normally yes because he does more DPS because the felhunter is buggy as all hell currently and sometimes just stops attacking. It "should" be getting fixed next patch
Originally posted by: Anubis
Originally posted by: rivan
Is there any trick to keeping the doomguard under control better (does CoS still help?)?
The one or two times I've summoned him since coming back he's broken control crazy fast. Looks like Patch is about 3 minutes for you guys - figure a minute warmup after he's summoned - how many times in that span do you have to re-enslave?
you never have to enslave it let alone reenslave it
the doom summoning NO LONGER kills anyone and it is summoned allready enslaved, and stays enslaved for 15 min IT WILL NOT BREAK before this and when 15 min is up he just goes away (despawn)
Same goes for the infernal, comes out enslaved (it always did) is alive for a min and then despawns
3 min is actually really slow for us, our record is 2.20
Originally posted by: jhbball
AT Official warlock thread!
I did 5.5k dps on patchwerk last night, though I'm still undergeared (WTB BoH).
Originally posted by: Soccerman06
Wow I cant believe nothing will drop for us warlocks. Havent even had an upgrade in a month.
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269
I would have to go back to patch notes from long ago (pre-BC maybe?) to see what the change was. I remember it used to make you immune to more things but honestly can't remember the specifics. I just remember it getting nerfed.And treasure hunting is worthless. Gun skill is okay if you're a hunter but that's really about it.
With that being said, if they offered a 'free dwarf to human race change initiative in the next patch!' I guess I would just stick with my crappy (relatively speaking) racials since I just like being a dwarf.
Didn't it also used to put a snare on you? It give immunity to diesease, poisons and bleeds, what more do you want? As it is, it's freaking awesome against rogues and DKs.
I don't 'want' anything. That wasn't the point. I just remember there was a nerf to go along with the 'snare' buff. But then again I could just be forgetting something. Like I said before though I am fine with stoneform. My gripe is find treasure as it has to be about the most worthless racial in the game.
Let's put it this way. If the devs decided to scrap the current system of 'okay you are a human so you get X racials' and went to a system where you picked your race and then picked which set of racials you want (from the current set), I seriously doubt you would find a very high % of people who would choose the dwarf set. I do think the vast majority would choose the human set (on the alliance side).
I'm not sure what we're even arguing about, I agree with pretty much everything you say, except that I'm pretty sure stoneform sucked before they revamped it back in the day.I believe it gave a slight armor buff in addition to some immunities, but the snare is kind of a dealbreaker.
I agree that find treasure is useless. I was just pointing out that 'new' stoneform is really useful in certain situations. I also agree that humans get the best alliance racials, just like undead get the best horde racials.
Let's put it this way, every character I've made than can be undead, is undead.
You could be right about stoneform. Sometimes I wonder with all of the buffs/nerfs in this game since launch that those of us who have played since launch sometimes get our wires crossed.
Also, I guess that with the changes to shadowmeld some may actually choose to go the NE route instead of the human route but I still think that would be a limited selection since some classes have no real use for it relative to the human racials.
Originally posted by: ggnl
Originally posted by: Fingolfin269
I'm a dwarf rogue. Stoneform was cool back in the day but got nerfed however the real reason I chose it was because, wait for it, I like dwarves.. We ain't sexy but we like beer... and we like treasure. It's great that we have a 'Find Treasure' skill but it has absolutely 0 use as far as I can tell in wotlk. Can anyone else think of comparable completely useless racials? I wish they would just give us something else since I have yet to see a chest at all in wotlk. Even if its just a +5 to a skill, resist, etc.
Does stoneform not give poison immunity anymore? What did they change it to?
The BE racial is pretty piss poor, short range AOE 2 second silence on a long cooldown, but they also get a passive 2% chance to resist spells.
The troll racial, beserking, is pretty shitty as well. It's a haste buff that gets more effective the lower your health is. And it costs energy/mana/rage to activate, unlike pretty much every other racial ability in the game. But they also get a passive 15% snare time reduction which is pretty awesome.
