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ATI's response for AA in Starcraft 2

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Meh I have an ATI card and would like to have the choice to lower my framer per second if I wanted it to look better. I really hope they do update new drivers with it in. I've played 3 missions so far @ 1920 X 1080 and it doesn't really need much AA during gameplay. Only time it really needs it is during cutscenes as it uses the in-game engine.
 
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thilanliyan

Lifer
Jun 21, 2005
12,062
2,275
126
I'm sure it will come...hopefully sooner than later. Blizzard should have put it in the game to begin with. Ah well I won't be playing this anyway lol. :)
 

Anarchist420

Diamond Member
Feb 13, 2010
8,645
0
76
www.facebook.com
That's a stupid reason to not allow forced AA in my opinion. All ATi cares about is hitting unnecessarily high framerates. I'm glad nvidia has done a 180 degree turnaround in relation to AA.
 

Seero

Golden Member
Nov 4, 2009
1,456
0
0
It translates to:
ATI users can enjoy AA effects as soon as the game support AA. ATI has no plan to allow force AA as it hurts performance. ATI will assist Blizzard in delivering in-game AA.
 

brandonb

Diamond Member
Oct 17, 2006
3,731
2
0
It translates to:
ATI users can enjoy AA effects as soon as the game support AA. ATI has no plan to allow force AA as it hurts performance. ATI will assist Blizzard in delivering in-game AA.

Great. That's the response they should have.
 

PingviN

Golden Member
Nov 3, 2009
1,848
13
81
The fact that Blizzard is incapable of implementing AA is pretty weak. I seriously dislike the fact that Nvidia and AMD should feel forced to introduce half-arsed solutions due to game developers incompetence. It's 2010, AA is a standard. Blizzards are not exactly known for rushing their titles out to their market and takes pride in their QA and still they can't even get AA to work.