AT World of Warcraft Thread (WotLK, where do you play, General BS and all that)

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Anubis

No Lifer
Aug 31, 2001
78,712
427
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Originally posted by: ggnl
Originally posted by: Fingolfin269
I'm a dwarf rogue. Stoneform was cool back in the day but got nerfed however the real reason I chose it was because, wait for it, I like dwarves.. We ain't sexy but we like beer... and we like treasure. It's great that we have a 'Find Treasure' skill but it has absolutely 0 use as far as I can tell in wotlk. Can anyone else think of comparable completely useless racials? I wish they would just give us something else since I have yet to see a chest at all in wotlk. Even if its just a +5 to a skill, resist, etc.

Does stoneform not give poison immunity anymore? What did they change it to?

The BE racial is pretty piss poor, short range AOE 2 second silence on a long cooldown, but they also get a passive 2% chance to resist spells.

The troll racial, beserking, is pretty shitty as well. It's a haste buff that gets more effective the lower your health is. And it costs energy/mana/rage to activate, unlike pretty much every other racial ability in the game. But they also get a passive 15% snare time reduction which is pretty awesome.

Orcs have the 15% share time reduction not Trolls. also beserking, is an AMAZING racial for Priests and Mages
 

nanobreath

Senior member
May 14, 2008
978
0
0
I've seen one chest in wotlk so far. It was in zul'darak in the middle of a field. Its that new type of very small box that really blends in with the surroundings. I actually ran over it 3 or 4 times before I just happaned to mouse over it once and my cursor changed to a gear. If you have a character that doesn't need tracking for any other reason, it could be a tiny bit usefull, too bad loot in chests outside of instances suck now anyway. Can blame gold farmers for that!
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Does Blizz know the statistics on Armory are completely wrong?

Edit: I know for sure that my WoTLK boss kills are inaccurate.
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
Originally posted by: Anubis
Originally posted by: ggnl
Originally posted by: Fingolfin269
I'm a dwarf rogue. Stoneform was cool back in the day but got nerfed however the real reason I chose it was because, wait for it, I like dwarves.. We ain't sexy but we like beer... and we like treasure. It's great that we have a 'Find Treasure' skill but it has absolutely 0 use as far as I can tell in wotlk. Can anyone else think of comparable completely useless racials? I wish they would just give us something else since I have yet to see a chest at all in wotlk. Even if its just a +5 to a skill, resist, etc.

Does stoneform not give poison immunity anymore? What did they change it to?

The BE racial is pretty piss poor, short range AOE 2 second silence on a long cooldown, but they also get a passive 2% chance to resist spells.

The troll racial, beserking, is pretty shitty as well. It's a haste buff that gets more effective the lower your health is. And it costs energy/mana/rage to activate, unlike pretty much every other racial ability in the game. But they also get a passive 15% snare time reduction which is pretty awesome.

Orcs have the 15% share time reduction not Trolls. also beserking, is an AMAZING racial for Priests and Mages

Orcs have 15% stun duration reduction (nerfed from 15% stun resist). And I can see your point about beserking being awesome for casters. But if I was horde and wanted to play a priest or mage, I'd still go undead for WotF.
 

Jax Omen

Golden Member
Mar 14, 2008
1,654
2
81
Originally posted by: Anubis

Orcs have the 15% share time reduction not Trolls. also beserking, is an AMAZING racial for Priests and Mages

Nope, Orcs have 15% stun time reduction, Trolls got a new racial in 3.0 called "Da Voodoo Shuffle" that reduces snare duration by 15%.

Berserking also lost it's energy/mana/rage cost in 3.0, putting it more in line with everyone else's activated racials.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Originally posted by: ggnl
Originally posted by: Fingolfin269
I'm a dwarf rogue. Stoneform was cool back in the day but got nerfed however the real reason I chose it was because, wait for it, I like dwarves.. We ain't sexy but we like beer... and we like treasure. It's great that we have a 'Find Treasure' skill but it has absolutely 0 use as far as I can tell in wotlk. Can anyone else think of comparable completely useless racials? I wish they would just give us something else since I have yet to see a chest at all in wotlk. Even if its just a +5 to a skill, resist, etc.

Does stoneform not give poison immunity anymore? What did they change it to?

The BE racial is pretty piss poor, short range AOE 2 second silence on a long cooldown, but they also get a passive 2% chance to resist spells.

The troll racial, beserking, is pretty shitty as well. It's a haste buff that gets more effective the lower your health is. And it costs energy/mana/rage to activate, unlike pretty much every other racial ability in the game. But they also get a passive 15% snare time reduction which is pretty awesome.

I would have to go back to patch notes from long ago (pre-BC maybe?) to see what the change was. I remember it used to make you immune to more things but honestly can't remember the specifics. I just remember it getting nerfed. :p And treasure hunting is worthless. Gun skill is okay if you're a hunter but that's really about it.

