ATI: Xbox 360 will outperform PS3

CaiNaM

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Oct 26, 2000
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"I think PS3 will almost certainly be slower and less powerful," says graphics guru Richard Huddy (ati dev relations mgr); backwards-compatibility explained.

Huddy also dispels the notion of the PlayStation 3's higher graphics clock speed (550MHz versus the 360's 500MHz) means that Sony's console will outperform the Xbox 360. He believes that its ATI's unified pipeline that will make the biggest difference between the Xbox 360 and PS3. ATI archrival Nvidia, who is providing the RSX graphics processor for the PS3, has chosen not to go the route of a unified pipeline

interesting stuff.. article

some more intersting comments:

"?I?m really impressed,? he commented, ?It?s way better than I would have expected at this point in the history of 3D graphics. The unified shader architecture alone is capable of giving a performance increase of a factor of nearly two over the hardware that we have in PCs today."

By now, you?d have to have been hidden under a rock to have avoided learning the details of the ATI graphics that power the 360, dubbed Xenos. 10MB of Embedded DRAM provide enough of a buffer to enable all 360 games to have Anti-Aliasing switched on, effectively for no performance hit. The question on everyone?s lips is: is this something that?s going to turn up on the PC any time soon?

?I?d be very surprised if these hardware features were implemented on the PC any time soon,? we?re told. ?Microsoft has a very specific revision of DirectX (or Windows Graphics Foundation) for Xbox 360, just as they did with Xbox 1. DirectX for the PC includes no hardware specific instructions, because DirectX has to be 10 times more generic to work on a PC platform and the myriad of hardware configurations. I don?t think it will happen."

Link
 

ryanv12

Senior member
May 4, 2005
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Well, he could be right, but who knows? Coming from an ATI guy, I tend to think that this is puffery.

Remember that Nikita Khrushchev once said "we will bury you" ;)
 

imported_Noob

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Dec 4, 2004
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The support for SM 4.0 and 48 Pipe card will probably outperform the RSX. But it can still utilize the Cel rendering power so we will have to wait and see. The 10MB or Imbedded Memory helps a lot too. But the Cel CPU is faster then the Triple Core CPU.

My personal opinion is that the Xbox 360 will be better.
 

shabby

Diamond Member
Oct 9, 1999
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Originally posted by: Noob
The support for SM 4.0 and 48 Pipe card will probably outperform the RSX. But it can still utilize the Cel rendering power so we will have to wait and see. The 10MB or Imbedded Memory helps a lot too. But the Cel CPU is faster then the Triple Core CPU.

My personal opinion is that the Xbox 360 will be better.

Its not a 48pipe card for christ sake.
 

imported_Noob

Senior member
Dec 4, 2004
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Originally posted by: shabby
Originally posted by: Noob
The support for SM 4.0 and 48 Pipe card will probably outperform the RSX. But it can still utilize the Cel rendering power so we will have to wait and see. The 10MB or Imbedded Memory helps a lot too. But the Cel CPU is faster then the Triple Core CPU.

My personal opinion is that the Xbox 360 will be better.

Its not a 48pipe card for christ sake.

http://www.xbox.com/en-US/xbox360/factsheet.htm

:roll:
 

ZimZum

Golden Member
Aug 2, 2001
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Originally posted by: Noob
The support for SM 4.0 and 48 Pipe card will probably outperform the RSX. But it can still utilize the Cel rendering power so we will have to wait and see. The 10MB or Imbedded Memory helps a lot too. But the Cel CPU is faster then the Triple Core CPU.

My personal opinion is that the Xbox 360 will be better.

I'd tend to agree. The Xbox360 GPU is basically an R600. It will be one full generation ahead of whats going into PS3. Whether the Cel lives up to the hype remains to be seen, but the Xbox360's CPU (Three symmetrical cores running at 3.2 GHz each) is no slouch either.

 

Sentential

Senior member
Feb 28, 2005
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Ummm of course ATi would say something like this. Why is anyone even speculating!? Did you seriously think ATi would bash their own product?
 

Todd33

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Oct 16, 2003
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I love how all the Xbox fanboys , you know the Intel/Nvidia anti-Mac crowd does a 180 when Xbox2 uses ATI and Power PC. Soo many conflicting ways to be a fanboy, how do you guys keep your stories straight?

"I hate Microsoft, Windows and IE suck, but I like the Xbox. I hate ATI, Nividia rules, oh ATI in the Xbox 360? I hate Mac and their crappy Power Pc lines, oh they are in the Xbox 360?"

LOL
 

shabby

Diamond Member
Oct 9, 1999
5,782
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Originally posted by: Noob
Originally posted by: shabby
Originally posted by: Noob
The support for SM 4.0 and 48 Pipe card will probably outperform the RSX. But it can still utilize the Cel rendering power so we will have to wait and see. The 10MB or Imbedded Memory helps a lot too. But the Cel CPU is faster then the Triple Core CPU.

