EDIT: I can upload more videos of what the artifacts look like on different kits upon request.

-------------------------
System Hardware
 
Looks like LOD problem to me O_O but that wouldnt make sense because why would your own gun model have LOD....
 
Originally posted by: BassBomb
Looks like LOD problem to me O_O but that wouldnt make sense because why would your own gun model have LOD....

Models definitely have LOD (the Quake3 engine allows control of this with r_lodbias IIRC).

To me it looks like an overlapping texture problem (but I don't know why this would only occur on X19k cards). This happens in lots of engines (such as Quake3) when two textures are in the same place: they flicker depending on your player's perspective.
 
Originally posted by: xtknight
Originally posted by: BassBomb
Looks like LOD problem to me O_O but that wouldnt make sense because why would your own gun model have LOD....

Models definitely have LOD (the Quake3 engine allows control of this with r_lodbias IIRC).

To me it looks like an overlapping texture problem (but I don't know why this would only occur on X19k cards). This happens in lots of engines (such as Quake3) when two textures are in the same place: they flicker depending on your player's perspective.

That or some memory problem. (like texture tearing, but I really doubt that, doesn't look anything like it).

New drivers?
In your OP it says your using all WHQL drivers. Why not try the WarCat's (6.6's are the best+Chuck Fix), does it still do it?

Other than that, reinstall BF2? (don't use Sniper? 😛)

BTW, love your sig. 😉
7900GT twice as fast as 7800GTX???
lol, maby vmodded it might come close, but probably not twice as fast 🙂

Edit: I was just thinking, was it suppose to be funny? 😉
 
New drivers?
In your OP it says your using all WHQL drivers. Why not try the WarCat's (6.6's are the best+Chuck Fix), does it still do it?
I've tried multiple WHQL, Omega, WarCat XG, etc. versions and with multiple cards in multiple computers and it is still there. I've even done a total of 2 OS reformats to boot.
Other than that, reinstall BF2?
I've reinstalled this game countless times, patched it countless times. I rarely ask for help with these sort of things because I know how to correct 99% of what I come across in gaming.
...(don't use Sniper?😛)
Doesn't matter. It does it with every kit, every gun.
BTW, love your sig.😉
7900GT twice as fast as 7800GTX???
lol, maby vmodded it might come close, but probably not twice as fast🙂

Edit: I was just thinking, was it suppose to be funny?😉
🙂 Yeah.
TWIMTBP

TEH ENDZ.

Ati don't stand a chance if Dice purposefully caters the shadows to nvidia Hardware.
I thought about that as well, but it I don't know if it is actually shadows or mipmaps or ......

I know the TWIMTBP sticker may be some foul play within the programming, but I doubt it. That would be the lowest of low.

Do any other X19k owners get this?
 
I remember seeing weird shadow artifacts in BF2 ever since the demo came out, and I was still running a 9800p. I also saw the artfacts then on other ppl's comps, including a 6600gt. And I still get them now in BF2 on my x1900xt. I notice it mostly on the ground, dont remember seeing it on gun models, but BF2 itself is kinda buggy from what I've seen.
 
I know BF2 is buggy. I'm one of the more vocal people about it. However, after I fried my X1900XTX I used my v-moded 7800GT and the problem was gone. When I started switching out X19k series cards again, it was back. On that 7800 they were completely solid and stable, not jumpy, artifacty like the gun is falling apart.
 
Mine does that on some maps. Ussually only maps with water that I've seen. I've also seen Nvidia cards do the same though so I don't think its quite an ATI problem.
 
No Issues w/ BF2 using my X800XL. Got a 7800GTX 512mb, more issues than I could count. Replaced w/ X1900XTX using 6.9's, beautiful.
 
That issue looks like Z-fighting. I don't know - its much more likely to be an application problem rather than a driver problem.

TWIMTBP = The Way its Meant to be Played
 
This is not an ATi specific issue.

It happens on a LOT of different machines.

Im really hoping quake wars is all its hyped up to be.

Ive heard "its like bf2, but not coded by retards".
 
Originally posted by: Acanthus
This is not an ATi specific issue.

It happens on a LOT of different machines.

Im really hoping quake wars is all its hyped up to be.

Ive heard "its like bf2, but not coded by retards".

that will be sweet if true!!!! lol
 
Okay, so it's not an ATI driver specific problem, and it is most likely Dice's/EA's short-bus coding, but does anyone know of any fixes? I don't believe this use to happen or else we would have heard about it a long time ago. Is it the new patch or, for that matter, is there a patch where this doesn't happen and if there is which one?
Im really hoping quake wars is all its hyped up to be.