With that being said, if they offered a 'free dwarf to human race change initiative in the next patch!' I guess I would just stick with my crappy (relatively speaking) racials since I just like being a dwarf.

 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: rivan
Does Blizz know the statistics on Armory are completely wrong?

Edit: I know for sure that my WoTLK boss kills are inaccurate.

The boss kills are based on the loot you get from the boss right? So if you are not wearing that loot when it updates then the armory will not know if you killed that boss or not.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Fingolfin269
I'm a dwarf rogue. Stoneform was cool back in the day but got nerfed however the real reason I chose it was because, wait for it, I like dwarves.. We ain't sexy but we like beer... and we like treasure. It's great that we have a 'Find Treasure' skill but it has absolutely 0 use as far as I can tell in wotlk. Can anyone else think of comparable completely useless racials? I wish they would just give us something else since I have yet to see a chest at all in wotlk. Even if its just a +5 to a skill, resist, etc.

Find Treasure also puts certain quest objects on your minimap as well. It is kinda useless, but since my Dwarf Priest is a Tailor and an Enchanter, he has no other trackings to worry about, so I can use it all the time.

I wish I could change my Night Elf Rogue to a Human Rogue though.... I made him a Night Elf because he's a "WoW representation" of a character I made awhile ago, but damn do I hate being a Night Elf when it comes to helms... fucking floppy dumbo ears.
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269
I'm a dwarf rogue. Stoneform was cool back in the day but got nerfed however the real reason I chose it was because, wait for it, I like dwarves.. We ain't sexy but we like beer... and we like treasure. It's great that we have a 'Find Treasure' skill but it has absolutely 0 use as far as I can tell in wotlk. Can anyone else think of comparable completely useless racials? I wish they would just give us something else since I have yet to see a chest at all in wotlk. Even if its just a +5 to a skill, resist, etc.

Does stoneform not give poison immunity anymore? What did they change it to?

The BE racial is pretty piss poor, short range AOE 2 second silence on a long cooldown, but they also get a passive 2% chance to resist spells.

The troll racial, beserking, is pretty shitty as well. It's a haste buff that gets more effective the lower your health is. And it costs energy/mana/rage to activate, unlike pretty much every other racial ability in the game. But they also get a passive 15% snare time reduction which is pretty awesome.

I would have to go back to patch notes from long ago (pre-BC maybe?) to see what the change was. I remember it used to make you immune to more things but honestly can't remember the specifics. I just remember it getting nerfed. :p And treasure hunting is worthless. Gun skill is okay if you're a hunter but that's really about it.

With that being said, if they offered a 'free dwarf to human race change initiative in the next patch!' I guess I would just stick with my crappy (relatively speaking) racials since I just like being a dwarf.

Didn't it also used to put a snare on you? It give immunity to diesease, poisons and bleeds, what more do you want? As it is, it's freaking awesome against rogues and DKs.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Originally posted by: ggnl
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269
I'm a dwarf rogue. Stoneform was cool back in the day but got nerfed however the real reason I chose it was because, wait for it, I like dwarves.. We ain't sexy but we like beer... and we like treasure. It's great that we have a 'Find Treasure' skill but it has absolutely 0 use as far as I can tell in wotlk. Can anyone else think of comparable completely useless racials? I wish they would just give us something else since I have yet to see a chest at all in wotlk. Even if its just a +5 to a skill, resist, etc.

Does stoneform not give poison immunity anymore? What did they change it to?

The BE racial is pretty piss poor, short range AOE 2 second silence on a long cooldown, but they also get a passive 2% chance to resist spells.

The troll racial, beserking, is pretty shitty as well. It's a haste buff that gets more effective the lower your health is. And it costs energy/mana/rage to activate, unlike pretty much every other racial ability in the game. But they also get a passive 15% snare time reduction which is pretty awesome.

I would have to go back to patch notes from long ago (pre-BC maybe?) to see what the change was. I remember it used to make you immune to more things but honestly can't remember the specifics. I just remember it getting nerfed. :p And treasure hunting is worthless. Gun skill is okay if you're a hunter but that's really about it.

With that being said, if they offered a 'free dwarf to human race change initiative in the next patch!' I guess I would just stick with my crappy (relatively speaking) racials since I just like being a dwarf.

Didn't it also used to put a snare on you? It give immunity to diesease, poisons and bleeds, what more do you want? As it is, it's freaking awesome against rogues and DKs.

I don't 'want' anything. That wasn't the point. I just remember there was a nerf to go along with the 'snare' buff. But then again I could just be forgetting something. Like I said before though I am fine with stoneform. My gripe is find treasure as it has to be about the most worthless racial in the game.

