Originally posted by: xirtam
It is crap... I don't know what the craze is with it.
Originally posted by: Mutilator
I don't play BF1942 itself though... I play the Desert Combat mod. The DC mod is better than the original game... and it's still alpha.![]()
I don't mind.Originally posted by: 0roo0roo
Originally posted by: Mutilator
I don't play BF1942 itself though... I play the Desert Combat mod. The DC mod is better than the original game... and it's still alpha.![]()
yup, i probably play the mod 90% of the time now
it does use more resources though hehe.
Originally posted by: Mutilator
I don't mind.Originally posted by: 0roo0roo
Originally posted by: Mutilator
I don't play BF1942 itself though... I play the Desert Combat mod. The DC mod is better than the original game... and it's still alpha.![]()
yup, i probably play the mod 90% of the time now
it does use more resources though hehe.
I upgraded from an Iwill KK266+ Raid, 1.4GHz Tbird, 384MB PC133 --> Asus A7N8X Deluxe, XP 2400+, 512MB XMS PC2700 mainly for this game. Now my bottleneck is my 128MB 8500LE. Still pumps out about 80-100fps constantly though. Most of the lag I get now is server side.
Originally posted by: oLLie
My problem with the game (at least the demo) is that the netcode sucks. Does anyone else experience that? I get 25ms ping in some servers and my bullets rarely hit their mark (and don't say it's cause I suck!)
Ollie
Also the netcode has come a long way since the demo... the 1.31 patch is a lot better than the original BF demo/first retail patch.Originally posted by: Confused
Originally posted by: oLLie
My problem with the game (at least the demo) is that the netcode sucks. Does anyone else experience that? I get 25ms ping in some servers and my bullets rarely hit their mark (and don't say it's cause I suck!)
Ollie
It's because you suck.
BF1942 is realistic. That means that if the opponent is running, and is some distance away from you, you have to judge for the distance you are away from them (how long the bullet will take to reach there) and consequentially you will have to shoot in front of them by the relevent amount.
It's not like CS where even if someone is running, and is the entire length of the map away from you, you can aim where they are and get the hit.
Confused