Originally posted by: Anubis
Originally posted by: Soccerman06
Wow I cant believe nothing will drop for us warlocks. Havent even had an upgrade in a month.
yea we are in a similar boat over here. casters in general in my guild have always been shafted. only 1 Turning Tide (first naxx) and 1 life and death (2nd week) and then 1 of the trash ones from 25 (first week) and thats it for caster weps other then the staff i have or maces which we cant use. 10 mans dont drop caster weps either
we have gotten a Betrayer of Humanity like 4 weeks in a row
Originally posted by: BZeto
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269
I would have to go back to patch notes from long ago (pre-BC maybe?) to see what the change was. I remember it used to make you immune to more things but honestly can't remember the specifics. I just remember it getting nerfed.And treasure hunting is worthless. Gun skill is okay if you're a hunter but that's really about it.
With that being said, if they offered a 'free dwarf to human race change initiative in the next patch!' I guess I would just stick with my crappy (relatively speaking) racials since I just like being a dwarf.
Didn't it also used to put a snare on you? It give immunity to diesease, poisons and bleeds, what more do you want? As it is, it's freaking awesome against rogues and DKs.
I don't 'want' anything. That wasn't the point. I just remember there was a nerf to go along with the 'snare' buff. But then again I could just be forgetting something. Like I said before though I am fine with stoneform. My gripe is find treasure as it has to be about the most worthless racial in the game.
Let's put it this way. If the devs decided to scrap the current system of 'okay you are a human so you get X racials' and went to a system where you picked your race and then picked which set of racials you want (from the current set), I seriously doubt you would find a very high % of people who would choose the dwarf set. I do think the vast majority would choose the human set (on the alliance side).
I'm not sure what we're even arguing about, I agree with pretty much everything you say, except that I'm pretty sure stoneform sucked before they revamped it back in the day.I believe it gave a slight armor buff in addition to some immunities, but the snare is kind of a dealbreaker.
I agree that find treasure is useless. I was just pointing out that 'new' stoneform is really useful in certain situations. I also agree that humans get the best alliance racials, just like undead get the best horde racials.
Let's put it this way, every character I've made than can be undead, is undead.
You could be right about stoneform. Sometimes I wonder with all of the buffs/nerfs in this game since launch that those of us who have played since launch sometimes get our wires crossed.
Also, I guess that with the changes to shadowmeld some may actually choose to go the NE route instead of the human route but I still think that would be a limited selection since some classes have no real use for it relative to the human racials.
Old stoneform was lame because it snared you. I used to have a macro to cast stoneform and then cancel the buff just to remove whatever the initial poison/disease/bleed was and not be slowed for the next 8 seconds.
I play a dwarf rogue and do like the current stoneform, I just wish the duration was longer.
It also lost appeal after rogue blind was changed from poison to a physical effect. I loved stoneforming out of blind.
Current uses: Being able to get away from any class with Clos + stoneform + vanish (covers magic and bleeds). Breaks hunter wyvern sting. Useful against priests to remove devouring plague.
Find treasure blows.
Originally posted by: Chimley
Did our first attempts on 10 Man Sarth 3D. We had about 18 or so attempts through TERRIBLE LAG and finally down them. Fun fight, but not as difficult as people made it out to be. Still felt like an accomplishment though which is good.
Originally posted by: Anubis
Originally posted by: Soccerman06
Wow I cant believe nothing will drop for us warlocks. Havent even had an upgrade in a month.
yea we are in a similar boat over here. casters in general in my guild have always been shafted. only 1 Turning Tide (first naxx) and 1 life and death (2nd week) and then 1 of the trash ones from 25 (first week) and thats it for caster weps other then the staff i have or maces which we cant use. 10 mans dont drop caster weps either
we have gotten a Betrayer of Humanity like 4 weeks in a row
Originally posted by: ViviTheMage
my god, queues are at 30 minutes on my stupid RP PVP realm...makes no sense! It's only medium population... no more free xfers either![]()
Originally posted by: Anubis
LOL No Queues and no lag on my server
also Risen just xfered here, the 12y/o QQ storm on the realm forums is comicial
exdeath our first and only Apolyon went to a Ret Paly
come to think of it our first Betrayer of Humanity went to that same Ret Paly
