Did my first WotLK heroic last night (literally my fourth ever in my long tenure in WoW). I did Old Kingdom with a random PUG and it went fairly well. I think some people would get a kick out of how we wiped on Nadox three times... or well the tank and healer did... until I went to wowhead and saw that Blizzard stealth patched Nadox to enrage if he leaves his room. So we fought him normally and all went well. Wiped once on Jedoga because the DPS was a little slow (let's say that I was the highest at 1850 lol). Personally, I have to get a little better at getting out of her whirlwind... I'll have to resurrect my old Drek skills and how he could never hit me with his whirlwind in AV

.
Then I did a heroic Nexus with a well-geared group... holy crap

. The arcane mage was pulling 3000 DPS the entire time and I was the least with 1900. I got the achievement on Keristrasza because we killed her so fast that she only frost nova'd us once (and I just racial'd out of it... go go OP human racials!). I out-DPS'd the fury warrior on boss fights or was neck and neck with him and that was without using Empowered Rune Weapon and Hysteria!
After that I did a Culling of Stratholme (normal) and my bad loot luck showed up as during the Nexus run and the CoS run, I didn't get the nice plate belts from either

. However, doing those did give me enough rep that today I should hit exalted with Knights of the Ebon Blade! Yay for ugly-skinned boots! I also figured it out and I can overshoot the expertise cap by a very minute amount (.1 or so) if I use my talent expertise of 11, my racial of 3 expertise with maces, two 27 expertise prismatic gems, both 15 expertise enchants and one 16 expertise gem (or two 8hit/8exp gems), I will pretty much just get it. Unfortunately, the 16 expertise gem pattern drops in TOK, which my Death Knight did get... but he's only 377

. I'll probably just do the 8 hit/8 expertise because it's less expensive, I have more orange gems and it's a standard recipe. All depends on how well I get the hit cap. I also decided that as a strength using class, it's always better to enchant expertise (or hit) over AP... especially because of the huge variance in how much strength is worth over AP and the lack of a strength enchant (like we had in BC). In other words, if I can enchant 15 expertise to an item or gem 16 expertise... I'd rather enchant 15 expertise and gem 16 strength. Although this might not be 100% true for a warrior as I believe only Arms has a talent to get more strength. But Paladins get 15% more Strength and Blood Death Knights get quite a few +% strength talents.
Originally posted by: nanobreath
Now I have to get my enchanter to 410 so that I can do the agility enchant as I'm having problems finding somebody to do it. Why the hell do the vellum you can enchant to make scrolls so gd expensive on the ah? upwards of 8-10g on the ah, found out my brother's scribe can make them...and it only costs a buck fifty to craft each one. That's some serious markup!!!! Here I am complaining about gold like I don't have any, 19,000 gold, any suggestions on things actually worth spending it on?
The price most likely went up with 3.0.8 because of the introduction of the 10 Ink of the Sea to 1 Snowfall Ink purchase. This would either do one of two things: lower Snowfall Ink prices in line with Ink of the Sea prices -or- raise Ink of the Sea prices in line with Snowfall Ink prices. Because of typical supply and demand (for the Noble's Deck) and greediness, you get the latter. The Vellums require 1 Ink of the Sea and two Resilient Parchments (and you get two at once), so yes... they are definitely overpriced.
Also, there is
another reason some vellums will be a higher price. There are two types of vellums, Armor and Weapon. When you do a Northrend Inscription Research, you'll get a random item from it (similar to Alchemy Research)... which is either Scroll of ____ VIII, Scroll of Recall III, Armor Vellum
II or Armor Vellum III. Notice the bolded part there... that's the
second level of the armor vellums which
cannot receive an enchant over level 60. This is actually a huge pain for me, because I mostly do armor enchants on my priest and well... I'm too lazy to fly my characters to him (my priest is on his own account lol)... mostly because of Wintergrasp. Last time I flied a character to him, I flew out into the sea and died from exhaustion because I walked away from the PC lol.
But it sounds like you're doing weapons, which I have a few of just from doing Inscription research.
If you're on Alleria (which I believe you are), you can just come to me for profession stuff... I have all professions at 375 or higher... 430 Alchemy (I'll get to 435 for the flasks), 440+ Inscription, 440+ Blacksmithing, 385 Engineering (Not worth my time

), 383 Leatherworking (I need to work on this one), 430 Jewelcrafting, 405 Enchanting (working on this too... I have over 300 dusts lol), 400 Tailoring (working on this as well... have around 150 FW bolts)