AT World of Warcraft Thread (WotLK, where do you play, General BS and all that)

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waggy

No Lifer
Dec 14, 2000
68,143
10
81
Originally posted by: rivan
Originally posted by: rstove02
Originally posted by: Anubis
Originally posted by: rstove02
Any word that Skaldi in UP being fixed yet? Kinda sucks that I was not able to get my tanking sword from there before the patch hit.
He was broken?
Have not been able to find a group for H UP since patch, but only have played about 4 hours since 3.0.8.

Seems there is a very good chance that Skaldi disappears and resets randomly. People have reported him resetting while still on his mount (during the event) and even after he dismounts and is engaged. Some even had him despawn and reset while engaged and down to 20% health.

Several have reported 4-5 resets in a row and group breaking up due to not being able to kill him before he "runs away".

I did regular UP Tuesday night; didn't have a problem.

sopposudly its only on H UP. i have been having a bitch of a time finidng a group to go run it. I want the damn tanking sword.


it will rondomely reset. also if a warrior or rouge die it will reset. Its really starting to piss me off. I spent alot of time running other stuff for my guild to get them geared but they won't run this because of the glitch. we can run pretty much any other instance without issue.

Well i have yet to clear H nexus. seems every time i get a group they suck or not geared for it. i want the damn achievment!
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
finished seeing all teh elders except for the NR dungeon ones. Ugh....even with a go in this route guide, damn that takes awhile.
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
Being my usual slacker self, I finally finished the To Honor One's Elders achievement today. Just had to get the coin in Eck's room in H Gundrak. Had to do tons of food work. I skipped Hallowed Be Thy Name
Rewards and Merrymaker achievements 'cause didn't know you can get a Violet Proto-Drake (310% speed) when you complete all the holiday achievements. Oh well, I'll get it when Christmas rolls around this year.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
Originally posted by: Baked
Being my usual slacker self, I finally finished the To Honor One's Elders achievement today. Just had to get the coin in Eck's room in H Gundrak. Had to do tons of food work. I skipped Hallowed Be Thy Name
Rewards and Merrymaker achievements 'cause didn't know you can get a Violet Proto-Drake (310% speed) when you complete all the holiday achievements. Oh well, I'll get it when Christmas rolls around this year.

What server are you on?
 

nanobreath

Senior member
May 14, 2008
978
0
0
H UP was the daily on friday and we did it without any problems. I saw several H UP achievements pop up in guild chat so it wasn't a fluke thing that we finished. And yes we had several people die during the encounter. In fact as the tank I was the last one standing and had to use cables to rez our priest.

The tanking sword dropped too! I was happy! so happy I forgot to loot the daily quest item and my badge and by the time I realized it the instance had soft reset already. GD sword cost me 3 badges!

Now I have to get my enchanter to 410 so that I can do the agility enchant as I'm having problems finding somebody to do it. Why the hell do the vellum you can enchant to make scrolls so gd expensive on the ah? upwards of 8-10g on the ah, found out my brother's scribe can make them...and it only costs a buck fifty to craft each one. That's some serious markup!!!! Here I am complaining about gold like I don't have any, 19,000 gold, any suggestions on things actually worth spending it on?
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
We're giving 25 man Sapph a go for the first time tonight. How much frost resist do you melee dps'rs usually roll with?
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Fingolfin269
We're giving 25 man Sapph a go for the first time tonight. How much frost resist do you melee dps'rs usually roll with?

We have never done it with anything other than buffs and auras. Don't worry so much about FrR. Worry about your healers doing what they are supposed to do and make sure you do your part in phase 2. That's about it.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Fingolfin269
We're giving 25 man Sapph a go for the first time tonight. How much frost resist do you melee dps'rs usually roll with?

you dont need any

aura is also 100% optional
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Anubis
Originally posted by: Fingolfin269
We're giving 25 man Sapph a go for the first time tonight. How much frost resist do you melee dps'rs usually roll with?

you dont need any

aura is also 100% optional

Ya, if you want to go for the achievement then do it without the aura. :)
 

Juddog

Diamond Member
Dec 11, 2006
7,851
6
81
Our guild got our achievement with Sapph last night, didn't seem that particularly hard to do with the raid being sub 100 FrR.
 

DirthNader

Senior member
Mar 21, 2005
466
0
0
On three-drake Sarth, how should the add tank behave?

Our pally doesn't want to stand still, let alone move the adds over to Shadron after Tenebron goes down. He's worried that a fissure will spawn and with Shadron, the adds, and all of the melee in the same spot no one will see a fissure.

I think this is where we're losing the fight. Tenebron goes down around the same time Shadron becomes attackable, but by the time we burn down the whelps Vesperon is down and the non-AOE DPS only has Shadron down to around 80%-90%. The moving pack of pally tank / adds is hard to keep AOE on, and if one peels off and aggros a DPS the tank takes a while to pull it off (if at all).

