AT World of Warcraft Thread (WotLK, where do you play, General BS and all that)

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lupi

Lifer
Apr 8, 2001
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Patch PTR 3.0.8 - Official Notes update
The official notes have been updated with most of the changes deployed in the last few builds. There is a bunch of new important things here, it also seems that Enchant Weapon - Titanguard has been removed from the patch (it was reduced from 75 stamina to 50 in the latest build).

Quote from Blizzard staffGeneral

Racial Resistances: These can now be mitigated against by gaining additional chance to hit.
All Silence spells now have diminishing returns. This includes: Arcane Torrent, Garrote silence effect, Improved Counterspell effect, Improved Kick effect, Silence, Gag Order, Silencing Shot, Spell Lock, and Strangulate.
Dispel Resist talents have changed to protect only beneficial spells and damage over time effects.
Shield Wall, Barkskin, Guardian Spirit, and Divine Protection are now off the Global Cooldown.
Reputation rewarded for killing mobs will no longer automatically deprecate. This means trivial mobs will continue to give out their full amounts of reputation on kill for the majority of cases in the game (level 70 creatures in Stratholme, for example, will continue to award the full amount of rep to level 80 players seeking to boost their Argent Dawn faction).
World of Warcraft now supports 3-D imaging. Visit http://www.nvidia.com/object/G...ce_3D_Vision_Main.html for more information.
The Darkmoon Faire vendors have new items now that trade routes into Northrend have been better established.

Death Knight (Skills List / Talent + Glyph Calc.)

Anti-Magic Zone: This ability?s duration has been cut to 10 seconds.
Killing Machine: Instead of a chance to be triggered on critical strike, this talent now has a chance to be triggered on each swing based on the swing time of the weapon (slow weapons more likely, fast weapons less likely).
Mark of Blood: The total amount of healing this can grant is now capped based on a percentage of standard creature health at the target?s level.
Shadow of Death: The duration has been changed from 45 seconds to 25 seconds and now has a 15 minute cooldown.
Summon Gargoyle: Damage dealt by the Gargoyle reduced by approximately 20% and maximum duration cut to 30 seconds.
Wandering Plague will now properly reset after being castand now considers the resilience of the target in determining its chance to be triggered.
Vampiric Blood (DK) changed from 20% health / 50% healing to 15 % health / 35% healing.
Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded. It no longer affects the cooldown of Anti-Magic Shell and retains the current damage reduction bonus.

Druid (Skills List / Talent + Glyph Calc.)

Celestial Focus (Balance) no longer includes Starfall.

Hunter (Skills List / Talent + Glyph Calc.)

Hunter Aspects are now off the Global Cooldown again. They still have a shared 1 second cooldown.
Ferocious Inspiration: This talent now also increase the damage the Hunter does with Arcane Shot by 3/6/9%.
Lock and Load: Now has a 30 second cooldown.
Tranquilizing Shot (Hunter): Cooldown increased to 8 sec, up from 6. Mana cost reduced to 8%, down from 12%.

Pets

Rake: This hunter pet ability has had its damage adjusted to prevent unreasonable scaling with attack power.
Scorpid Poison: No longer stacks. The damage has been adjusted to prevent unreasonable scaling with attack power.
Spirit Strike (hunter pet ability) now has an initial attack (which can crit) and then a single dot. Damage overall is higher.

Mage (Skills List / Talent + Glyph Calc.)

Incanter?s Absorption: The amount of spell damage a Mage can gain from this ability is now capped at 5% of the mage?s health.
Mirror Image: The Mirror Image Polymorph ability now has a range of 8 yards. In addition, Mirror Images will no longer have excessive threat values assigned to them when they are created.

Rogue (Skills List / Talent + Glyph Calc.)

Cheap Shot: This ability no longer has diminishing returns against anything other than itself.
Kidney Shot: This ability now has diminishing returns against all other stuns.

Shaman (Skills List / Talent + Glyph Calc.)

All shaman talent points have been refunded. Please visit your trainer to learn spells and abilities.

Warlock (Skills List / Talent + Glyph Calc.)

Curse of Agony will now scale better when used with the Glyph of Curse of Agony. Ticks beyond the original duration will do 33% more damage than the ticks that preceded them. i.e. 74 -> 145 -> 217 -> 290.

