Well, I finally played for an hour or two tonight. The first thing I noticed was that the game seems more sensitive to overclocked CPU's than other games. I have a 1ghz Axia that I was running at 1.4 at the default voltage and the game was freezing up after playing for a minute or two. I lowered it about 150mhz and lowered the voltage to 1.7 and the lock ups ceased. Have played every other game I own at 1.4 without problems - could just be that it's getting much hotter here but Tribes 2 seems to still run fine regardless.
Was in the newbie killing zone which was pretty crowded and was playing at 1024x768x32 - framerates were generally around 30 (sometimes up to 40, sometimes down to 20) with my overclocked Geforce 3. I know they are running in "debug" mode and Im guessing that this is causing lower framerates than we are going to see once the game is actually released. Considering people are getting VERY low framerates with WW II online despite the absolutely awful graphics of the game, this isn't too bad considering the graphics in AO are very, very good (former EQ player and I find them much better).
So far, Im very impressed with the game. Definitely going to be the MMOG to have and I imagine its going to be insanely popular and steal many EQ/UO/AC players. Also seems to have less bugs than any of those games did at a comparable stage - Im sure there are going to be a number and servers are going to be overloaded for a while but its not going to be anything like the WW II Online debacle.
Havent tried many missions but from what I am hearing from other players, missions (which you can do solo) are going to be viable means of acquiring Exp and valuable items - unlike the EQ quest system which was generally always a joke and a waste of time. Ought to be able to play this game for just an hour or two a night and still have something to do - unlike EQ where you were generally forced to play for very long periods of time if you wanted people to group with and to accomplish anything significant.
Will have to play more - still get the impression that there is going to be a large hack n slash element of just killing spawns over and over but we will see.
Good thread
here with more impressions.