Batman scarecrow physx high FPS

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tviceman

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Mar 25, 2008
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Here you go Toyota - I labored 2 hours through this god awful game (joke) just to, once again, prove to you that I do know what I am talking about and that I wasn't making anything up. All benchmarks were ran at 1920x1200 maximum in game settings, in-game 4x MSAA, physx HIGH

Leading up to scarecrow (when the bricks are shooting out of the walls and bugs crawling on the floor)
leadinguptoscarecrow.jpg


3 different benchmarks all ran during the scarecrow fight with me jumping around and evading capture
scarecrow3.jpg

scarecrow2.jpg

scarecrow1.jpg



As has already been explained by BFG10K, vsync will cause larger-than-actual dips in frame rates since the frames are only able to be delivered at sync, but since that's how most people play games, I figured it made sense to benchmark how it was played. Anyway, 3 different 60 second benchmarks with vsync on during the fight only shows very brief dips below 40fps.

The whole point? Physx is not the fun-ending-frame-rate-killer so many people make it out to be. It's demanding and it's going to drop average frame rate when in use, but today's ~$210 video card (gtx560ti, which is what I have) is capable of running physx on high in every game and getting excellent, playable frame rates.

Don't we already have a Batman thread? This either belongs there or done via PM. In neither case was a new thread necessary.
-ViRGE
 
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toyota

Lifer
Apr 15, 2001
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physx and gpu drivers have been updated many times since I played it. and since you want to talk about "how most people play games" then you should know that most people do not wait months or years for the game issues to be fixed. MANY people with good comps that ran the rest of the game fine had issues with severe slowdown on the Scarecrow level even months after the game was out. just like I could play Mirrors Edge fine a year after it came out because they had fixed all the physx issues with it but just a couple months after games launch physx was still buggy for many people.
 
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tviceman

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Mar 25, 2008
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I played Mirror's Edge absolutely fine with no slowdown whatsoever on my old gtx260 at it's release, and so did these guys: http://www.pcgameshardware.com/aid,...hysx-effects-benchmark-review/Reviews/?page=2 The problem you speak of (and which also happened to be Mafia II's problem) was that the game was shipped with an old/wrong version of physx. Overwriting the physx it came with, or deleting certain files, significantly improved performance. PROOF of what I am talking about...
Mirror's Edge: http://forums.steampowered.com/forums/showthread.php?t=1047905
and for Mafia II: http://forums.steampowered.com/forums/showthread.php?t=1395906

ANYWAYS, I'm done arguing with you. I backed up my arguments with benchmarks of Metro2033, I proved you wrong about Batman AK, I proved you wrong about my old gtx465, I'd happily prove you wrong about Mafia II if you'd like, but it just seems that no matter how much I prove you wrong, for the most part, you're either still in denial despite irrefutable evidence, or you have excuses that attempt to justify your negative rationale and how you could have possibly maybe been right at one moment in time. Okay.

Mods you can close this thread.
 

toyota

Lifer
Apr 15, 2001
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please get over yourself. you did not prove me wrong because we played at different times on different drivers. that means our experiences are different. you might have some point if I was the only one mentioning the Scarecrow levels being sluggish. again this was well known and many people including myself just decided to finish the game without physx so no big deal.
 
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