My personal opinion is that the Xbox 360 will be better.

Its not a 48pipe card for christ sake.

http://www.xbox.com/en-US/xbox360/factsheet.htm

:roll:

"48-way parallel floating-point dynamically scheduled shader pipelines" doesnt mean that its actually a 48 pipeline card. Do you really think the r500 has 3 times the pipelines of a r420 and is running at 500mhz?
Its nothing but marketing fluff to fool people like you (ie. noobs ;)).
 

AndyBogard

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Oct 22, 2004
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I think the Xbox 360 will be more powerful. Yes the PS3's Cell Processor does look incredible, but like others have said the triple core PowerPC processor in the Xbox 360 is no slouch either.

Also too I find it funny how Sony is proclaiming that the PS3 is using "future technology" while the Xbox 360 is using "current technology". Now I'm no expert by any means, but in the case of the GPU it seems like PS3 is using "current technology" while Xbox 360 is using "future technology". I mean the PS3 is using Nvidias just soon to be released G70, while Xbox 360 has ATIs "next next" graphics card which probaly won't be out until late next year.

The one area though that I see as the Xbox 360's weak point is that it has no dedicated system RAM, the video RAM doubles as the system RAM.

Let me point out, I am not a fanboy for any side, I will own a Xbox 360, PS3, and Revolution, and I will get each on their respective launch days. I preordered my Xbox 360 the day after the MTV unvieling.
 

RussianSensation

Elite Member
Sep 5, 2003
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Originally posted by: shabby
Originally posted by: Noob
Originally posted by: shabby
Originally posted by: Noob
The support for SM 4.0 and 48 Pipe card will probably outperform the RSX. But it can still utilize the Cel rendering power so we will have to wait and see. The 10MB or Imbedded Memory helps a lot too. But the Cel CPU is faster then the Triple Core CPU.

My personal opinion is that the Xbox 360 will be better.

Its not a 48pipe card for christ sake.

http://www.xbox.com/en-US/xbox360/factsheet.htm

:roll:

"48-way parallel floating-point dynamically scheduled shader pipelines" doesnt mean that its actually a 48 pipeline card. Do you really think the r500 has 3 times the pipelines of a r420 and is running at 500mhz?
Its nothing but marketing fluff to fool people like you (ie. noobs ;)).

Rather than having pixel and vertex shaders work as separated elements like on current PC video cards, each shader unit can perform either pixel or vertex shading as necessary. So for instance, 6800 U has 16 pipes and 6 vertex engines, or in this case 24 pipes. So technically, R500 in xbox2 could take form of 32 pipes and 16 vertex engines. But that's just a theory here.

I read somewhere that it actually only has 24 pipelines with 2 ALUs per pipelines for a total of 48. Can't find the link now. But 48 pipes in R500 definately cannot be compared to the pipelines in current graphics cards in terms of power.

 

nRollo

Banned
Jan 11, 2002
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Originally posted by: Todd33
I love how all the Xbox fanboys , you know the Intel/Nvidia anti-Mac crowd does a 180 when Xbox2 uses ATI and Power PC. Soo many conflicting ways to be a fanboy, how do you guys keep your stories straight?

"I hate Microsoft, Windows and IE suck, but I like the Xbox. I hate ATI, Nividia rules, oh ATI in the Xbox 360? I hate Mac and their crappy Power Pc lines, oh they are in the Xbox 360?"

LOL

How are they any different than you ATI fanboys?
 

zephyrprime

Diamond Member
Feb 18, 2001
7,512
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Originally posted by: RussianSensation
Originally posted by: shabby
Originally posted by: Noob
Originally posted by: shabby
Originally posted by: Noob
The support for SM 4.0 and 48 Pipe card will probably outperform the RSX.
Its not a 48pipe card for christ sake.
http://www.xbox.com/en-US/xbox360/factsheet.htm

:roll:
"48-way parallel floating-point dynamically scheduled shader pipelines" doesnt mean that its actually a 48 pipeline card. Do you really think the r500 has 3 times the pipelines of a r420 and is running at 500mhz?
Its nothing but marketing fluff to fool people like you (ie. noobs ;)).
Rather than having pixel and vertex shaders work as separated elements like on current PC video cards, each shader unit can perform either pixel or vertex shading as necessary. So for instance, 6800 U has 16 pipes and 6 vertex engines, or in this case 24 pipes. So technically, R500 in xbox2 could take form of 32 pipes and 16 vertex engines. But that's just a theory here.

