AT World of Warcraft Thread (Mists, Where do you play, General BS and all that)

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diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
Try the 2nd boss (Spoils of Panderia) of the third wing of SoO and then tell me how much easier it is. Hard as all hell.

My group is 6/14 Heroic. We waltz right through normal SoO and slammed 6 heroic bosses in 1 week.

In ToT it literally took 1-2 weeks to kill a new boss for how tightly tuned some mechanics were.
 

bshole

Diamond Member
Mar 12, 2013
8,315
1,215
126
My group is 6/14 Heroic. We waltz right through normal SoO and slammed 6 heroic bosses in 1 week.

In ToT it literally took 1-2 weeks to kill a new boss for how tightly tuned some mechanics were.

I guess its easy when you are on a heavily used server. I'm on Draenor and we haven't found any tanks/healers that are good enough to do squat. I am starting to hate Blizzard. I've noticed doing Cross Realm raiding that some servers have literally hundreds of people at the Shrine of Two Moons. On my server, it is busy if there are 5!! There are times when I am like the ONLY one there.

Switch servers to Draenor and then tell me how easy it is.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
I guess its easy when you are on a heavily used server. I'm on Draenor and we haven't found any tanks/healers that are good enough to do squat. I am starting to hate Blizzard. I've noticed doing Cross Realm raiding that some servers have literally hundreds of people at the Shrine of Two Moons. On my server, it is busy if there are 5!! There are times when I am like the ONLY one there.

Switch servers to Draenor and then tell me how easy it is.

Don't change parameters because he proved you wrong from his point of view. He is in an endgame guild that gets stuff done.

How about you transfer off your crappy server to a better one? I was on Frostmane as Alliance and it was about dead for raiding, so I transferred. I went to Stormrage and raided nonstop with a new guild and other guilds. The guild I went to finished 11/13 from ToT. We were 3/13 and had attendance issues, dropped down to 10 man and went on to 11/13. I was not a part of the extra eight bosses, but I was asked to come several times and politely declined as I transferred to raid in a 25 man group.

I stopped playing right as the last patch launched. After playing on a high pop server, I would not play on a low pop server ever again.
 
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diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I guess its easy when you are on a heavily used server. I'm on Draenor and we haven't found any tanks/healers that are good enough to do squat. I am starting to hate Blizzard. I've noticed doing Cross Realm raiding that some servers have literally hundreds of people at the Shrine of Two Moons. On my server, it is busy if there are 5!! There are times when I am like the ONLY one there.

Switch servers to Draenor and then tell me how easy it is.

Same 10 people from end of cataclysm to now. It doesn't matter what server we are on... same 10 would still progress the same distance... It isn't like each server has a different difficulty raid.

If all 10 of us switch to Draenor. Nothing will change.

Week 1 SoO = 11/14 (8 hour raiding)
Week 2 SoO = 14/14 (6 hours raiding)
[This week] Week 3 SoO = 6/14 H, rest 14/14 normal (7.5 hours of raiding)

SoO is a joke compared to ToT. Hellscream on heroic looks to be more challenging than the Thunder king on heroic. Otherwise, SoO is underwhelming. I wouldn't say this if we didn't plow through 6 new heroics in 1 week. Because normal, one can argue our ilevels were higher for being 11/13H ToT when SoO came out. However we 1 shot first 10 bosses [yes even spoils] in SoO on normal. And then only took 11 attempts on Heroic Immersius, 9 attempts on Heroic protectors, 1 shot Heroic Norushen, 10 attempts on heroic Sha, 6 attempts on heroic Galakras, 5 attempts on heroic Iron jugs. (In comparison: 27 attempts for Heroic Jin rohk, 22 for heroic Ji kun, 52 for heroic Horridon, 28 for heroic tortos, 26 for heroic Iron qon, and 18 for heroic twins.)
 
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Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
What does everyone use now for server population data? i'd like to see more ppl myself...
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
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0
What does everyone use now for server population data? i'd like to see more ppl myself...

Wowprogress.com

Look at the server list, it will have population included. The population listed however is based on criteria.

A unique level 90 that has killed a t15 normal boss (at level 90) or is in a guild who has killed something in tier 15 normal and is level 90.

