AT World of Warcraft Thread (WotLK, where do you play, General BS and all that)

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Aikouka

Lifer
Nov 27, 2001
30,383
912
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ToC was an abysmal excuse for a raid tier. The idea of trying to fit an entire tier worth of gear on 5 bosses is completely laughable.
 

Soccerman06

Diamond Member
Jul 29, 2004
5,830
5
81
LOL umad?!

I'm not talking shit to nobody, just making a point. I would never try to take away from what Anubis or anyone else here has accomplished. Just pointing out that nobody is face rolling the current endgame.

With the exception of one boss which was buffed by a retarded amount, yes I am.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
You know one of my biggest annoyances in ICC? Running back to Lana'thel after a wipe. Blizzard said they wanted to make it easier, but she is terribly long to get back to. The only bosses in Ulduar that were bad to get back to were Vezax and Hodir.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
for today's interesting bit, had a bear that hit over 98K health. Not sure what all buffs and stuff he was using, but I did do a double take when I first saw the number. A good thing to as he tried clearing AN in about 3 pulls.
 

Jax Omen

Golden Member
Mar 14, 2008
1,654
2
81
Bears in BIS gear can reach about 70k buffed health before last stand, so I believe it.

Waste though. Oh boy you have tons of health, you still take tons of damage when you do it that way.

I'm now using double armor trinkets, replaced my Black Heart with an unreliable Organ tonight :D Sure the proc sucks, but passive armor is delicious.
 

lupi

Lifer
Apr 8, 2001
32,539
260
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For the shammy tier 10 caster stuff, assuming the 2 second reduction is cumulative and not just a flat 2 second reduction.
 

Chimley

Senior member
Jan 28, 2008
383
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sigh.. every guild should go through a Guild-Killing fight just once so see how it is to actually make it through something difficult in this game...

like Mu'ru :) Where's my WotLK Mu'ru at?

The elitest in me thinks the buff is retarded, and is not needed for Normal Mode. Normal mode is progression for those guilds that ARE casual.

But at the same time.. since I've "retired" from hardcore raiding awhile back, I love the buff because it helps make up for some of my guild's "failings". Not all of them mind you.. we worked on Putricide last week and still wiped because of people not moving when slimes are bouncing at em.

The Buff cannot fix "dumb". Well.. not yet anyhow :p
 

lupi

Lifer
Apr 8, 2001
32,539
260
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And don't worry, dumb is still a spec striving for great success in wow. This weeks raid was maly. Did lock on day 2, no problem. Did pally on day 4, no problem. Tried it a good half a dozen times on the shamy on day 6 and oh my god could we please get more fail. It's like you could tell that most of the more capable players have already gone through their alts and it was mostly scrub mains getting a chance. Nothing like turning the dragon to face the group, not attempting to even acknowledge sparks, not moving once in flight, having about 2 minutes till enrage timer when hitting flight phase, and on and on. Same with VoA, I thought it would be near impossible to see like 6 orbs up and moving with half or more of the raid still up, yet I can now mark that achievement off in my book.
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
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our druid MT *finally* has 5/5 264... thank god.

it's been super frustrating to wipe on fights because of boss enrages when thus far, every single one of our 264 tokens has gone to a tank or healer.

finally got blood queen down by the skin of our teeth after multiple hours of <5&#37; wipes
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
our druid MT *finally* has 5/5 264... thank god.

it's been super frustrating to wipe on fights because of boss enrages when thus far, every single one of our 264 tokens has gone to a tank or healer.

finally got blood queen down by the skin of our teeth after multiple hours of <5&#37; hard enrage wipes
 

bonkers325

Lifer
Mar 9, 2000
13,076
1
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our druid MT *finally* has 5/5 264... thank god.

it's been super frustrating to wipe on fights because of boss enrages when thus far, every single one of our 264 tokens has gone to a tank or healer.

finally got blood queen down by the skin of our teeth after multiple hours of <5% wipes

why would your druid MT even want 5/5 264? 4/5 T10 with Ikifirus's Sack of Wonder is BiS. Your MT wasted 95 frost emblems and a 264 token and is most definitely under hit cap and expertise soft cap.
 

Jax Omen

Golden Member
Mar 14, 2008
1,654
2
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Furthermore, what kind of retarded loot system prioritizes gear to tanks and healers?

Honestly, and this is speaking as someone who does all three roles, the upgrades from T9-quality gear to T10-quality gear are barely noticeable for a tank or healer. If you're going to play favorites, you should give them to DPS.