Our healers are probably the best on the server, our MT (bear) and OT (warrior) are geared to the teeth, and the DPS seems good. It just seems like we're losing too much time on the whelps.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Woo hoo, finally got an os working so I can post during the day (even if I can't set it up so it doesn't look quite so bleh).
 

Chimley

Senior member
Jan 28, 2008
383
0
0
Originally posted by: DirthNader
On three-drake Sarth, how should the add tank behave?

Our pally doesn't want to stand still, let alone move the adds over to Shadron after Tenebron goes down. He's worried that a fissure will spawn and with Shadron, the adds, and all of the melee in the same spot no one will see a fissure.

I think this is where we're losing the fight. Tenebron goes down around the same time Shadron becomes attackable, but by the time we burn down the whelps Vesperon is down and the non-AOE DPS only has Shadron down to around 80%-90%. The moving pack of pally tank / adds is hard to keep AOE on, and if one peels off and aggros a DPS the tank takes a while to pull it off (if at all).

Our healers are probably the best on the server, our MT (bear) and OT (warrior) are geared to the teeth, and the DPS seems good. It just seems like we're losing too much time on the whelps.

Whelps should not take long at all to burn down. We pretty much destroy the whelps after calling for AOE. Our Prot Pally and myself grab everything and move "near" Shadron while it's getting blown up. That combined with other AOE pretty much nukes the whelps. And yes.. there is a chance a Void Zone can pop under all that mess...just gotta hope people pay attention. It's chaotic.. but after awhile you get used to it.


And yeah, to those of you noticing a "difference" in Sarth3D.. they changed Twilight Torment (or fixed according to some people). It no longer disappears after dealing damage. It stays on you permanently UNTIL the Disciple is killed. this of course increases Tank and Raid damage a bit. It's a little more difficult, but still doable.

GL on 10 man Sarth3D though... from what I hear it's damn near impossible atm.

 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Chimley

GL on 10 man Sarth3D though... from what I hear it's damn near impossible atm.

Chim we did it last night and it was no harder then it was last week

same setup

2 healers
3 tanks
5 DPS

to be perfectly honest i didnt even notice that anything was different
 

DirthNader

Senior member
Mar 21, 2005
466
0
0
Originally posted by: Anubis
are you only running 2 tanks?

Group makeup last night was three tanks (Feral MT, Warrior OT, Pally add tank), eight healers (equal balance of priest, pally, tree, and resto shaman) and 14 DPS. Replacing one of the healers with another DPS didn't seem to make too much difference.

With a single OT for the drakes, how do you handle Shadron landing one side w/ Vesperon landing on the other? We were using misdirects, but the tank waited until Vesperon had landed to move Shadron, which introduced an element of chaos at the most crucial part of the fight.

Originally posted by: Chimley
Whelps should not take long at all to burn down. We pretty much destroy the whelps after calling for AOE. Our Prot Pally and myself grab everything and move "near" Shadron while it's getting blown up. That combined with other AOE pretty much nukes the whelps. And yes.. there is a chance a Void Zone can pop under all that mess...just gotta hope people pay attention. It's chaotic.. but after awhile you get used to it.

From the videos I've watched the whelps go down quickly, because they're all taken to Shadron when AOE is called for. Our whelps are constantly moving. It makes it difficult and very mana inefficient to burn them down, plus none of the damage is going to Shadron. I can use seed of corruption as opposed to the typical channeld AOE spells, but that brings in the other problem of spiky damage which frequently peeled whelp(s) off onto me.

 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: DirthNader
Originally posted by: Anubis
are you only running 2 tanks?

Group makeup last night was three tanks (Feral MT, Warrior OT, Pally add tank), eight healers (equal balance of priest, pally, tree, and resto shaman) and 14 DPS. Replacing one of the healers with another DPS didn't seem to make too much difference.

With a single OT for the drakes, how do you handle Shadron landing one side w/ Vesperon landing on the other? We were using misdirects, but the tank waited until Vesperon had landed to move Shadron, which introduced an element of chaos at the most crucial part of the fight.

after we kill tennon the pally moves Shad to where vest lands while we AOE the adds

you are also running 2 more healers then you need
 

DirthNader

Senior member
Mar 21, 2005
466
0
0
Originally posted by: Anubis
after we kill tennon the pally moves Shad to where vest lands while we AOE the adds

you are also running 2 more healers then you need

That's what a few of us were suggesting, but the fear of the fissures is stopping the raid leader from going with it. My feeling is that we just roll the dice and hope a fissure doesn't pop under the group since what we're doing now isn't working.

We've also heard the a DK MT helps a lot with more mitigation abilities than a feral driud. Honestly though I don't think that's the problem, since on multiple attempts the tank lived a long time (roughly 50% of Shadron's health) when both Shadron and Vesperon were up.
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Originally posted by: lupi
finished seeing all teh elders except for the NR dungeon ones. Ugh....even with a go in this route guide, damn that takes awhile.

Is there a decent route guide you'd recommend? I haven't even started on it.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Easiest way to find it is go to mmo champs and hit the link to the elders guide on wowwiki.

On that page is a route list for ally and horde.