Highest population:

Illidan - 18477; 18473 horde, 4 alliance
Stormrage - 17983; 87 horde, 17896 alliance
Area 52 - 16191; 16106 horde, 85 alliance

#4 in population is Mal'Ganis - 13,814; 13802 horde, 12 alliance
-----------------------------------------------------------------------
Draenor - 2667; 821 horde, 1846 alliance (And is actually in the upper middle for population amount) (aka top 35%)
----------------------------------------------------------------------

lowest population:

Haomarush - 181; N/A
Coilfang - 305; N/A
Gurubashi - 45; N/A
Warsong - 123; N/A
 
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bshole

Diamond Member
Mar 12, 2013
8,315
1,215
126
My group is 6/14 Heroic. We waltz right through normal SoO and slammed 6 heroic bosses in 1 week.

In ToT it literally took 1-2 weeks to kill a new boss for how tightly tuned some mechanics were.

You talked me into raiding with you. I am 547 hunter so I will need to be carried for awhile. What do I need to do to start raiding with you?

My son is in a lot of sports so my raid attendance could be sporadic. Wednesday and Sunday nights would probably work best for me.

Thanx for the invite, lets do this!

PS. I am a Wisconite and a big Packer fan.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Wowprogress.com

Look at the server list, it will have population included. The population listed however is based on criteria.

A unique level 90 that has killed a t15 normal boss (at level 90) or is in a guild who has killed something in tier 15 normal and is level 90.

Highest population:

Illidan - 18477; 18473 horde, 4 alliance
Stormrage - 17983; 87 horde, 17896 alliance
Area 52 - 16191; 16106 horde, 85 alliance

#4 in population is Mal'Ganis - 13,814; 13802 horde, 12 alliance
-----------------------------------------------------------------------
Draenor - 2667; 821 horde, 1846 alliance (And is actually in the upper middle for population amount) (aka top 35%)
----------------------------------------------------------------------

lowest population:

Haomarush - 181; N/A
Coilfang - 305; N/A
Gurubashi - 45; N/A
Warsong - 123; N/A

that's nuts! Are those actually the results? Why are those servers so heavily polarized?! i'm on Wildhammer, i'm guessing it's around Draenor, maybe a little higher. And those low pop servers need to be combined, at least. Man.
 

Legios

Senior member
Feb 12, 2013
418
0
0
Wowprogress.com

Look at the server list, it will have population included. The population listed however is based on criteria.

A unique level 90 that has killed a t15 normal boss (at level 90) or is in a guild who has killed something in tier 15 normal and is level 90.

Highest population:

Illidan - 18477; 18473 horde, 4 alliance
Stormrage - 17983; 87 horde, 17896 alliance
Area 52 - 16191; 16106 horde, 85 alliance

#4 in population is Mal'Ganis - 13,814; 13802 horde, 12 alliance
-----------------------------------------------------------------------
Draenor - 2667; 821 horde, 1846 alliance (And is actually in the upper middle for population amount) (aka top 35%)
----------------------------------------------------------------------

lowest population:

Haomarush - 181; N/A
Coilfang - 305; N/A
Gurubashi - 45; N/A
Warsong - 123; N/A

That illidan stat is what got me to transfer my entire pool of 90's off alliance side when they had the 50% sale.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
that's nuts! Are those actually the results? Why are those servers so heavily polarized?! i'm on Wildhammer, i'm guessing it's around Draenor, maybe a little higher. And those low pop servers need to be combined, at least. Man.

Yes. Now you do have to take this with a grain of salt, as it does require said characters meet certain criteria.

Any 90 who never killed a T15 + boss or any 90 who hasn't and is in a guild who does not have a guild kill of a t15+ normal boss, and any 90 who is below 90 is not added into the population. (Aka some of the relms may be misrepresented if they are heavy in the PvP part of the game and do not do PvE.)

Wildhammer - 1002; 475 horde, 527 alliance
 
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diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
That illidan stat is what got me to transfer my entire pool of 90's off alliance side when they had the 50% sale.

Yea my server dropped below 500 alliance mid cataclysm, so my raid team jumped to Stormrage. Lost a few players, gained a few. Overall was worth it.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
thanks for the numbers! interesting...1000 isn't bad with the filter you have on. Considering I don't think I've killed a T15 other than 1 LFR so I probably don't count.

There has to be some significance to the servers being so split between factions. Interesting human experiment
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
thanks for the numbers! interesting...1000 isn't bad with the filter you have on. Considering I don't think I've killed a T15 other than 1 LFR so I probably don't count.