Warrior (Skills List / Talent + Glyph Calc.)

Sudden Death: The amount of rage spent on an Execute while Sudden Death is active is now capped at 30 rage. Improved Execute and the Glyph of Execute will still increase the damage done by increasing the amount of rage able to be converted into damage.

Professions
Enchanting

Increased the amount of healing from the Lifeward enchantment.
Increased the amount of damage caused by the Icebreaker enchantment.
Added a new recipe to enchant bracers with Stamina. You can buy this recipe from Vanessa Sellers in Dalaran.
Added a new recipe to enchant a weapon with Stamina. You can buy this recipe from Vanessa Sellers in Dalaran.

Engineering

The engineering Scrapbot can now repair.

Inscription

Glyph of Conflagrate now makes it so your Conflagrate spell no longer consumes the Immolate or Shadowflame spell from the target.
Glyph of Hammer of Justice: Now increases range by 5 yards instead of increasing stun duration.
Glyph of Spirit of Redemption: Now increases the duration of the effect by a fixed amount of 6 seconds.
Glyph of turn evil now also increases the cooldown of your turn evil spell by 8 sec.

Items

Emblems of Heroism can now be purchased at a 1 to 1 rate using Emblems of Valor. The Darkmoon Faire exotic vendors have been updated with new items.
Druid Feral Tier 7 Set: The 4 piece bonus now also decreases the cooldown on Tiger?s Fury by 3 seconds.

Bug Fixes
Classes
Death Knight (Skills List / Talent + Glyph Calc.)

Shadow of Death: This ability will no longer cause tracking abilities to become inactive when the death knight becomes a ghoul.
Warlock (Skills List / Talent + Glyph Calc.)

Warlock Pets: Some pets were not properly classified to receive correct creature scaling for Wrath of the Lich King. Their health and damage done will now be higher.
Warrior (Skills List / Talent + Glyph Calc.)

Bladestorm: Fixed a bug where sometimes stuns and roots would not be removed properly when this ability is used.

Items

Gronstalker Set: The Aspect of Viper bonus from this set has been changed to work correctly with the redesigned Aspect of the Viper.
 

Soccerman06

Diamond Member
Jul 29, 2004
5,830
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So I just ran a 10 man naxx with my friend and her guild had this warlock who was wand dpsing because he went oom.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
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Cheap Shot: This ability no longer has diminishing returns against anything other than itself.
Kidney Shot: This ability now has diminishing returns against all other stuns.

Hmm, that's confusing wording.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
How much of a money maker is JC now? My BS doesn't need nearly as much saron ore that I have stocked up and I was thinking of starting to prospect it. My JC is only 385 so I'll need to buy a couple gems myself to get him to 400 (don't really have any spare cobalt to prospect that for those gems).


I didn't realize how many gems a JC can make from ore till a couple weekends ago when I started prospecting several stacks of outland ore, and if the prospect rate is about the same with the NR ores, I could be swimming in gems :)
 

nanobreath

Senior member
May 14, 2008
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Originally posted by: Soccerman06
So I just ran a 10 man naxx with my friend and her guild had this warlock who was wand dpsing because he went oom.

That is awesome...He must cast 10 spells then? Don't worry, his uber 10 mp5 oofsr will get him to max in the next 2 hours.
 

Tremulant

Diamond Member
Jul 2, 2004
4,890
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Originally posted by: ViviTheMage
Originally posted by: Aikouka
I'd say go BM, but I think hunters are steering away from it more now. Creating a build, I came up with 50/14/7 ( http://www.wowhead.com/?talent=ctbMztxRwu0ekx0gV0MZx00b ).

so aim shot is not key anymore? What is hunters new favorite combination?

For leveling, I'd say go BM. I can't see the build that Aikouka posted (at work), but I'd do the following:

In the BM tree, I'd go up to Bestial Wrath and 5/5 frenzy (I think it's the name). Then I'd hit the MM tree and get the talent that gives 100% of your Int as AP and the talent that gives 50 focus to your pet when you crit.

