AT World of Warcraft Thread (WotLK, where do you play, General BS and all that)

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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Woo, time to start RAF'ing it up! I think I'll make two Horde characters this time since umm... I already have 11 80's lol.

And Anubis, I will pretend that I did not see that!
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
and i goes from :hmm: to :eek:

We're continuing to refine the badge/emblem and PvP point systems in Cataclysm and we'd like to share some of those changes with you today. Please enjoy!

Our primary goal when approaching badges in Cataclysm is to address a lot of the confusion that comes with these currency systems. To that end we're changing badges to a more straightforward point system, similar to the ones we've used for a while for Arenas and Battlegrounds. There will be a total of four types of points you can earn in Cataclysm (two for PvE and two for PvP), and these will remain the same even as we introduce new content.

Here's the breakdown:

PvE
Hero Points -- Low-tier, easier-to-get PVE points. Maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most dungeons. (most like the current Emblem of Triumph)
Valor Points -- High-tier, harder-to-get PvE points. Maximum cap to how many you can own, as well as a cap to how many you can earn per week. Earned from Dungeon Finder daily Heroic and from raids. (most like the current Emblem of Frost)

PvP
Honor Points -- Low-tier, easier-to-get PVP points. There will be a maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most PvP activities.
Conquest Points -- High-tier, harder-to-get PvP points. There will be a maximum cap to how many you can own, and a cap to how many you can earn per week. Earned from winning Rated Battlegrounds or Arenas. (currently called Arena Points)

When a new tier of raiding gear is released or a new PvP season begins, your higher tier of points will be converted into the lower tier. For instance, if a new tier of raid gear is released, your Valor points will be converted to Hero points, and similarly if a new PvP season begins your Conquest points will be converted to Honor points. Of course that means with these new releases you'll always begin without any of the higher tier of points, and thus be unable to stockpile them.

As noted for Conquest points, the Rated Battlegrounds and Arenas will be sharing this same point type. Because of that, it will in fact be possible to get the best PvP items without setting foot in Arena; however, more powerful armor and weapons will of course require more Conquest points, so players who win their matches more often will still gear up faster. We're removing personal rating requirements on almost all items; they're definitely removed for weapons. We might offer a few items to the absolute best players based on personal rating, largely as cosmetic or 'bragging rights' type items. And you'll have the option of purchasing the previous season’s gear with the more readily available Honor points.

We do plan to have a way to convert Honor points (PvP) into Hero points (PvE), and vice versa, at a loss. The conversions will be possible, but it won't be a 1:1 rate, and you'll have fewer points after the conversion process. We won't allow the higher tiers to be exchanged for each other, however.

To explain the reasoning for the weekly cap on points for the higher tiers, this is to provide flexibility in how players choose to earn the points without feeling like they have to do all of the content as often as it is available. If your Valor income from raiding is sufficient, you may not feel the need to run Dungeon Finder every night, or perhaps even at all. Likewise, a PvP player could choose to participate in a lot of Rated Battlegrounds but no Arenas, or focus on both, and still be able to earn the points they want.

We realize that with any changes to progression pathways there are going to be questions. We're eagerly awaiting any that we may have left unanswered. To the comments!
 
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Oct 19, 2000
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In other news, the RAF rocket mount will be out tomorrow

http://forums.worldofwarcraft.com/thread.html?topicId=24401616792&sid=1

Hell yeah, good news about people who have not claimed the Zhevra yet can get the rocket. Exactly the info I was looking for since I have a token awaiting me.

As for the 10/25 man Cata raid info, it does seem to be a pretty stupid move on Blizzard's part. If there is not a significant reason or advantage to run 25-man content over 10-man, then I just don't see that many people doing it. It's so much more difficult to organize and manage a 25-man than a 10-man.
 

Chimley

Senior member
Jan 28, 2008
383
0
0
After calling yet ANOTHER raid due to attendance last night, I have to say that I'm more for the changes then against them. I'm so sick of trying to get 25 people together and then wasting everyones time when we're missing 6-7 people on raid nights. It's not fair to those folks who take time out to try and show up. And recruitment is not an option in this day and age of puggable raids and shit.