There has to be some significance to the servers being so split between factions. Interesting human experiment

It started in Wotlk when they allowed alliance and horde both on same servers for PvP, and allowed horde --> alliance and vice versa transfers.

A lot of servers seen people leave their servers for higher progressed servers, or changed sides if 1 side dominated the progression. Eventually over time, enough left on each side that it became very unbalanced. With the population being very unbalanced, the other side would stop playing, make new chars on other faction or server, or transfer off onto a heavier server in which their faction didn't barely exist.

Eventually it took most of cataclysm to see this, and overtime just gets worse and worse, because people hate being killed/ganked when doing PvE stuff.

As much as people "love world pvp" they say on World of Warcraft, it isn't actually true. People LOVE world PvP when they can get involved and are not wanting to do X quest or Y profession. The minute they get dragged in when they are doing other things and do not want to world PvP, they hate it.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
yeah that makes sense I guess. World PVP is fine even when i'm trying to quest...but being murdered by someone I don't stand a chance against...not so much!

I'm considering starting a new character, maybe a hunter, on another server. Bleeding Hollow. But I don't know if I want to heirloom or not...
 

bshole

Diamond Member
Mar 12, 2013
8,315
1,215
126
Ok Diesbutz,

Lemme put it another way.... how much would you (or your group) charge (in real money, not gold) to CARRY me through all of the gold challenge dungeons and SoO heroic raids. Dead serious.

Edit: If it is legal of course. I am not aware if it is legal or not to pay someone to carry you in Wow for the hard stuff.
 
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styrafoam

Platinum Member
Jun 18, 2002
2,684
0
0
As much as people "love world pvp" they say on World of Warcraft, it isn't actually true. People LOVE world PvP when they can get involved and are not wanting to do X quest or Y profession. The minute they get dragged in when they are doing other things and do not want to world PvP, they hate it.

I think the people who were vocal about their love for wPvP were mostly thinking about the times when you would get massive impromptu mobs in Hillsbrad or Crossroads, slugging it out. The hapless victim type of wPvP was a annoying at times, but it was usually really easy to get away from.

When they added a meaningful reason for holding the pvp zones in WotLK and Cata it was a major kick in the nuts to people on lop sided servers too. Wintergrasp battles were probably one of my favorite things ever, but half way through lich king 2 major alliance guilds left the server and the population tanked. It wasn't uncommon to see people post on the realm forums saying "goodbye, I'm leaving for a server where the ally can win WG."

I really hope that the work that they are doing with connected servers makes a difference, but I don't see it being a complete solution. I think the only way around it is to shutter the empty servers, but I doubt they ever will.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
Wowprogress.com

http://www.realmpop.com seems to be another one with good sortable stats, but I'm not sure how accurate it is in comparison or how they come upon their numbers.

The total characters filtered by level range seems to only work when you've clicked within a realm. That said, 53k 90s on Illidan vs. your 18k number on Illidan. *shrug*

What I would really love is a high pop server with equal A:H. Seeing opposing factions in the real world with friends on both sides has to keep things interesting. I've only been on H-heavy servers between the two I was on. When I was alliance, it sucked. When I was horde, it was just boring when 4 horde jump 1 ally.
 
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styrafoam

Platinum Member
Jun 18, 2002
2,684
0
0
http://www.realmpop.com seems to be another one with good sortable stats, but I'm not sure how accurate it is in comparison or how they come upon their numbers.

The total characters filtered by level range seems to only work when you've clicked within a realm. That said, 53k 90s on Illidan vs. your 18k number on Illidan. *shrug.

Wowprogress.com isn't a straight up census, it only looks at max level raiding characters. Still gives a good picture of the 'health' of a server.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Ok Diesbutz,

Lemme put it another way.... how much would you (or your group) charge (in real money, not gold) to CARRY me through all of the gold challenge dungeons and SoO heroic raids. Dead serious.

Edit: If it is legal of course. I am not aware if it is legal or not to pay someone to carry you in Wow for the hard stuff.

Check out the ownedcore WoW forums. They have services in there.
 
