ATI Catalyst 5.11 officially released!

videopho

Diamond Member
Apr 8, 2005
4,185
29
91
You can download it here

Some released high-lights:

Performance Improvements
As with most Catalyst® releases, performance has increased in various situations.

The ATI Radeon® X1800 has massive gains in OpenGL when 4X Anti-aliasing is enabled. Increases include:


Doom 3 performance improvement of up to 38%
Quake 4 performance improvement of up to 60%
Older OpenGL titles such as Quake 3, Arena, and Wolfenstein: Enemy Territory, have performance improvements of up to 50%

The ATI Radeon® X1300 has a performance improvement of 10-15% in Quake 4.

The Vertex Shader has performance improvement of 3-5% across multiple products


------------------------------------------------------------------------------------------------------

Looks like I've got at least from 5% to 15% improvement accross all my games including 3dmark05. Best Catalyst released yet, IMO.
Enjoy!
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Check out this article I've just read:
http://www.techreport.com/reviews/2005q4/geforce-6800gs/index.x?pg=1

Yeah, yeah, I know it's about the 6800gs, but it includes other cards with the latest games and drivers, and I can draw 2 conclusions so far:
1) With the new drivers the x1800xt pretty much owns the single high end card category.
2) The x1600xt still lags behind the competition by a wide margin, and it might just turn out to be Ati's nv30 (not as infamous because it's a midrange card, but just as bad in falling short of the expectations)
 

Unkno

Golden Member
Jun 16, 2005
1,659
0
0
yes it will boost the X800 and X850 series....but you won't see the same amount of performance increase when comparing the X1000 series. Still, an extra 10fps is good (X1000 gets around 20) in opengl.
 

raystorm

Diamond Member
Apr 24, 2001
4,712
2
0
Originally posted by: TecHNooB
Call of Duty 2 feels slower T_T 5.9's worked best for me =(


ha.. its the other way for me! I was still using Cat 5.7 and was getting an average of like 5fps in DX9 mode! It was beyond unplayable. I just installed Cat 5.11 and now the game is very very playable now! At 800x600 (yea yea..pretty low res) with all textures settings to high and with AF I get an average of 20 to 25fps.. I can actually play in DX9 mode now!

Of course most will say 20/25 fps is still not playable enough but understand I use a XP 2500+, 9800np and 1 gig of ram..hardly a high end gaming pc.

 

Teetu

Senior member
Feb 11, 2005
226
0
0
actually call of duty 2 is running MUCH better for me on my x800 xl with the new 5.11

i'm gonna try out fear and quake 4 later
 

xtknight

Elite Member
Oct 15, 2004
12,974
0
71
Where are these increases coming from? Memory controller on X1800 cards only? I just wonder what's up with this. People reported increases on X800 so I don't know what else it could be other than the memory controller? Shader replacement? Some big bad long-unnoticed slowdown in the driver? Has ATI revealed it? I want some image quality tests.
 

Teetu

Senior member
Feb 11, 2005
226
0
0
i got a nice bump in quake 4 as well, its lookin good now with a high framerate
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
Well, what about when AA isn't enabled, sht I know I wouldn't be able to turn on AA with Quake4, unless it was at a low resolution.

And I can't believe they just forgot to mention the previous generation cards. What bastards? Is there an improvement for them? without AA. Or just a loss in fps?
 

eXx08

Banned
May 28, 2005
2,363
0
0
Yea I had to DLoad them + uninstall SP. 2 to play my new Game. (Swat 4) SWEETEST GAME EVER.
 

sisq0kidd

Lifer
Apr 27, 2004
17,043
1
81
Originally posted by: munky
Check out this article I've just read:
http://www.techreport.com/reviews/2005q4/geforce-6800gs/index.x?pg=1

Yeah, yeah, I know it's about the 6800gs, but it includes other cards with the latest games and drivers, and I can draw 2 conclusions so far:
1) With the new drivers the x1800xt pretty much owns the single high end card category.
2) The x1600xt still lags behind the competition by a wide margin, and it might just turn out to be Ati's nv30 (not as infamous because it's a midrange card, but just as bad in falling short of the expectations)

Nvidia plays better in Half Life 2: Lost Coast
Ati plays better in Doom3

Freeze. Hell. Cold.
 

Avalon

Diamond Member
Jul 16, 2001
7,569
172
106
Originally posted by: sisq0kidd
Originally posted by: munky
Check out this article I've just read:
http://www.techreport.com/reviews/2005q4/geforce-6800gs/index.x?pg=1

Yeah, yeah, I know it's about the 6800gs, but it includes other cards with the latest games and drivers, and I can draw 2 conclusions so far:
1) With the new drivers the x1800xt pretty much owns the single high end card category.
2) The x1600xt still lags behind the competition by a wide margin, and it might just turn out to be Ati's nv30 (not as infamous because it's a midrange card, but just as bad in falling short of the expectations)

Nvidia plays better in Half Life 2: Lost Coast
Ati plays better in Doom3

Freeze. Hell. Cold.

Too funny :laugh:
I hope a major review site does some coverage on this. It has me interested.
 

KeepItRed

Senior member
Jul 19, 2005
811
0
0
I ran Need For Speed: Most Wanted Demo on my Sapphire 9600PRO at full graphics/resolution and It was smooth. Not sure if it was the 5.11's or the actual game, but it was really nice.:)
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,000
126
People reported increases on X800 so I don't know what else it could be other than the memory controller? Shader replacement? Some big bad long-unnoticed slowdown in the driver?
They could've found the driver path has bottlenecks when running Quake 4 but more than like they're application specific optimizations.

I want some image quality tests.
Quake 4 looks fine to me.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,000
126
Well, what about when AA isn't enabled, sht I know I wouldn't be able to turn on AA with Quake4, unless it was at a low resolution.
My gains came at 1600x1200 with AA disabled.
 

xtknight

Elite Member
Oct 15, 2004
12,974
0
71
Originally posted by: BFG10K
They could've found the driver path has bottlenecks when running Quake 4 but more than like they're application specific optimizations.

Actually I think they did stuff across the board. They say "OpenGL games" 'such as' Quake 3, Wolfenstein (I know they'd never bother to increase the speed of those old things specifically :p).