I'd rather just grab 9 of my buddies who I know aren't fails.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
- gold? it wouldn't surprise me if Anubis would laugh at the idea that 25g per boss would make 25 raids attractive

sadly someone porb thinks thats the best idea ever. im still amazed people need gold in this game, i play like 2 days a week now and i still make a few k per week and am sitting just shy of 6 figures
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
After calling yet ANOTHER raid due to attendance last night, I have to say that I'm more for the changes then against them. I'm so sick of trying to get 25 people together and then wasting everyones time when we're missing 6-7 people on raid nights. It's not fair to those folks who take time out to try and show up. And recruitment is not an option in this day and age of puggable raids and shit.

I'd rather just grab 9 of my buddies who I know aren't fails.

while i understand the attendance boss sucks you can simply grab 9 buddies right now and do 10 mans. The dual lockout isn't really going to change attendance boss issues.

and FWIW the attendance/recruitment issues arent because of puggable raids its because people are just tired of this expansion. once the majority of people killed the normal mode on either 10 or 25 people globally really stopped giving a shit
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
and i goes from :hmm: to :eek:
I kinda like that change.

The 10/25 thing, I'll have to stew on that some more...

Has anyone checked out a mod called AVR? It's amazing. The base mod lets you draw shit in the ground. Not bad by itself, you can setup positioning, put raid icons on the ground where set targets are supposed to go, etc.

There's an extension called AVR Encounters, this mod drops down circles where an effect is about to happen (or targets a player). The circles around whatever effect has a countdown timer built into them too, kinda hard to see that in some of the vids. So on sindragosa, the ice tomb targets have a 10 yard circle around them, when the tomb hits, if you are in that circle, you also get tombed.

I'm at work so I can't post any links but go youtube AVR heroic sindragosa or AVR heroic putricide.

Did I mention it's amazing?
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
I kinda like that change.

The 10/25 thing, I'll have to stew on that some more...

Has anyone checked out a mod called AVR? It's amazing. The base mod lets you draw shit in the ground.

yea we know if it and its mainly used to draw penises and the FUUUUUUUUU face
 

Chimley

Senior member
Jan 28, 2008
383
0
0
while i understand the attendance boss sucks you can simply grab 9 buddies right now and do 10 mans. The dual lockout isn't really going to change attendance boss issues.

and FWIW the attendance/recruitment issues arent because of puggable raids its because people are just tired of this expansion. once the majority of people killed the normal mode on either 10 or 25 people globally really stopped giving a shit

You are of course correct. Hell I haven't killed the LK on 10 or 25 yet.. and I'm tired of the fucking expansion.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
my good buddy palin makes another good point

Also you thought 10 man drama was bad in WoLK? Just wait till Cata.

"Hey guys we don't have 25 this week so we're going to sit 12 people and do 10 man"

"Hey guys you suck at this boss so we're gonna downgrade to 10m to get further in progression, you have to sit"

Sounds horrible from a RL perspective.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
There's an extension called AVR Encounters, this mod drops down circles where an effect is about to happen (or targets a player). The circles around whatever effect has a countdown timer built into them too, kinda hard to see that in some of the vids. So on sindragosa, the ice tomb targets have a 10 yard circle around them, when the tomb hits, if you are in that circle, you also get tombed.

I tried it on my Paladin for kicks, and it's nifty, but not necessary to use. Some of the idiots in my guild could really use this though... they have trouble finding the kiter on Rotface, which the add-on literally draws a line to said person for you.

EDIT:

The negative thing is that if your camera is not positioned between 45 and 90 degrees (or so), it will fail to draw things properly and you'll have weird random ovals on your screen floating in air.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
The best thing about AVR is the ability to draw a penis and post it to raid right as a boss is pulled. They then, get to enjoy some art while they kill whatever boss you happen to be on.
 

