It makes no sense to revisit most older games to beef them up, most of the income is generated early on in the life of a game (except for MMOs etc).
If they fix Crysis 3 for example, is it gonna make Crytek or AMD more money? Or rather they focus on the game engines (Crytek is using it as they said) that will make all the future games.
Agreed. The MMO business is tricky imo. Business models today can be a little confusing, especially for MMO novices. Between "retail box", "retail-box plus monthly subscription", "Free to play (FTP) with micro-transactions (MTX)", "retail-box, plus subscription, plus MTX" I think it can be a bit overwhelming. In addition, content is key for an MMO to succeed. Without new, frequent, content being available via patches or DLCs, means higher churn rate, which ultimately mean low retention.
