- Mar 20, 2001
- 8,201
- 2
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Anyone checking out this demo? I had forgotten that a demo was being released and happend to see it listed while I was checking on newly released movies in the XBLM.
The demo contains a cool little single player level and one multiplayer map.
I'm a longtime BF2 player as well as a PC FPSer, that transitioned to a 360 last October. I was a disappointed with the COD4 MP map sizes after playing BF2 for so long, so BF:BC is a welcome surprise.
The size of the maps is better than expected, but I'm disappointed with some of the gameplay aspects. No airplanes, but that was kind of expected. There are 2 seat helicopters, but no parachuting. WTH? That was a fun part of BF2; jumping into enemy territory for a surprise attack. Also, a player cannot go prone. Only stand or squat. Why would they get rid of prone? Kind of silly.
I also noticed that the M416, which is an HK416, incorrectly shows the ejector port on the left side of the rifle. Each time you fire the weapon, the port cover opens, then quickly closes. Huh? So even though that wrong, DICE then doesn't have animate an ejecting spent round casing. Who was the genius that did that? Whatever. But the small details are noticed and do count.
It's fun mowing down trees with a heavy MG and blowing holes in walls.
The demo contains a cool little single player level and one multiplayer map.
I'm a longtime BF2 player as well as a PC FPSer, that transitioned to a 360 last October. I was a disappointed with the COD4 MP map sizes after playing BF2 for so long, so BF:BC is a welcome surprise.
The size of the maps is better than expected, but I'm disappointed with some of the gameplay aspects. No airplanes, but that was kind of expected. There are 2 seat helicopters, but no parachuting. WTH? That was a fun part of BF2; jumping into enemy territory for a surprise attack. Also, a player cannot go prone. Only stand or squat. Why would they get rid of prone? Kind of silly.
I also noticed that the M416, which is an HK416, incorrectly shows the ejector port on the left side of the rifle. Each time you fire the weapon, the port cover opens, then quickly closes. Huh? So even though that wrong, DICE then doesn't have animate an ejecting spent round casing. Who was the genius that did that? Whatever. But the small details are noticed and do count.
It's fun mowing down trees with a heavy MG and blowing holes in walls.