Let's put it this way. If the devs decided to scrap the current system of 'okay you are a human so you get X racials' and went to a system where you picked your race and then picked which set of racials you want (from the current set), I seriously doubt you would find a very high % of people who would choose the dwarf set. I do think the vast majority would choose the human set (on the alliance side).
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Originally posted by: Xavier434
Originally posted by: rivan
Does Blizz know the statistics on Armory are completely wrong?

Edit: I know for sure that my WoTLK boss kills are inaccurate.

The boss kills are based on the loot you get from the boss right? So if you are not wearing that loot when it updates then the armory will not know if you killed that boss or not.

No, at least not the section I'm looking at - it's just kills.

Check your armory profile, click "Statistics", drill down to Dungeons->WOTLK and itll list the number of times you've killed each boss on heroic and normal runs.

There are a couple on mine I'm certain are incorrect.

It's not really important - I only ended up there trying to figure out if I'd ever done HoL on normal.
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269

I would have to go back to patch notes from long ago (pre-BC maybe?) to see what the change was. I remember it used to make you immune to more things but honestly can't remember the specifics. I just remember it getting nerfed. :p And treasure hunting is worthless. Gun skill is okay if you're a hunter but that's really about it.

With that being said, if they offered a 'free dwarf to human race change initiative in the next patch!' I guess I would just stick with my crappy (relatively speaking) racials since I just like being a dwarf.

Didn't it also used to put a snare on you? It give immunity to diesease, poisons and bleeds, what more do you want? As it is, it's freaking awesome against rogues and DKs.

I don't 'want' anything. That wasn't the point. I just remember there was a nerf to go along with the 'snare' buff. But then again I could just be forgetting something. Like I said before though I am fine with stoneform. My gripe is find treasure as it has to be about the most worthless racial in the game.

Let's put it this way. If the devs decided to scrap the current system of 'okay you are a human so you get X racials' and went to a system where you picked your race and then picked which set of racials you want (from the current set), I seriously doubt you would find a very high % of people who would choose the dwarf set. I do think the vast majority would choose the human set (on the alliance side).

I'm not sure what we're even arguing about, I agree with pretty much everything you say, except that I'm pretty sure stoneform sucked before they revamped it back in the day. :) I believe it gave a slight armor buff in addition to some immunities, but the snare is kind of a dealbreaker.

I agree that find treasure is useless. I was just pointing out that 'new' stoneform is really useful in certain situations. I also agree that humans get the best alliance racials, just like undead get the best horde racials.

Let's put it this way, every character I've made than can be undead, is undead.
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
On another note - on DoTs. Is damage calculation done figured on-the-fly, or when the DoT is applied?

For instance, if I apply a DoT before a Sundial proc - will the ticks benefit from the sundial buff?

Or the flip side of the same question, if I get a sundial proc, then cast a dot, will the entire duration of the dot benefit from the enhanced spell power, or does tick damage drop when the buff wears off?

Next, is the answer to that question universal? Trinkets vs, say, totem buffs or moonkin aura?
 

Juddog

Diamond Member
Dec 11, 2006
7,851
6
81
Originally posted by: rivan
On another note - on DoTs. Is damage calculation done figured on-the-fly, or when the DoT is applied?

For instance, if I apply a DoT before a Sundial proc - will the ticks benefit from the sundial buff?

Or the flip side of the same question, if I get a sundial proc, then cast a dot, will the entire duration of the dot benefit from the enhanced spell power, or does tick damage drop when the buff wears off?

Next, is the answer to that question universal? Trinkets vs, say, totem buffs or moonkin aura?

DOT damage is calculated based upon spellpower at the time of cast. So if you have a trinket that gives improved spellpower, use it before you cast the DOT and the increased damage will last the length of the DOT.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Originally posted by: ggnl
Originally posted by: Fingolfin269
Originally posted by: ggnl
Originally posted by: Fingolfin269

I would have to go back to patch notes from long ago (pre-BC maybe?) to see what the change was. I remember it used to make you immune to more things but honestly can't remember the specifics. I just remember it getting nerfed. :p And treasure hunting is worthless. Gun skill is okay if you're a hunter but that's really about it.

With that being said, if they offered a 'free dwarf to human race change initiative in the next patch!' I guess I would just stick with my crappy (relatively speaking) racials since I just like being a dwarf.

Didn't it also used to put a snare on you? It give immunity to diesease, poisons and bleeds, what more do you want? As it is, it's freaking awesome against rogues and DKs.

I don't 'want' anything. That wasn't the point. I just remember there was a nerf to go along with the 'snare' buff. But then again I could just be forgetting something. Like I said before though I am fine with stoneform. My gripe is find treasure as it has to be about the most worthless racial in the game.

