This is a short paper that I wrote for English class. It seems to me that Nvidia never really did anything except just follow the DX specifications while ATI always added something else to the formula. I think that once the drivers got I together Nvidia was never a mach. Nvidia was just a rebound from 3dfx to ATI.
What do you think?
It is purposely simplified so that a wide variety of people can comprehend it and not just baffled by numbers.
The year 2000 was the start of heated competition between these 3 companies. Nvidia was the first to release their new chip onto the world on April 26th
called the Geforce2 GTS (Giga Texel Shader). This chip supported DirectX7 effects and offered twice the power of its predecessor debuting at $349. (Shimpi,
Anand Lal) 3dfx answered to that call on July 11th with its VSA-100 (Voodoo Scalable Architecture). This chip, although a lot slower than Nvidia?s, was meant
to be placed along another of its kind to double the power. Two of these chips (Voodoo 5 5500) brought DirectX7 effects and their own exclusive cinematic
effects to the market two years earlier than everyone else. This chip debuted at $299. (Andrawes, Mike) Six days later ATI jumped in with its Rage6C (Radeon)
chip. This chip was impressive offering ingenuity in architecture and bringing DirectX7 effects as well as some of it?s own exclusive effects and some of the yet
to be released DirectX8 programmable effects. It debuted at $279. (Witheiler, Matthew) Between these chips the performance leader was the Geforce2 GTS
with the dual VSA-100 behind slightly beating the Rage6C chip. The VSA-100 was the last chip 3dfx would produce. One year of delay cost 3dfx millions and its
chip did not sell as well as expected and thus 3dfx was no more.
The year 2001 continued without 3dfx. February 27th marked the debut of the Geforce3 from Nvidia. This chip was not that much more powerful than its
predecessor, but offered DirectX8 programmable effects at the price of $499. (Shimpi, Anand Lal) October 17th would be ATI counter attack with the R200
(Radeon 8500) chip. This chip was decently more powerful than its predecessor and possessed DirectX8 programmable effects plus some of its own effects and
some of the unreleased DirectX8.1 programmable effects. This great chip debuted at $299. (Shimpi, Anand Lal) Overall, because of bad drivers, the R200
trailed behind the Geforce3.
The year 2002 had a big twist to it. On February 6th, Nvidia released its Geforce4 Ti 4600 chip. This chip offered a lot more power than the previous chip did
over its predecessor. It packs full DirectX8.1 programmable effects debuting at $299. (Shimpi, Anand Lal) ATI promised to release a chip that was insanely
powerful on August 19th. The R300 (Radeon 9700 Pro) chip was insanely powerful and featured unreleased DirectX9 cinematic effects plus some of its own
personal effects. This chip debuted at $399. (Shimpi, Anand Lal) The R300 won outperforming the Geforce4 by two. This caused major reaction from the
enthusiasts and started one of the most controversial topics since 3dfx was alive.
In 2003, Nvidia had now a chance to counter to see if they could steal back the crown. On January 27th, the GeforceFX 5800 Ultra chip was unleashed
featuring twice the power of its predecessors and DirectX9 cinematic effects and some extensions of its own debuting at $399. (Shimpi, Anand Lal) Even with
such power, the GeforceFX 5800 Ultra could only perform just as well, sometimes falling behind, presenting awful image quality due to bad drivers. These
results plus a really noisy fan that took up a lot of space made consumers jump onto the ATI bandwagon. (Shimpi, Anand Lal) ATI quickly countered on March
6th with the release of the R350 (Radeon 9800 Pro) chip. It was a small update of personal effects and power for $399. (Shimpi, Anand Lal) On May 12th,
Nvidia also countered with the GeforceFX 5900 Ultra. This chip was updated with some personal effects, power exchanges for more balance, better drivers and
a less noisy heatsink. The package was worth $499. (Shimpi, Anand Lal) The outcome was a decent performance lead over the R350 and image quality slightly
under the R350. It was also discovered that Nvidia was cheating with its drivers to get better performance. After many complaints, Nvidia changed them and
the decent performance difference turned into a slight performance difference. Most of the enthusiast turned to ATI after that.
