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ATI's response for AA in Starcraft 2

Meh I have an ATI card and would like to have the choice to lower my framer per second if I wanted it to look better. I really hope they do update new drivers with it in. I've played 3 missions so far @ 1920 X 1080 and it doesn't really need much AA during gameplay. Only time it really needs it is during cutscenes as it uses the in-game engine.
 
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I'm sure it will come...hopefully sooner than later. Blizzard should have put it in the game to begin with. Ah well I won't be playing this anyway lol. 🙂
 
That's a stupid reason to not allow forced AA in my opinion. All ATi cares about is hitting unnecessarily high framerates. I'm glad nvidia has done a 180 degree turnaround in relation to AA.
 
It translates to:
ATI users can enjoy AA effects as soon as the game support AA. ATI has no plan to allow force AA as it hurts performance. ATI will assist Blizzard in delivering in-game AA.
 
It translates to:
ATI users can enjoy AA effects as soon as the game support AA. ATI has no plan to allow force AA as it hurts performance. ATI will assist Blizzard in delivering in-game AA.

Great. That's the response they should have.
 
The fact that Blizzard is incapable of implementing AA is pretty weak. I seriously dislike the fact that Nvidia and AMD should feel forced to introduce half-arsed solutions due to game developers incompetence. It's 2010, AA is a standard. Blizzards are not exactly known for rushing their titles out to their market and takes pride in their QA and still they can't even get AA to work.
 
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