- Mar 22, 2006
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So I'm playing through Baldur's Gate Trilogy again (BGT mod, Baldur's Gate 1 + Baldur's Gate II) since it's been a really long time since my last playthrough and I've forgotten a lot of things. I noticed that merchants in BG1 adjust their "buying price" for your items depending on the quantity they already have in stock; i.e. if they have no short swords and you try selling them five at once, you'll sell all five for 5gp each. However, if you try to sell all five short swords one at a time, you'll get, say, 5gp, then 4gp, then 3gp, 3gp, and 2gp. If the shopkeeper already has 10 short swords in his inventory, then he won't buy your swords for more than 1gp each.
This is extremely annoying for a pack mule like me; I have to constantly find new merchants to sell stuff to. Merchants in BG1 are much harder to find than in BG2, mostly because I don't have all the merchant locations memorized...
Does anyone know of a way around this? Is it built into the default game, or is it one of the mods I installed? I looked through BG1 and BG2 tweak/fixpacks and none of them mentioned anything about item price or depreciation or anything. I also don't remember having this happen in BG2, before I installed BGTrilogy.
This is extremely annoying for a pack mule like me; I have to constantly find new merchants to sell stuff to. Merchants in BG1 are much harder to find than in BG2, mostly because I don't have all the merchant locations memorized...
Does anyone know of a way around this? Is it built into the default game, or is it one of the mods I installed? I looked through BG1 and BG2 tweak/fixpacks and none of them mentioned anything about item price or depreciation or anything. I also don't remember having this happen in BG2, before I installed BGTrilogy.
