Battlefield: Hardline supports mantle.

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Warsam71

Senior member
Jul 29, 2013
287
0
0
It makes no sense to revisit most older games to beef them up, most of the income is generated early on in the life of a game (except for MMOs etc).

If they fix Crysis 3 for example, is it gonna make Crytek or AMD more money? Or rather they focus on the game engines (Crytek is using it as they said) that will make all the future games.

Agreed. The MMO business is tricky imo. Business models today can be a little confusing, especially for MMO novices. Between "retail box", "retail-box plus monthly subscription", "Free to play (FTP) with micro-transactions (MTX)", "retail-box, plus subscription, plus MTX" I think it can be a bit overwhelming. In addition, content is key for an MMO to succeed. Without new, frequent, content being available via patches or DLCs, means higher churn rate, which ultimately mean low retention.
 

f1sherman

Platinum Member
Apr 5, 2011
2,243
1
0
It makes no sense to revisit most older games to beef them up, most of the income is generated early on in the life of a game (except for MMOs etc).

If they fix Crysis 3 for example, is it gonna make Crytek or AMD more money? Or rather they focus on the game engines (Crytek is using it as they said) that will make all the future games.

Crysis 3 alone would not make more money for AMD, but imagine 20 more CPU intensive games rebuilt with Mantle.
I am expecting that Mantle impact on GPU buyers decision would roughly look something like this:

gifs54w323.h155ivplz.gif


x - number of Mantle games
y - "Mantle impact"

You really want to gather momentum and brake through initial low return asap.
Once you gather enough Mantle games (say 20 in the example graph above),
Mantle impact (and profitability of building more M games) begins to slow down, but now you've created the asset that can not be overlooked by anyone anymore
 
Last edited:

Shmee

Memory & Storage, Graphics Cards Mod Elite Member
Super Moderator
Sep 13, 2008
7,674
2,654
146
I got into the beta today. Yay!
 

Tech_Greek

Senior member
Sep 18, 2011
244
4
81
I must be the only one who wasn't excited about hard line. I'll wait for Star Wars.

I do love mantle support though, if they could fix the random CPU spikes (that literarily have zero patterns that I can find) I get it would be usable.

Not too shabby for a Phenom 9150e, 3 gigs of DD2 ram and a R7 260x that I had laying around.

90-120 FPS with most on ultra/high , DX11 is 50-80. 1080p :(

a6ajyreq.jpg
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
It makes no sense to revisit most older games to beef them up, most of the income is generated early on in the life of a game (except for MMOs etc).

If they fix Crysis 3 for example, is it gonna make Crytek or AMD more money? Or rather they focus on the game engines (Crytek is using it as they said) that will make all the future games.

If you're adding a new feature to your engine, one way to showcase it is to put it in your own game, so potentially Crytek could add it to Crysis 3 in order to show off the new feature as part of their engine, so prospective customers can see what impact it has.
The flagship game for an engine isn't "most older games", so while generally it might not make sense, an engine-flagship game, like Crysis 3 or BF4, is a special case.
 

f1sherman

Platinum Member
Apr 5, 2011
2,243
1
0
I have low expectations from this, so I doubt I can be dissapointed :D
and tbh im more interested in Mantle than the game itself
 

Headfoot

Diamond Member
Feb 28, 2008
4,444
641
126
Hardline looks like a poorly done total conversion mod of BF4. The idea sounds cool, but then its just BF4 with a few new maps and cop cars where there were humvees. Because apparently in law enforcement they use RPGs, attack helicopters, they all have parachutes, and tanks
 

2is

Diamond Member
Apr 8, 2012
4,281
131
106
It's the same engine as BF4, it would be more surprising if it DIDN'T support Mantle.

As far as the game, I'm not a fan of it. It's a lot like Counter Strike which I was also never much a fan of, though there are people that are really enjoying it so ymmv
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
Few Mantle games does not mean much in the big picture (other than dominating the headlines),
but 20 or 30 games would be a real asset for AMD.

How about insisting that as more as possible of incoming games support Mantle? How about forming a dedicated team (or two or three) and revisiting already published games (so called CPU pigs).

On the other hand, according to Ars, the top games on Steam account for the vast majority of actual time spent gaming, so if say, half of the top 20 games on Steam can use Mantle, that could be huge.

Anyway as others have said, including myself, if the engine supports Mantle, then you can expect all games built on the engine to support Mantle. Why not? It's already there. EA is trying to get all its devs to use Frostbite 3 which comes with Mantle support.
 

n0x1ous

Platinum Member
Sep 9, 2010
2,572
248
106
Hardline is quite boring to me and this is coming from someone who LOVES BF4. I signed up for beta and got in the next day for those who are wondering.
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
I have been playing hardline since the day it was announced. It is BF4 underneath, and I do not feel it is worth $60. However, it is fun. It has quite a few mechanics that are different than BF4.

It would make an awesome $15 expansion pack.
 

Warsam71

Senior member
Jul 29, 2013
287
0
0
I just got into the beta yesterday. Gameplay is fun, I like the urban setting, and look forward to play more tonight, and the rest of this week to get a better feel for it. Personally, I think it would make for an awesome expansion pack...
 
Feb 4, 2009
35,164
16,580
136
Hardline looks like a poorly done total conversion mod of BF4. The idea sounds cool, but then its just BF4 with a few new maps and cop cars where there were humvees. Because apparently in law enforcement they use RPGs, attack helicopters, they all have parachutes, and tanks

Above is exactly my issue. The game makes no sense at all. Organized crime robbing places but the streets are completely void of anyone but criminals and cops. Every side seems to have vehicles with mini guns and attack copters. Everyone is running around with a parachute, Cops needs to collect money as evidence from where it is being stolen, not from the enemies base. Everyone has real hardcore assault weapons. The whole concept is wrong.
I stated in the PC gaming forum I'd be more happy with a Hatfield vs McCoy brawl.
Moonshine to regen health
mostly rifles and shotguns
beat up truck to drive around with holes in the roof to shoot from
Molotovs
maybe a tractor or bulldozer to break down walls

Come on look at the kid between the adults on the bottom right, that kid looks bad assed

1280px-HatfieldClan.jpg
 
Last edited:

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
I agree the gear on offer is ridiculous. All that gear really makes the game play oddly for its setting. They need to remove the parachutes and assault rifles and drop it back to something less fast and furious for it to be appropriate to the setting. As it stands you get chopped up by AKs and RPGs...who robs a bank with a team with 4 RPGs in it and a guy with a sniper rifle?! I can see the police having a marksman or two but the robbers having helicopters and sniper rifles etc etc, its just weird. All of this is the minimal change from BF4 they could do, its a game mode like domination and not a lot else. Certainly not worthy of a new title price especially considering its on old netcode and you'll get shot around corners a lot and trade very often.

I personally think its pretty bad.