I'd then switch back to the BM tree and get the higher talents (beast within, ferocious inspiration, serpent's swiftness, etc). I'd also recommend having imp. revive pet, aspect mastery and maybe a point in imp. mend pet. Kindred Spirits may also work, but I've never found it to be too useful (even though I'm currently specced into it).

In the survival tree, taking the tracking talent would probably help also, but I don't see it as necessary for leveling. IMO, there are other talents that are better for leveling up.

When I was leveling my hunter, I had the talent that gave your pet extra health instead of imp. aspect of the hawk. Mainly so my pet could take more punishment. When I hit 80 I specced out of it.

As for shot rotation: sting, steady, steady, steady, etc. Refresh the sting when it drops and throw in an arcane or multi if you need to move.

I'm still BM (Trem on Arathor if you want to look me up), but I plan on switching to Survival once 3.0.8 comes out.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
That's one of the reason I really like aff for pve; I never run out of mana even without having any heals used on me (outside of occasions where significant raid wide damage is done) and on occasions where we wipe I'm always one of the last to go down; or was till it seems every other class got a stam boost in wrath.
 

dartworth

Lifer
Jul 29, 2001
15,196
4
81
Originally posted by: lupi
How much of a money maker is JC now? My BS doesn't need nearly as much saron ore that I have stocked up and I was thinking of starting to prospect it. My JC is only 385 so I'll need to buy a couple gems myself to get him to 400 (don't really have any spare cobalt to prospect that for those gems).


I didn't realize how many gems a JC can make from ore till a couple weekends ago when I started prospecting several stacks of outland ore, and if the prospect rate is about the same with the NR ores, I could be swimming in gems :)

you need to get the new cuts from doing the JC dailies in Dal...
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
Originally posted by: dartworth
Originally posted by: lupi
How much of a money maker is JC now? My BS doesn't need nearly as much saron ore that I have stocked up and I was thinking of starting to prospect it. My JC is only 385 so I'll need to buy a couple gems myself to get him to 400 (don't really have any spare cobalt to prospect that for those gems).


I didn't realize how many gems a JC can make from ore till a couple weekends ago when I started prospecting several stacks of outland ore, and if the prospect rate is about the same with the NR ores, I could be swimming in gems :)

you need to get the new cuts from doing the JC dailies in Dal...

I spent 12 of those tokens on new cuts...but right after, I realized that dragon's eyes were selling for 300G a pop!!! BOOO, I would have flooded the AH with 12 of them and got some easssssy gold.
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
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Originally posted by: ViviTheMage
Originally posted by: dartworth
Originally posted by: lupi
How much of a money maker is JC now? My BS doesn't need nearly as much saron ore that I have stocked up and I was thinking of starting to prospect it. My JC is only 385 so I'll need to buy a couple gems myself to get him to 400 (don't really have any spare cobalt to prospect that for those gems).


I didn't realize how many gems a JC can make from ore till a couple weekends ago when I started prospecting several stacks of outland ore, and if the prospect rate is about the same with the NR ores, I could be swimming in gems :)

you need to get the new cuts from doing the JC dailies in Dal...

I spent 12 of those tokens on new cuts...but right after, I realized that dragon's eyes were selling for 300G a pop!!! BOOO, I would have flooded the AH with 12 of them and got some easssssy gold.

Yeah, I'm torn between picking up a few of the epic necklace and ring designs or just turning the tokens in for a dragon's eye every day for some easy cash.

To lupi, not sure if you can do the JC daily quest yet, but it's a big money maker if you can. Dragon's eye gems only cost 1 JC token, meaning you can get 1 every day, and they usually sell for 200-300g. Really good pay for about 5 minute's work.
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
yeah ggnl, I am going to sell Dragon Eye's as long as the price is above 200...once it dips below, I will just save them up for the ring ... and maybe get some actual plans to cut...til then, 250g a day for 5 minutes of work kicks ass.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: hungfarover
With regard to DK dual wield specs, anyone know when they?re going to nerf Killing Machine?

3.0.8

Originally posted by: DangerAardvark
Cheap Shot: This ability no longer has diminishing returns against anything other than itself.
Kidney Shot: This ability now has diminishing returns against all other stuns.

Hmm, that's confusing wording.