But since normal modes are balanced around mostly T9 gear with some T10 mixed in, and hardmodes assume your entire raid has mostly 264+ gear, there's no point in prioritizing shit to anyone. There's a reason guilds use DKP and it's variants.
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
Furthermore, what kind of retarded loot system prioritizes gear to tanks and healers?

Honestly, and this is speaking as someone who does all three roles, the upgrades from T9-quality gear to T10-quality gear are barely noticeable for a tank or healer. If you're going to play favorites, you should give them to DPS.

But since normal modes are balanced around mostly T9 gear with some T10 mixed in, and hardmodes assume your entire raid has mostly 264+ gear, there's no point in prioritizing shit to anyone. There's a reason guilds use DKP and it's variants.
it doesn't "prioritize" tanks/healers, it's just that we've had a boatload of pally/priest tokens and our druid tank had enough dkp that he was able to snap up 5 of the 6 druid/rogue/dk/mage tokens we've ever seen drop (the errant 6th token having gone to a resto druid)

not sure what it is about itemization that leads to our druids (and hunters, but we havent seen any hunter tokens whatsoever) almost always being at the top of the dkp list.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
it doesn't "prioritize" tanks/healers, it's just that we've had a boatload of pally/priest tokens and our druid tank had enough dkp that he was able to snap up 5 of the 6 druid/rogue/dk/mage tokens we've ever seen drop (the errant 6th token having gone to a resto druid)

not sure what it is about itemization that leads to our druids (and hunters, but we havent seen any hunter tokens whatsoever) almost always being at the top of the dkp list.

Hunters don't get a lot of people bidding against them. The occasional shaman is it, and most hunter gear isn't what enchance wants anyway. Weapons are usually two handed staffs or polearms. DPS classes, with exception of driuds, roll against those. So, they don't have a lot of competition and can get things much cheaper than most.
 

bonkers325

Lifer
Mar 9, 2000
13,076
1
0
it doesn't "prioritize" tanks/healers, it's just that we've had a boatload of pally/priest tokens and our druid tank had enough dkp that he was able to snap up 5 of the 6 druid/rogue/dk/mage tokens we've ever seen drop (the errant 6th token having gone to a resto druid)

not sure what it is about itemization that leads to our druids (and hunters, but we havent seen any hunter tokens whatsoever) almost always being at the top of the dkp list.

you need to introduce decay into your DKP system. i hated raiding with guildies who had like 5x more dkp than the 2nd highest person in their class - they got every piece of loot possible and people would ragequit when they raided for two months and had very little to show for it.

druid tank itemization = staff and non-tier pieces, the rest you can get from emblems and crafting, and PvP gear if you dont need hit/exp. druid MT's can get pretty high in dkp since they dont really roll on a lot of items, and tanking jewelry/cloaks are pretty cheap dkp (from my experience).
 

Juddog

Diamond Member
Dec 11, 2006
7,851
6
81
The way my current guild handles loot is a zero point DKP system which is reset every time there is a new tier of loot available. Seems to work pretty good so far.
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
we use EPGP... there is decay, but there's also a fixed point cost for items as opposed to bidding (and, imo, the price for tokens is too low and 1H weapons possibly too high)
 

Moonzi

Senior member
Nov 5, 2009
617
0
76
that's really not a bad idea

we currently use epgp with a 10&#37; decay after each raid...

it's decent, but could be a lot better, we have a minimuim of 100 EP (effort points) basically a 15 minute cycle for points

once a new person reaches 1k they're normally on top and take the loot :/
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Hunters don't get a lot of people bidding against them. The occasional shaman is it, and most hunter gear isn't what enchance wants anyway. Weapons are usually two handed staffs or polearms. DPS classes, with exception of driuds, roll against those. So, they don't have a lot of competition and can get things much cheaper than most.

Heh, it's like that for me, except we rarely have a hunter and we usually only have two Shamans. We did have one of our mages switch to a hunter recently and recruited an elemental shaman. But I still destroy them all in DKP.

Even though, I've still given up tier piece tokens to them, but I'm going to take the next one so I can go 4-piece finally.

The way my current guild handles loot is a zero point DKP system which is reset every time there is a new tier of loot available. Seems to work pretty good so far.

We've talked about doing that, but the negative aspect would be that if you have an instance on farm and some people don't really need anything... what's the point of going if you can't get DKP anymore (you can, but you lose it when you actually need it)?

we use EPGP... there is decay, but there's also a fixed point cost for items as opposed to bidding (and, imo, the price for tokens is too low and 1H weapons possibly too high)

We use a fixed price too, but it's incredibly simplistic. Tier pieces are 50 DKP and everything else is 25 DKP. We have some people with around 500 DKP at this point. I think I have around 300.
 
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