Better than a geforce2 but not even close to a geforce3.
Actually, the NV17M is supposed to have the same "Lightspeed Memory Architecture" as the GeF3 according to
Anand. Here's what was listed spec wise:
- 0.15-micron GPU w/ Mobile AGP Package (see our original article for more information)
- GeForce3 Memory Controller w/ Lightspeed Memory Architecture
- New Video Processing Engine with IDCT support
- Quincunx AA support
- No Pixel Shader support
- Limited Vertex Shader support
The only part that is different than the GeForce3 (besides including IDCT support and a new packaging) is the last two items, no Pixel Shader support and only limited Vertex Shader support. While these are important, it's a definite plus to see that nVidia will be using the GeF3's memory controller/Lightspeed Memory Architecture, only without any Pixel Shader support. I think it's closer to a GeF3, and will probably perform at or better comparable GeF2 Ultra levels. But we'll see.
I'm not mentioning the IDCT support and new moble AGP packaging simply because it is new. However, if Nvidia does what it usually does, these extra two features could be a very big hit.
Mobility Radeon 7500/ GeForce2 Go
3dmark2k1 3798 / 1848
Q3 Arena MPC Demo 38fps / Would not run
Q3 Demo1 127fps / 78.9 fps
Ouch, that's an ass whopin'.
