Background:
Infinity Engine games (Baldur's Gate, Icewind Dale etc.) stores its music as .acm files. There is a utility to be downloaded, which can convert .acm files into .wav files. Unfortunately the front-end that it comes with only supports converting one file at a time. Since there are quite a few of them (373 files in the case of BG2) this is obviously a rather inconvenient way to convert them all.
This brings us to my problem; I believe it is be possible to automate the process using a batch file. However, the similar batch files I found works by converting specified files (eg. A.acm->A.wav). To have it convert the file B.acm one would have to write a new entry for that file in the batch file. This would obviously be even less convenient. Using wildcards (* and %1) hasn't worked.
So I was wondering if there is a way to manage this in a smoother manner. Or must I resign myself to hour?s worth of tedious work?
Infinity Engine games (Baldur's Gate, Icewind Dale etc.) stores its music as .acm files. There is a utility to be downloaded, which can convert .acm files into .wav files. Unfortunately the front-end that it comes with only supports converting one file at a time. Since there are quite a few of them (373 files in the case of BG2) this is obviously a rather inconvenient way to convert them all.
This brings us to my problem; I believe it is be possible to automate the process using a batch file. However, the similar batch files I found works by converting specified files (eg. A.acm->A.wav). To have it convert the file B.acm one would have to write a new entry for that file in the batch file. This would obviously be even less convenient. Using wildcards (* and %1) hasn't worked.
So I was wondering if there is a way to manage this in a smoother manner. Or must I resign myself to hour?s worth of tedious work?