Even with epic mount & flyer it takes a good bit of time, not to mention you have 3 old world dungoens to go through and 3 opposing faction cities.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
I had credit for all of the old world stuff I did the last two years :D I only needed 5 achievements when the event started.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Did my first WotLK heroic last night (literally my fourth ever in my long tenure in WoW). I did Old Kingdom with a random PUG and it went fairly well. I think some people would get a kick out of how we wiped on Nadox three times... or well the tank and healer did... until I went to wowhead and saw that Blizzard stealth patched Nadox to enrage if he leaves his room. So we fought him normally and all went well. Wiped once on Jedoga because the DPS was a little slow (let's say that I was the highest at 1850 lol). Personally, I have to get a little better at getting out of her whirlwind... I'll have to resurrect my old Drek skills and how he could never hit me with his whirlwind in AV :p.

Then I did a heroic Nexus with a well-geared group... holy crap :eek:. The arcane mage was pulling 3000 DPS the entire time and I was the least with 1900. I got the achievement on Keristrasza because we killed her so fast that she only frost nova'd us once (and I just racial'd out of it... go go OP human racials!). I out-DPS'd the fury warrior on boss fights or was neck and neck with him and that was without using Empowered Rune Weapon and Hysteria!

After that I did a Culling of Stratholme (normal) and my bad loot luck showed up as during the Nexus run and the CoS run, I didn't get the nice plate belts from either :(. However, doing those did give me enough rep that today I should hit exalted with Knights of the Ebon Blade! Yay for ugly-skinned boots! I also figured it out and I can overshoot the expertise cap by a very minute amount (.1 or so) if I use my talent expertise of 11, my racial of 3 expertise with maces, two 27 expertise prismatic gems, both 15 expertise enchants and one 16 expertise gem (or two 8hit/8exp gems), I will pretty much just get it. Unfortunately, the 16 expertise gem pattern drops in TOK, which my Death Knight did get... but he's only 377 :p. I'll probably just do the 8 hit/8 expertise because it's less expensive, I have more orange gems and it's a standard recipe. All depends on how well I get the hit cap. I also decided that as a strength using class, it's always better to enchant expertise (or hit) over AP... especially because of the huge variance in how much strength is worth over AP and the lack of a strength enchant (like we had in BC). In other words, if I can enchant 15 expertise to an item or gem 16 expertise... I'd rather enchant 15 expertise and gem 16 strength. Although this might not be 100% true for a warrior as I believe only Arms has a talent to get more strength. But Paladins get 15% more Strength and Blood Death Knights get quite a few +% strength talents.

Originally posted by: nanobreath
Now I have to get my enchanter to 410 so that I can do the agility enchant as I'm having problems finding somebody to do it. Why the hell do the vellum you can enchant to make scrolls so gd expensive on the ah? upwards of 8-10g on the ah, found out my brother's scribe can make them...and it only costs a buck fifty to craft each one. That's some serious markup!!!! Here I am complaining about gold like I don't have any, 19,000 gold, any suggestions on things actually worth spending it on?

The price most likely went up with 3.0.8 because of the introduction of the 10 Ink of the Sea to 1 Snowfall Ink purchase. This would either do one of two things: lower Snowfall Ink prices in line with Ink of the Sea prices -or- raise Ink of the Sea prices in line with Snowfall Ink prices. Because of typical supply and demand (for the Noble's Deck) and greediness, you get the latter. The Vellums require 1 Ink of the Sea and two Resilient Parchments (and you get two at once), so yes... they are definitely overpriced.

Also, there is another reason some vellums will be a higher price. There are two types of vellums, Armor and Weapon. When you do a Northrend Inscription Research, you'll get a random item from it (similar to Alchemy Research)... which is either Scroll of ____ VIII, Scroll of Recall III, Armor Vellum II or Armor Vellum III. Notice the bolded part there... that's the second level of the armor vellums which cannot receive an enchant over level 60. This is actually a huge pain for me, because I mostly do armor enchants on my priest and well... I'm too lazy to fly my characters to him (my priest is on his own account lol)... mostly because of Wintergrasp. Last time I flied a character to him, I flew out into the sea and died from exhaustion because I walked away from the PC lol.

But it sounds like you're doing weapons, which I have a few of just from doing Inscription research.

If you're on Alleria (which I believe you are), you can just come to me for profession stuff... I have all professions at 375 or higher... 430 Alchemy (I'll get to 435 for the flasks), 440+ Inscription, 440+ Blacksmithing, 385 Engineering (Not worth my time :p), 383 Leatherworking (I need to work on this one), 430 Jewelcrafting, 405 Enchanting (working on this too... I have over 300 dusts lol), 400 Tailoring (working on this as well... have around 150 FW bolts)
 

NaOH

Diamond Member
Mar 2, 2006
5,015
0
0
My BM hunter is 80 now and I was wondering how much DPS I should have before attempting heroic nexus or UK. I'm decently geared I think and am doing about 1050 dps sustained. My guild requires me to do like 1400 or something sustained though............
 
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