Lonyo said:
You heard it here first. Higher minimums don't mean anything.
Have you been drinking tonight?
On an unrelated note, single core processors FTW and Windoze sucks. Defragment your SSD's often. Don't forget to pick up a Killer NIC to improve your gaming experience.
[sarcasm]
The above comment is really the dumbest thing I've heard in a long time. Do you even game or do you just post in the video forums?
Wait.. what? You put sarcasm in your post and didn't realize his post was sarcasm?

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I want to point out that driver performance enhancements are generally per game enhancements. The driver team actually analyzes the game code to see what low level improvements can be made to speed things up for *that* game. That means a newer game like Splinter Cell: Conviction isn't going to be any faster on 10.6 over 9.10 because neither driver has game specific enhancements for it yet, and much older games (pre-9.10) will most likely already have been enhanced and see no further improvement either.
So if you give them, say, a 2 month lag on game release to driver improvements it's pretty much the games that came out after August and before April that are going to see changes between 9.10 and 10.6. And what games do we see improvements in? AvP (10%

Metro 2033 (10%) Dirt 2 (15%) BFBC2 (10% w/AA, no change with no AA). Games released before or after the period saw no change (Crysis Warhead, Splinter Cell: Conviction). This is pretty true over at WSGF's driver comparison also:
http://widescreengamingforum.com/wiki/WS_and_WTH_Benchmarking_-_Radeon_HD_5870_1GB_Driver_Comparison
So while drivers do 'mature' the nature of this process isn't really understood properly.. universal speed improvements are very rare and what we see as 'maturing' is just per game optimization shortly after a game's release. Since the games used for benches don't change very often it gives the appearance the card has just become faster overall over time, when that's not the case.