I also have a more elaborate version about 12 pages long but still simple that tells more about the history of each company.
What do you think?
It is purposely simplified so that a wide variety of people can comprehend it and not just baffled by numbers.
The year 2000 was the start of heated competition between these 3 companies. Nvidia was the first to release their new chip onto the world on April 26th
called the Geforce2 GTS (Giga Texel Shader). This chip supported DirectX7 effects and offered twice the power of its predecessor debuting at $349. (Shimpi,
Anand Lal) 3dfx answered to that call on July 11th with its VSA-100 (Voodoo Scalable Architecture). This chip, although a lot slower than Nvidia?s, was meant
to be placed along another of its kind to double the power. Two of these chips (Voodoo 5 5500) brought DirectX7 effects and their own exclusive cinematic
effects to the market two years earlier than everyone else. This chip debuted at $299. (Andrawes, Mike) Six days later ATI jumped in with its Rage6C (Radeon)
chip. This chip was impressive offering ingenuity in architecture and bringing DirectX7 effects as well as some of it?s own exclusive effects and some of the yet
to be released DirectX8 programmable effects. It debuted at $279. (Witheiler, Matthew) Between these chips the performance leader was the Geforce2 GTS
with the dual VSA-100 behind slightly beating the Rage6C chip. The VSA-100 was the last chip 3dfx would produce. One year of delay cost 3dfx millions and its
chip did not sell as well as expected and thus 3dfx was no more.
The year 2001 continued without 3dfx. February 27th marked the debut of the Geforce3 from Nvidia. This chip was not that much more powerful than its
predecessor, but offered DirectX8 programmable effects at the price of $499. (Shimpi, Anand Lal) October 17th would be ATI counter attack with the R200
(Radeon 8500) chip. This chip was decently more powerful than its predecessor and possessed DirectX8 programmable effects plus some of its own effects and
some of the unreleased DirectX8.1 programmable effects. This great chip debuted at $299. (Shimpi, Anand Lal) Overall, because of bad drivers, the R200
trailed behind the Geforce3.
The year 2002 had a big twist to it. On February 6th, Nvidia released its Geforce4 Ti 4600 chip. This chip offered a lot more power than the previous chip did
over its predecessor. It packs full DirectX8.1 programmable effects debuting at $299. (Shimpi, Anand Lal) ATI promised to release a chip that was insanely
powerful on August 19th. The R300 (Radeon 9700 Pro) chip was insanely powerful and featured unreleased DirectX9 cinematic effects plus some of its own
personal effects. This chip debuted at $399. (Shimpi, Anand Lal) The R300 won outperforming the Geforce4 by two. This caused major reaction from the
enthusiasts and started one of the most controversial topics since 3dfx was alive.
In 2003, Nvidia had now a chance to counter to see if they could steal back the crown. On January 27th, the GeforceFX 5800 Ultra chip was unleashed
featuring twice the power of its predecessors and DirectX9 cinematic effects and some extensions of its own debuting at $399. (Shimpi, Anand Lal) Even with
such power, the GeforceFX 5800 Ultra could only perform just as well, sometimes falling behind, presenting awful image quality due to bad drivers. These
results plus a really noisy fan that took up a lot of space made consumers jump onto the ATI bandwagon. (Shimpi, Anand Lal) ATI quickly countered on March
6th with the release of the R350 (Radeon 9800 Pro) chip. It was a small update of personal effects and power for $399. (Shimpi, Anand Lal) On May 12th,
Nvidia also countered with the GeforceFX 5900 Ultra. This chip was updated with some personal effects, power exchanges for more balance, better drivers and
a less noisy heatsink. The package was worth $499. (Shimpi, Anand Lal) The outcome was a decent performance lead over the R350 and image quality slightly
under the R350. It was also discovered that Nvidia was cheating with its drivers to get better performance. After many complaints, Nvidia changed them and
the decent performance difference turned into a slight performance difference. Most of the enthusiast turned to ATI after that.
I also have a more elaborate version about 12 pages long but still simple that tells more about the history of each company.