I read somewhere that it actually only has 24 pipelines with 2 ALUs per pipelines for a total of 48. Can't find the link now. But 48 pipes in R500 definately cannot be compared to the pipelines in current graphics cards in terms of power.
Don't forget about SIMD (vector ops). I thinks that's how they actually get that 48 number. I believe it's actually 12 shaders with a 4-vector fpu in each for a total of "48-way parallel floating-point". As Russian has stated, the 6800U has 6 vertex engines. It also has 6 pixel shaders I believe. So, 12 combined units is easily within the realm of possibility. The numbers are a bunch of marketing fluff as shabby has stated. it would be more honest to simply say "it has 12 shaders"

 

hans030390

Diamond Member
Feb 3, 2005
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I don't remember what I heard, but some of the "specs" for the xbox 360 gpu were kinda fudged...crap...i wish I remember what it was, but basically, some of the things ATI/MS are saying about it either aren't exactly true, won't be needed, or they aren't the "real" thing. Its like saying "we have this" but you really dont, but you have something that is half-way like it...
or thats what i heard...it had something to do with the pipelines and something else...i dunno...

But no, the xbox 360 won't be more powerful. I can pretty much guarantee you that.
 

SneakyStuff

Diamond Member
Jan 13, 2004
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I just realized that both systems will do well because of name only ;) Although I guess I know which ones gonna be faster? OR DO I! ;)

edit: 2 winks, im winking too much today...
 

CaiNaM

Diamond Member
Oct 26, 2000
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Originally posted by: hans030390
But no, the xbox 360 won't be more powerful. I can pretty much guarantee you that.

heh... really? how is that?

not saying which will or won't, just funny you can't even remember facts or where you read them, but you can make such a guarantee (prety much) ;)
 

hans030390

Diamond Member
Feb 3, 2005
7,326
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:) thats me for you. If i can get the info i had back, i'll put it up...but cmon, you have to admit that the cell processor (if used right) is more powerful than the xbox 360 cpus....I think that the only graphical advantage that xbox 360 has is that it can do AA/AF without any performance hits (from that extra 10mb ram)...

so, in a way, it is a little better, but i think the cell will really boost PS3's performance

But, i could be wrong...we shall see
 

Todd33

Diamond Member
Oct 16, 2003
7,842
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Originally posted by: Rollo
Originally posted by: Todd33
I love how all the Xbox fanboys , you know the Intel/Nvidia anti-Mac crowd does a 180 when Xbox2 uses ATI and Power PC. Soo many conflicting ways to be a fanboy, how do you guys keep your stories straight?

"I hate Microsoft, Windows and IE suck, but I like the Xbox. I hate ATI, Nividia rules, oh ATI in the Xbox 360? I hate Mac and their crappy Power Pc lines, oh they are in the Xbox 360?"

LOL

How are they any different than you ATI fanboys?

Um, I took no stance on either the Xbox or PS3, I was making an observation on Xbox fanboys, not video cards. They were all pro Intel/Nvidia and now they jumped camps to IBM/ATI.

Not that I expect much of your ability to read what I wrote.
 

xtknight

Elite Member
Oct 15, 2004
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He definitely has some good points, but we have no idea at how efficient the NVIDIA RSX will be, so clock speed doesn't really matter.
 

Preti9cboi

Senior member
Dec 8, 2004
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I'm going to put the new PS3 in my midtower case and hook it up to my dell 20 inch widescreen monitor and tell everyone it's new PC technology.
 

QurazyQuisp

Platinum Member
Feb 5, 2003
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Originally posted by: Preti9cboi
I'm going to put the new PS3 in my midtower case and hook it up to my dell 20 inch widescreen monitor and tell everyone it's new PC technology.

Take a screen shot of your desktop and make it run on the PS3, and show that it's running windows too. :)
 

cmp1223

Senior member
Jun 7, 2004
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Well, as long as i can beat hookers and steal their money in a photorealistic environment, i think the PS3 will suffice.
 

Necrolezbeast

Senior member
Apr 11, 2002
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Originally posted by: cmp1223
Well, as long as i can beat hookers and steal their money in a photorealistic environment, i think the PS3 will suffice.

I hate Rockstar games and everything they have done for the gaming industry!!! When will we get back to killing Monsters, Zombies, Nazi's, and Zombie Nazi's with chainguns for an arm? Remember the good ol' days when we had to kill real bad things, not this hooker slapping cop killing crap they are poisoning society with! Don't get me wrong, I'm all for pissing people off by doing radical things and thinking I'm cool, but there is just too many ignorant little kids that religiously play this crap and it seems for once the stupid Mormon moms were right with saying video games do influence kids. I have witnessed the way my little cousins act and I can blame it on their ignorance with the help of that damn game...calling their mom a "stupid f*ckin' hoe" along with their classmates, one of my cousins has been suspended from school 3x for doing that to girls in his classes... Damn Rockstar Games to hell!!!!

Edit: I vote for XBox 360 as I believe the PS3 will not have the first or second party support needed to truly show off the Cell processor...translation - most games will be ports between PC, 360, Revolution and PS3. Seeing as Rev. and 360 are similar architecture that should be easy, and they are not so distant from the PC's architecture...but the Cell will need much more specialized optimization to get the full use out of it and show it's full potential (Emotion Engine all over again)...