ATI to move to 32bit percision, soon

Schadenfroh

Elite Member
Mar 8, 2003
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ATI graphics processors will offer 32-bit pixel shader precision "pretty soon", the company's president and COO, Dave Orton, said last week.

Nvidia's processors already support 32-bit precision. Microsoft's DirectX 9 API requires a minimum of 24-bit pixel shader precision, which is why ATI has stuck at that level so far. A future iteration of DirectX may lift the bar to 32-bit.
 

Genx87

Lifer
Apr 8, 2002
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Shouldnt be a surprise in the least if it comes true. 24bit is such an awkward precision to begin with.
Also my guess is the QuadroFX is pretty succuessful in the workstation market and one of the reasons may be the ability to offload processing to the GPU if all that is required is 32FP.