• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Bad hard disk thrashing with Team Arena Demo!!

JayPatel

Diamond Member
systems specs are in my signature, all details are turned down, yet my disk drive thrashes pretty bad loading something while playing the demo, am i alone in this?
 
I tried it on 3 systems. Two of them have 128MB RAM , no thrashing.
Third one has 96MB RAM and it thrashes like you said.
 
Taken from Blue's News:

id Software CEO Todd Hollenshead posted an update on the Quake3World forum, discussing the performance and new features of the Quake III: Team Arena demo that was released last night (story). Here is an excerpt:

First, thanks for all of the positive feedback. We really appreciate it.

I wanted to give people some tips with areas that appear to have a few people confused and just share a little more info. Some people have complained about performance issues vs. Quake III. While it's true that Team Arena is more resource demanding than Quake 3, I think some of the performance issues may be driver related (so make sure you have the latest). Ideally, you should have 128 mb of RAM. 64 mb systems will run the game, but probably not super fast with high graphics settings. You can adjust almost every graphic detail from the menus, so try turning a few things down and see what happens to your framerate. The map we released is a bit performance intensive (compared to many other TA maps) and we understand that.

 
Back
Top