It means that Cheap Shot is not on the same stun category as the other stuns but Kidney Shot still is. This is actually a nice change as I hated when I'd do AV and fight Galv. I'd try to open with Cheap Shot on Galv, but fifty million warriors charging him pretty much made it useless. Doing this gave me 0 combo points :(.

Originally posted by: lupi
How much of a money maker is JC now? My BS doesn't need nearly as much saron ore that I have stocked up and I was thinking of starting to prospect it. My JC is only 385 so I'll need to buy a couple gems myself to get him to 400 (don't really have any spare cobalt to prospect that for those gems).


I didn't realize how many gems a JC can make from ore till a couple weekends ago when I started prospecting several stacks of outland ore, and if the prospect rate is about the same with the NR ores, I could be swimming in gems :)

If I remember correctly, Blizzard is nerfing the easy recipe (the 2 Eternal Earth one) that makes leveling JC a lot easier. you may want to get up to at least 400 using this. I used it to boost me to 420 so I could make meta gems. It cost a pretty penny, but my priest has a metric ass ton of enchanting mats now :p.

Originally posted by: ViviTheMage
so aim shot is not key anymore? What is hunters new favorite combination?

I'm not 100% sure how useful Aimed Shot will be after they nerf Steady Shot, but right now you can just spam Steady and do good DPS. If you won't even use Aimed Shot, you might as well not waste the points.

Originally posted by: ViviTheMage
I saw a fellow on our realm doing 5k+ DPS on his hunter in OK gear...and this was his spec :

http://www.worldofwarcraft.com...0000000000000000000000

I think I will go that spec, even for leveling so I can get used to it.

Wasting a point on True Shot Aura? Such rubbish. That guy needs to learn to recruit an Enhancement Shaman or Blood Death Knight (some enhancement shamans don't even get Unleashed Rage anymore).

Originally posted by: Anubis
if you are a miner JC makes a TON of gold. liek 500G an hour when you are bored

I might have to look into this because I have a ton of ore in my bank. I never use it on my Shaman because I don't have much of a reason to. Although, I might save some of it to help my Death Knight level Blacksmithing.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: ViviTheMage
Originally posted by: Anubis
Originally posted by: ViviTheMage
Originally posted by: Anubis
if you are a miner JC makes a TON of gold. liek 500G an hour when you are bored

how? Prospecting?

yes

which ore is worth prospecting? What do you typically get out of it? i have never actually prospected.

cobalt and the other one whoes name im blanking on

you alwats get green gems and often get blue quality gems,

a blue quality gem is worth 100+ gold uncut provided its not the green one
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
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Yeah most blue gems hover around 50g on mine.

(Saronite was the other ore you were looking for :p)
 

Jax Omen

Golden Member
Mar 14, 2008
1,654
2
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Originally posted by: Aikouka
Originally posted by: ViviTheMage
I saw a fellow on our realm doing 5k+ DPS on his hunter in OK gear...and this was his spec :

http://www.worldofwarcraft.com...0000000000000000000000

I think I will go that spec, even for leveling so I can get used to it.

Wasting a point on True Shot Aura? Such rubbish. That guy needs to learn to recruit an Enhancement Shaman or Blood Death Knight (some enhancement shamans don't even get Unleashed Rage anymore).

I just have to comment on this (as an Enhancement Shaman).

PLEASE, MM hunters, take True Shot Aura.

MM hunters spend a single talent point for an always-on 10% AP boost. It is amazing.

Blood DK's spend 2 talent points for a high-uptime (near 100%, but not quite there) 10% AP boost and a small personal strength boost passive

Enhancement Shaman spend 5 talent points for a high-uptime (approaches 100% at 30% melee crit) 10% AP boost.



Blood DKs and MM Hunters should be taking the AP buff, Enhancement should not have to (unfortunately, my guild has no Blood DKs or MM Hunters, so I'm our buff bitch. talented SoE, Windfury, Flametongue, and Unleashed Rage >_>)
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
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Originally posted by: Beev
Yeah most blue gems hover around 50g on mine.

(Saronite was the other ore you were looking for :p)

I've found it really depends on the gem. Green socket gems, for instance, are cheapest and ususally only sell for 10-15g uncut, but red and orange sell for much more because they tend to be much more useful. There's some luck involved.

 
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