I've been itching to get into one of these games because I want something that makes me think more and consider tactics without turning everything into a click fest.
I played the Shogun demo many many years ago when it first came out, but that was the limit of my experience with the game. However, it left me with a positive impression, although I remember thinking that some of it seemed questionable (I never figured out exactly how much distance I could charge with cavalry, and a few other things but its hard to remember since I feel like I played the game over 10 years ago)
I was looking around google and it seems that by and large the best one is Rome or Medieval II. Rome seems to get more votes in general - a poll will always be dominated by Rome; Medival 2 is referred to as "Rome with a lot better graphics", or is referred to as having big annoyances such as those related to building castles as well as pope mechanics.
I'm fine with either at this point, but one thing I cold not find is which one would be more suitable for a beginner in terms of low and introducing the game? Does one ramp up in difficulty a lot more than the other?
On a side note, I know both have mods - are there texture mods at all that improve the graphical quality (I'm going to be playing this at 1280x1024 on a GTX460 so I might as well crank everything up) because I know that mod work in general can be very impressive (see turning morrowind from ugly shit to a beautiful game, same with oblivion, and even the FO3 graphics I saw the other day)
I played the Shogun demo many many years ago when it first came out, but that was the limit of my experience with the game. However, it left me with a positive impression, although I remember thinking that some of it seemed questionable (I never figured out exactly how much distance I could charge with cavalry, and a few other things but its hard to remember since I feel like I played the game over 10 years ago)
I was looking around google and it seems that by and large the best one is Rome or Medieval II. Rome seems to get more votes in general - a poll will always be dominated by Rome; Medival 2 is referred to as "Rome with a lot better graphics", or is referred to as having big annoyances such as those related to building castles as well as pope mechanics.
I'm fine with either at this point, but one thing I cold not find is which one would be more suitable for a beginner in terms of low and introducing the game? Does one ramp up in difficulty a lot more than the other?
On a side note, I know both have mods - are there texture mods at all that improve the graphical quality (I'm going to be playing this at 1280x1024 on a GTX460 so I might as well crank everything up) because I know that mod work in general can be very impressive (see turning morrowind from ugly shit to a beautiful game, same with oblivion, and even the FO3 graphics I saw the other day)