superbooga
Senior member
Actually, it's a problem with UT2K3.
Change DetailTexMipBias to -0.5 in the config file, and the detail texture problems are gone. When detailed textures are used, the mipmap detail is automatically reduced, and it's done by application. ATI follows "application preference" and gets accused of cheating for doing this =P.
Change DetailTexMipBias to -0.5 in the config file, and the detail texture problems are gone. When detailed textures are used, the mipmap detail is automatically reduced, and it's done by application. ATI follows "application preference" and gets accused of cheating for doing this =P.