- Aug 14, 2000
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Id never even heard of Betrayer until I accidently saw it when scrolling through a Steam weekly sale list. I picked it up for three bucks, and because of Steams new refund policy.
By default it ships with a black & white horror theme, which some may like for its uniqueness. I personally dont want to play an entire game like that, so after some experimentation on my part, I came up with this:
Now you get this (4K images scaled down for size):
These graphics are quite possibly the best Ive ever seen in a game, and it was hard to restrict myself to only two screenshots. I can hardly believe all that was hidden beneath the default black & white theme. It feels like walking around a real forested wilderness and you completely forget youre in front of a monitor. The wind gusts are really realistic and even impact water surface ripples, which Ive never seen a game do before.
And get this: I use medium settings in order to keep 4K playable, so the screenshots arent even the best possible!
As for combat, thats a musket given the games set in the 1600s New World (America). Ive never heard of an FPS that has musket-style weapons, much less played one. They did a good job with the implementation by being challenging but never frustrating.
Gameplay is open-world and divided into zones. Your map pre-marks all places of interest except fast travel points, which you have to unlock yourself. You unravel the story by investigating these places to find various clues, and by speaking to spirits.
The developers are ex-Monolith who worked on No One Lives Forever and Fear. Still, its hard to believe this is an Indie game, probably done on a shoestring budget.
Betrayer is a really enjoyable and unique FPS, so everyone crying that FPSes never take chances or do anything different should be picking this up to support the developer. If nobody buys these games they wont get made, and well continue getting Call of Duty: The Next Installment and Battlefield: An Even Bigger Field.
By default it ships with a black & white horror theme, which some may like for its uniqueness. I personally dont want to play an entire game like that, so after some experimentation on my part, I came up with this:

Now you get this (4K images scaled down for size):


These graphics are quite possibly the best Ive ever seen in a game, and it was hard to restrict myself to only two screenshots. I can hardly believe all that was hidden beneath the default black & white theme. It feels like walking around a real forested wilderness and you completely forget youre in front of a monitor. The wind gusts are really realistic and even impact water surface ripples, which Ive never seen a game do before.
And get this: I use medium settings in order to keep 4K playable, so the screenshots arent even the best possible!
As for combat, thats a musket given the games set in the 1600s New World (America). Ive never heard of an FPS that has musket-style weapons, much less played one. They did a good job with the implementation by being challenging but never frustrating.
Gameplay is open-world and divided into zones. Your map pre-marks all places of interest except fast travel points, which you have to unlock yourself. You unravel the story by investigating these places to find various clues, and by speaking to spirits.
The developers are ex-Monolith who worked on No One Lives Forever and Fear. Still, its hard to believe this is an Indie game, probably done on a shoestring budget.
Betrayer is a really enjoyable and unique FPS, so everyone crying that FPSes never take chances or do anything different should be picking this up to support the developer. If nobody buys these games they wont get made, and well continue getting Call of Duty: The Next Installment and Battlefield: An Even Bigger Field.