- Mar 8, 2003
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ATI graphics processors will offer 32-bit pixel shader precision "pretty soon", the company's president and COO, Dave Orton, said last week.
Nvidia's processors already support 32-bit precision. Microsoft's DirectX 9 API requires a minimum of 24-bit pixel shader precision, which is why ATI has stuck at that level so far. A future iteration of DirectX may lift the bar to 32-bit.