Juddog

Diamond Member
Dec 11, 2006
7,851
6
81
Last night was the first time I had someone complain about my new spec in an instance. I can keep the tank at full and emergency heals plenty fine - but I still DPS. I figured in a heroic 5man, who would complain about an additional 2-3k DPS on a boss? This guy got mad at me because the tank was sitting at 50% health for one fight and started bitching about how I queued as a healer, so I should ignore my damage spells and only heal. Seriously? I'm a freaking druid, I'm not wasting mana to nourish spam on trash, I'd rather throw up HoTS and just AE. I just waited for him to pull Meathook and just left the group.

Anyways, you can see my current spec/gear (which needs upgraaades) http://www.wowarmory.com/character-sheet.xml?r=Thunderhorn&cn=Replace

I have a similar situation as a shadow priest. This week I did a few instances where I had to keep popping out of shadow to heal since the group healer wasn't holding his own enough. I managed to out-heal the healer, and out-dps all of the other DPS in the group not once but twice. Part of the fun in doing heroics when you're ICC geared.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
not surprised at the emblem change either. they previously talked around this concept at the same time a couple weeks ago when talking about changing the raid system.
 

Moonzi

Senior member
Nov 5, 2009
617
0
76
Now people are starting to leave the guild due to attendance, I've only gotten to attempt the LK 25 once for an hour :( and that was a month ago.

SoB!
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
yea we know if it and its mainly used to draw penises and the FUUUUUUUUU face
You can setup who you accept scenes from, aka raid leads/assists, but yeah, entered the first raid after we asked a few people to get it and there were a dozen penises/boobs/vaginas. :sneaky:

Some of the idiots in my guild could really use this though...
This mod will help these types of people a TON, but will occasionally help good players too. I'm thinking about Putricide for example, this makes tracking malleable goos MUCH easier. As melee I rarely even notice the things but one time a few weeks back the goo went straight for an add just as melee went in, bad things happened. :hmm:
 

Juddog

Diamond Member
Dec 11, 2006
7,851
6
81
Now people are starting to leave the guild due to attendance, I've only gotten to attempt the LK 25 once for an hour :( and that was a month ago.

SoB!

My guild just switched this week to an attendance DKP system from a zero-sum DKP system. I think all of the major guilds are bleeding members right now, this happens ever spring / summer, and the only thing you can really do is just recruit or merge with another guild.
 

Moonzi

Senior member
Nov 5, 2009
617
0
76
My guild just switched this week to an attendance DKP system from a zero-sum DKP system. I think all of the major guilds are bleeding members right now, this happens ever spring / summer, and the only thing you can really do is just recruit or merge with another guild.

yeah a lot of the core from BC has pretty much gotten sick of this expansion...so it's going to be interesting when Cata comes out who comes back and who stays...it's just frustrating we were ranked top 15 at one point and now we're down to 23...

I just want to kill the effin LK TBH
 

wheresmybacon

Diamond Member
Sep 10, 2004
3,899
0
76
Hell yeah, good news about people who have not claimed the Zhevra yet can get the rocket. Exactly the info I was looking for since I have a token awaiting me.

As for the 10/25 man Cata raid info, it does seem to be a pretty stupid move on Blizzard's part. If there is not a significant reason or advantage to run 25-man content over 10-man, then I just don't see that many people doing it. It's so much more difficult to organize and manage a 25-man than a 10-man.

Especially with regard to PUGs or casual guilds. Why do 25s? It's like herding cats. I'm just really confused why they're doing this. Is the current system broken? IMO it isn't...
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Especially with regard to PUGs or casual guilds. Why do 25s? It's like herding cats. I'm just really confused why they're doing this. Is the current system broken? IMO it isn't...

its not broken but its not perfect. the main issue is that some BIS/amazingly good loot came from 10 mans and running them as well as 25s really put you ahead in the gear race if you were screwed by RNG on 25 man items. This is simply solved by making the 25 man items always BIS as well as making the items exactly the same and unique along with the removal of the horrid badge system that was in-place since TOGC. that combined with less total gear replacement from tier to tier (ilevel scaling). People would still have the option to run 10s and 25s but not feel forced to do so
 

Juddog

Diamond Member
Dec 11, 2006
7,851
6
81
If this new system takes place, I foresee most guilds just ignoring 25 mans and doing only 10 man raids. I mean seriously why would anybody bother with 25 man if the loot is the exact same?
 
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