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AznAnarchy99

Lifer
Dec 6, 2004
14,695
117
106
I really wanna faction change my Horde toon on Korgath. Horde pop there has died so bad. I have all my alliance toons there with all my money as well.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
Ok Diesbutz,

Lemme put it another way.... how much would you (or your group) charge (in real money, not gold) to CARRY me through all of the gold challenge dungeons and SoO heroic raids. Dead serious.

Edit: If it is legal of course. I am not aware if it is legal or not to pay someone to carry you in Wow for the hard stuff.

We don't carry people through, as we are still working on progression. Until we are 14/14H and are comfortable on clearing it, there will be no such thing as a carry.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I think the people who were vocal about their love for wPvP were mostly thinking about the times when you would get massive impromptu mobs in Hillsbrad or Crossroads, slugging it out. The hapless victim type of wPvP was a annoying at times, but it was usually really easy to get away from.

When they added a meaningful reason for holding the pvp zones in WotLK and Cata it was a major kick in the nuts to people on lop sided servers too. Wintergrasp battles were probably one of my favorite things ever, but half way through lich king 2 major alliance guilds left the server and the population tanked. It wasn't uncommon to see people post on the realm forums saying "goodbye, I'm leaving for a server where the ally can win WG."

I really hope that the work that they are doing with connected servers makes a difference, but I don't see it being a complete solution. I think the only way around it is to shutter the empty servers, but I doubt they ever will.


That is the thing though. Back then, that was the basis of PvP and you earned the honor it had back then to "up rank" along with the massive slugfests that happened, because the world was "small", thus people came to help.

Since then:

- Plenty of "Endgame" non raid content: With dailies, brawler's guild, pet battling, islands to farm, LFR and flex there is so much one can do once max level hits, unlike before. (before was normally long 5 man dungeons more or less)

- So many more BGs RBGs and Arenas were added: Thus giving people who liked PvP, a way to PvP without having to wait for enough reinforcements to show up when ganking a lowbie who probably jumped on his main or called for help from the guild. Plus with them being faster way to obtain honor/conquest as they added pvp gear, people will do them more.

- Faction Xfers: Because of this, many servers went unbalanced on population. So it is much harder to find any possible world skirmishes, as the population vastly outnumbers 1 way or another

- Resilience and PvP Power: Shifting the ability of just having good gear, to the correct gear for PvP, it is no longer interesting to try and counter attack pvp geared players. Especially when a solid 5 can enter the enemies capital and cause chaos almost never dying unless an equally geared and skilled group comes. (See this plenty of times)

- Location/World size: In vanilla you had only so many places to go. Since then you have now 4 huge continents, 1 separate world, and a few extra zones. There is so much space now, that to have enough want to come together and world pvp battle, is more unlikely, especially since Flying mounts were added and once they mount up, they can run away without risking being caught, stunned and killed before they could get away on a ground mount.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
http://www.realmpop.com seems to be another one with good sortable stats, but I'm not sure how accurate it is in comparison or how they come upon their numbers.

The total characters filtered by level range seems to only work when you've clicked within a realm. That said, 53k 90s on Illidan vs. your 18k number on Illidan. *shrug*

What I would really love is a high pop server with equal A:H. Seeing opposing factions in the real world with friends on both sides has to keep things interesting. I've only been on H-heavy servers between the two I was on. When I was alliance, it sucked. When I was horde, it was just boring when 4 horde jump 1 ally.

You did read that wowprogress.com "my source" had filters on its characters right? As it only looked basically at lv 90s who did PvE and cleared X amount of it.

It was still a way to see a health of a servers PvE though. PvP is something it cannot show all that well
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
http://www.realmpop.com seems to be another one with good sortable stats, but I'm not sure how accurate it is in comparison or how they come upon their numbers.

The total characters filtered by level range seems to only work when you've clicked within a realm. That said, 53k 90s on Illidan vs. your 18k number on Illidan. *shrug*

What I would really love is a high pop server with equal A:H. Seeing opposing factions in the real world with friends on both sides has to keep things interesting. I've only been on H-heavy servers between the two I was on. When I was alliance, it sucked. When I was horde, it was just boring when 4 horde jump 1 ally.
I have been playing on Emerald Dream for a long time, it's always had lively world PvP with fairly balanced numbers. It's nice for the occasional fight be it small or large scale stuff, though it's been a while since I did that kind of thing. These days I just log on to raid and do minimal amounts of dailies. It's about 1:.7 horde:alliance so a bit heavy to one side.