- Jun 9, 2005
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how many months, years, will you think it will take for the athlong 2.5 ghz to be too slow to play high end video games?
Originally posted by: SubtleIntelFreak
in the future games will depend less on frequency and more on performance per watt.
Originally posted by: SubtleIntelFreak
in the future games will depend less on frequency and more on performance per watt.
Originally posted by: SubtleIntelFreak
in the future games will depend less on frequency and more on performance per watt.
Originally posted by: SubtleIntelFreak
in the future games will depend less on frequency and more on performance per watt.
Originally posted by: superfly27
What are you talking about? You mean an overclocked XP or 64?
I don't get it. There's no 2.5 GHz.
Originally posted by: Hacp
Happened already. Intel's 2.5GHZ celeron stinks.
If your talking about AMDs, then it will probably take a longg while, since game developers usually develop for the lowest common developer. I'm pretty sure someone will get mad when their 3.0GHZ P4 can't play a game on lowest settings.
Originally posted by: SubtleIntelFreak
in the future games will depend less on frequency and more on performance per watt.
Originally posted by: Gamer X
Originally posted by: SubtleIntelFreak
in the future games will depend less on frequency and more on performance per watt.
I'd have to disagree,in the future games will depend less on frequency and more on
trolls per forum.
Originally posted by: Mik3y
Originally posted by: superfly27
What are you talking about? You mean an overclocked XP or 64?
I don't get it. There's no 2.5 GHz.
obviously oc'ed a64.
Originally posted by: Staz
Let's be realistic. How well do you think BF2 will run on a AMD XP 2500+ with 512MB RAM and an ATI 9600 or similar videocard?
Answer=not very well!
Yes it will run it, but probably at minimal settings. And if that is now, just imagine what some of the top end games will need in 2 years. Then again, it all depends on the type of game. Hardcore 1st person shooter games tend to take a lot of resourses where RTS and other types of games, even the new ones, don't need as much power.
Let's be realistic. How well do you think BF2 will run on a AMD XP 2500+ with 512MB RAM and an ATI 9600 or similar videocard?
Originally posted by: fishbits
Let's be realistic. How well do you think BF2 will run on a AMD XP 2500+ with 512MB RAM and an ATI 9600 or similar videocard?
An A64 at 2.5 GHz is pretty much top-of-the-line today, barring some of the mega-pricey FXs. It blows the doors off an XP 2500. Now what do you see available in 2 years that would be as much of an improvement in the single-core arena? A 4 GHz A64? I'd love for them to come up with a way, but don't see it happening. Processor clocks are up against the wall today, so you can't look backwards and say that clock speed is going to increase as quickly as it did in the past.
No game company is going to slit its own throat by releasing a game that requires an FX-57 (in today's standards) to run just adequately. It simply wouldn't sell enough to be worth the development costs. My bet is that the only way we'll see something in two years that would be unplayable on a 2.5 (barring lousy titles forced to be released) is if dual cores are required for the game to be enjoyable. Depending on how adoption goes, I'm guessing that's 3+ years out.