Let's put it this way. If the devs decided to scrap the current system of 'okay you are a human so you get X racials' and went to a system where you picked your race and then picked which set of racials you want (from the current set), I seriously doubt you would find a very high % of people who would choose the dwarf set. I do think the vast majority would choose the human set (on the alliance side).

I'm not sure what we're even arguing about, I agree with pretty much everything you say, except that I'm pretty sure stoneform sucked before they revamped it back in the day. :) I believe it gave a slight armor buff in addition to some immunities, but the snare is kind of a dealbreaker.

I agree that find treasure is useless. I was just pointing out that 'new' stoneform is really useful in certain situations. I also agree that humans get the best alliance racials, just like undead get the best horde racials.

Let's put it this way, every character I've made than can be undead, is undead.

You could be right about stoneform. Sometimes I wonder with all of the buffs/nerfs in this game since launch that those of us who have played since launch sometimes get our wires crossed. :p

Also, I guess that with the changes to shadowmeld some may actually choose to go the NE route instead of the human route but I still think that would be a limited selection since some classes have no real use for it relative to the human racials.

 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Originally posted by: Juddog
Originally posted by: rivan
On another note - on DoTs. Is damage calculation done figured on-the-fly, or when the DoT is applied?

For instance, if I apply a DoT before a Sundial proc - will the ticks benefit from the sundial buff?

Or the flip side of the same question, if I get a sundial proc, then cast a dot, will the entire duration of the dot benefit from the enhanced spell power, or does tick damage drop when the buff wears off?

Next, is the answer to that question universal? Trinkets vs, say, totem buffs or moonkin aura?

DOT damage is calculated based upon spellpower at the time of cast. So if you have a trinket that gives improved spellpower, use it before you cast the DOT and the increased damage will last the length of the DOT.

Happen to know if crits, say from moonkin aura, work the same way?

 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
all buffs pretty much work the same way they are all at time of cast

Moonkin aura increases Crit by 5% look at your char sheet your crit goes up by 5%
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
To all the other locks who play aff in here, i got a Patch vid as aff if anyone wants to see it. i cant remember if it was someone on this forum or if it was EJ who wanted to see WTF a lock was doing to do 5K+ DPS on patch
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Originally posted by: Anubis
all buffs pretty much work the same way they are all at time of cast

Moonkin aura increases Crit by 5% look at your char sheet your crit goes up by 5%

That's what I was after, thanks.

Originally posted by: Anubis
To all the other locks who play aff in here, i got a Patch vid as aff if anyone wants to see it. i cant remember if it was someone on this forum or if it was EJ who wanted to see WTF a lock was doing to do 5K+ DPS on patch

I'd like to see that. I haven't done patchwerk yet, not am I geared/rotation-perfect/buffed the way I'd need to be to hit 5k, but the best I've seen myself do is ~2550 dps on 25-man Arch. And I feel pretty good about that :)
 

nanobreath

Senior member
May 14, 2008
978
0
0
I'd love to see that video anubis. I'm pretty sure I know what youre doing, but I'd still like to see exactly how it's done.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
ok so it should be here provided i rememberd how to do this, i cant access filefront at work but i beleive this is my page

http://hosted.filefront.com/Sibuis

its the patchaff vid

WWS
http://wowwebstats.com/bhpyhqonv12sm
WWS also hates the doomguard and does not auto add it in
http://wowwebstats.com/bhpyhqo...89&a=xf130002e530161a2

I ran doomguard the whole fight cause i was bored, and it does 750 DPS lol. Its actually a pretty slow patch no stacking of HAT rogues that time. It was like 5500 ish DPS with pet added in, ive done more (no ele shaman that time either) you dont need the Doomguard to hit that high either, running with imp hitting 5.4k is also dooable

personal best is 5.8K
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Is there any trick to keeping the doomguard under control better (does CoS still help?)?

The one or two times I've summoned him since coming back he's broken control crazy fast. Looks like Patch is about 3 minutes for you guys - figure a minute warmup after he's summoned - how many times in that span do you have to re-enslave?
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: rivan
Is there any trick to keeping the doomguard under control better (does CoS still help?)?

The one or two times I've summoned him since coming back he's broken control crazy fast. Looks like Patch is about 3 minutes for you guys - figure a minute warmup after he's summoned - how many times in that span do you have to re-enslave?

you never have to enslave it let alone reenslave it

the doom summoning NO LONGER kills anyone and it is summoned allready enslaved, and stays enslaved for 15 min IT WILL NOT BREAK before this and when 15 min is up he just goes away (despawn)

Same goes for the infernal, comes out enslaved (it always did) is alive for a min and then despawns

3 min is actually really slow for us, our record is 2.20
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
So do you usually use the Imp, Anubis? I've been running with the felpuppy, though I don't know why I guess...
 
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