Ive heard "its like bf2, but not coded by retards".
So true, from what I've played by Activision, they're games are always very stable and non-glitchy. I'm hoping it will be as great as it looks.
 
Hmmm, I've never seen that on any graphics card. I've played Battlefield 2 on 6600GT, 6800GT, 6800GS, X800GTO², X1800XT and X1900XT cards and never seen it.

My suspicion is that it could be some sort of driver or game bug. The game is really temperamental when it does the "calculating shaders" part so I would just try clearing all the game cache folders and see what happens on a reload.

P.S. No way is this worse than the Far Cry shadows on Nvidia hardware. That used to annoy me to no end. 😛
 
Originally posted by: Ulfhednar
Hmmm, I've never seen that on any graphics card. I've played Battlefield 2 on 6600GT, 6800GT, 6800GS, X800GTO², X1800XT and X1900XT cards and never seen it.
You must be lucky. Like I said earlier, I've tried and tried on an X1900XT, GT, XT, and X1950XTX on different computers with all kinds of different drivers and it still has done it, even after OS reformats and game reinstalls.

My suspicion is that it could be some sort of driver or game bug. The game is really temperamental when it does the "calculating shaders" part so I would just try clearing all the game cache folders and see what happens on a reload.
Wouldn't the reinstallment do that? If I clear the caches the shaders will just go through the automatic optimizations and return the same problem I would think. I mean if they've done it after this many different attempts what would the cache do?

Of course, it's worth a shot. Don't I just delete the files in the My Documents/Battlefield 2/dmp directory?

P.S. No way is this worse than the Far Cry shadows on Nvidia hardware. That used to annoy me to no end. 😛
To each their own. BF2's regular shadows look like the ones on the Far Cry guns and they're everywhere. I can deal with BF2's blocky shadows, but when the combine blocky shadows with these static, artifacting weapons it really annoys me.
 
What i said about LOD, i know games have LOD and bf2 does... but the gun model does not always have it (think about it) would you see your own gun model from farther away to need a LOD for ? maybe opponents LOD's but that shouldnt affect your own
 
I get exactly the same thing man. Never happened with my 7800gtx... is constant now that I use a 1900XT (hurray for Triple Buffering).

I messed with settings for a while and can't make it go away. I've given up.
 
Clear cache by deleting any sub folders in \My Documents\Battlefield 2\mods\bf2\cache

Could it be some odd combination of in-game and driver settings?
Do you use profiles in any way (ATI or third-party utility)? Have you tried defaults -particularly after a clean driver install before messin' with 'em? Are the other systems configured by you?

The video captures imply the game is being forced to an aspect ratio it is not capable of rendering accurately (Stretch-O-Vision) so perhaps that is causing or contributing to the problem.

I have not seen this in any other videos (seen quite a few), nor experienced it with a 9500/9700, X800XL or 7600GT. More feedback is likely to be had at rage3d.
 
Could it be some odd combination of in-game and driver settings?
Hell if I know, but it looks damn ugly and I haven't been able to correct it to save the life of me.
Do you use profiles in any way (ATI or third-party utility)? Have you tried defaults -particularly after a clean driver install before messin' with 'em?
Yep. Fresh and stock everything including CCC on a freshly installed OS with a freshly installed and patched BF2 with the card right out of the box and running at stock frequencies. Still happend.
Are the other systems configured by you?
No.
The video captures imply the game is being forced to an aspect ratio it is not capable of rendering accurately (Stretch-O-Vision) so perhaps that is causing or contributing to the problem.
Now that I think of it, it could be the hud stretching to fill my 16:10 aspect ratio monitor. I mean BF2 doesn't support widescreen (EA and Dice are beyond stupid for their reasoning not to do it) and that could be what is messing them up. I'll try it on my P275 to see if that fixes it.

EDIT: *Update* Tried it on the 4:3 monitor @ 16x12. Still did it. I'll try clearing the cache in hopes the shaders will reoptimize correctly if that is what is doing it.
 
Cleared the cache, still happens.

Does anyone know any in-game tweaks that might help this? .ini files renaming values or something?
 
the weird texture flickering occurs while im using my 6800nu (although only on the ground in some maps, not on the guns). my 7600gt doesnt have this, though 😕 Both are using the same drivers (91.31's) and iirc it also happenend on my 6800 with the 8x.xx series drivers, too. im pretty sure the 7x.xx's didnt have this problem for my 6800
 
Have you tried disabling Catalyst AI? How aboot cranking up all the quality settings? I wouldn't put much stock in WHQL beyond system reliability. Maybe its just a temporary driver thing wot will be worked out (though I wouldn't count on it). You could submit a ticket to ATI but good luck getting a meaningful reply.
 
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