- May 13, 2004
- 1,568
- 33
- 91
Originally posted by: destrekor
beyond fucking awesome! BG&E was one of my favorite modern takes on the classic adventure title. Many compared it to The Legend of Zelda game style, which to me I have no problem with, and that is a style of play that I would love to see featured once again, of course with little tweaks that give it an aura of uniqueness. Aspiring to be similar to the best, and actually having a quality that makes it close to that mark, is an awesome achievement.
Very excited. I knew they'd eventually get around to visiting the BG&E game world once again.
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Originally posted by: Modeps
Originally posted by: destrekor
beyond fucking awesome! BG&E was one of my favorite modern takes on the classic adventure title. Many compared it to The Legend of Zelda game style, which to me I have no problem with, and that is a style of play that I would love to see featured once again, of course with little tweaks that give it an aura of uniqueness. Aspiring to be similar to the best, and actually having a quality that makes it close to that mark, is an awesome achievement.
Very excited. I knew they'd eventually get around to visiting the BG&E game world once again.
+
It was very Zelda-esque, and it was also very awesome-esque. BGE needed some help with QA, but other than that, it rocked the world.
Originally posted by: Modeps
:Q
I'd like to see a source other than VE3D announcing this. We knew it was in development already but wasn't greenlit from a story a few weeks ago.
Closing out the Ubidays 2008 live conference, CEO Yves Guillemot left the audience with one final teaser: the next project from designer Michel Ancel. While the trailer stopped short of naming its subject, we'd recognize that snout from anywhere. Why that's Uncle Pey'j of course! And look at dear Jade, she's gone and grown her hair out an inch or two.
Originally posted by: Queasy
Originally posted by: Modeps
:Q
I'd like to see a source other than VE3D announcing this. We knew it was in development already but wasn't greenlit from a story a few weeks ago.
Joystiq has the story too.
Closing out the Ubidays 2008 live conference, CEO Yves Guillemot left the audience with one final teaser: the next project from designer Michel Ancel. While the trailer stopped short of naming its subject, we'd recognize that snout from anywhere. Why that's Uncle Pey'j of course! And look at dear Jade, she's gone and grown her hair out an inch or two.
Haz trailer! GameVideos.com link to teaser trailer.
Originally posted by: Queasy
Originally posted by: Modeps
:Q
I'd like to see a source other than VE3D announcing this. We knew it was in development already but wasn't greenlit from a story a few weeks ago.
Joystiq has the story too.
Closing out the Ubidays 2008 live conference, CEO Yves Guillemot left the audience with one final teaser: the next project from designer Michel Ancel. While the trailer stopped short of naming its subject, we'd recognize that snout from anywhere. Why that's Uncle Pey'j of course! And look at dear Jade, she's gone and grown her hair out an inch or two.
Haz trailer! GameVideos.com link to teaser trailer.
Originally posted by: darkswordsman17
It sounded quirky and I wanted to play it but never got around to it. Was this released on Xbox Originals or anything?
Originally posted by: nismotigerwvu
Comparing anything to those rayman platformers is high praise in my eyes. Rayman 2 on the dreamcast was A-M-A-Z-I-N-G
