Ati Releases Beta Drivers for ALL Radeons

Killrose

Diamond Member
Oct 26, 1999
6,230
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Saw it over at Rage3D that Ati themselves has posted new beta's and list of fixes for all Radeons.
 

toadstool

Senior member
Jun 6, 2000
252
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Well. for me, they are the best drivers so far. I had a LOT of stuttering with Unreal tournament before, no matter what driver i tried. These drivers fixed that problem. The 2D looks better too, since a couple of the last drivers had some text corruption.

ATI deserves a bit of credit for these drivers. So far, they kick butt:)
 

AA0

Golden Member
Sep 5, 2001
1,422
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In RTCW everything is super smooth, enabled AA and smoothvision, I'm still at 90 fps, must be a game limit or something. Going to try uping more things and see if I can get it below 90fps.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
You can say a lot of things about ATi but you can't say that they haven't made a visible effort to improve their drivers.

Adds Anisotropic Filtering support with the following features (For the RADEON 8500):
New control Panel For both OpenGL and Direct3D


An anisotropic filtering setting in Direct3D? Excellent. It looks like ATi's driver control panel gets even further ahead of nVidia's.

I've always liked ATi's driver control over nVidia's because it has more useful tweaking options, it's attractively presented (those big blue buttons rock) and the layout is so much better than nVidia's. I wish nVidia would make an effort to make theirs a bit better.
 

Killrose

Diamond Member
Oct 26, 1999
6,230
8
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Anyone who's tried these, are they fixing problems with past drivers? Though i've never hads any problems myself, but I run Win98.
 

tazdevl

Golden Member
Mar 1, 2000
1,651
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Never had any major problems from 3286 and up. These work fine and must say it seems visual quality has improved over 6014 and 6018.
 

Rand

Lifer
Oct 11, 1999
11,071
1
81
Nice to see ATi is still attempting to improve thier drivers, they've made considerable strides in their last 4 revisions or so.
Adding an anisotropic filtering option in DirectX is a very positive note.
 

Frazas

Member
Jun 26, 2001
124
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I don't want dto be mean but the biggest bug of them all (High poligon bug) is still there.... :(
 

Menacer

Member
Feb 4, 2001
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As an ATi fanboy I was overjoyed to find that ATi had finally posted new drivers (I refused to run drivers if they weren't posted on ATi's site, just out of principle)

Sadly, while these DID improve performance (150 points in 3dmark 2001, put my XP system back up to where it was when running 2000) it comes with its own share of problems.

A) My TV Wonder finally got the "garbled on load" bug. I now have to make sure to click on my desktop or "unfocus" the TV Wonder window between when it starts displaying the splash screen and when the TV itself loads, otherwise it's screwed up. People've been having this problem for a long while, but I hadn't run into it with the 3286 drivers.

B) My dual monitors are going all wonky on me. I used to, for the first five minutes after starting, get graphical glitches on my second monitor whenever I move my mouse back to the primary. These fixed themselves after five or so minutes.

Now, no matter where my mouse is, the corner of my secondary monitor will bring up glitches that correspond to the movement of my mouse. Even when I've yet to touch the secondary monitor. This is TOTALLY unacceptable to me.. especially with the marginal performance gain.

I'm going back to the 3286 drivers.
 

Dark4ng3l

Diamond Member
Sep 17, 2000
5,061
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well I got like 15-20% inprovement in OpenGl on my radeon 64DDR, I dont call that a marginal gain of performance.