I'm confused as to what the game would be about or employ what hasn't already been done to death. Indy went hunting for lost treasures so he could store them in a massive secure warehouse or museum and occasionally killed a lot of nazis. How that translates to me, is delving into dungeons/ruins looking for loot to pawn off somewhere (merchants/quest givers/etc.) while killing bad guys who try to get in your way. This formula has been done to death, especially by Bethesda games. The more I think about it, that's pretty much all that Bethesda has put out in the last 15 years or so, but I just can't grasp what they would be going for with a new IP that features many of the same mechanics that already exist in most of their other series.