One nice thing is that the movie actually comes with digital content too. It includes the Medivh hero for Hearthstone, Gul'dan for Heroes of the Storm and a free copy of vanilla World of WarCraft, which I think technically includes up to Mists of Pandaria by default? I think we both got in on Target's deal, which was something like $10-13 for the UHD version (includes normal and UHD discs), and the Medivh hero and Gul'dan alone cost close to that.
Anyway, I found something that kind of bummed me about WoW last night. So far, I had been playing my Rogue and Monk, which are played solo; however, last night, I decided to push my Death Knight to 102 so I could get the Frost artifact. My Death Knight is a dual-box with my Resto Druid, which means I had to play both. So, I decided to go to Azsuna, which I figured would be the easiest to do with two people since Highmountain has a lot of verticality and Stormheim's grapple hook would be a pain.
Unfortunately, the game seems to have become a lot more dual-box unfriendly. Usually in the past, when you collected some sort of non-item quest reward, it would count to both players. In fact, if two players did it in a group, it would count twice! So far, I've had to actually do it on each character to only get credit on the individual character. It's always a bit of a pain to swap between them, so I prefer just sticking to the main one. Also, I've had to deal with a few escort quests (like the ghost prince guy), and each character has to have their own escort and quest completion doesn't share if one finishes.
What's probably the worst aspect is the rare mobs. The mob scaling isn't just by level, but it will also scale depending on the number of people in active combat with the mob. So, if my Death Knight is fighting a mob with 1.3 million health, and my Druid casts a single Rejuvenation, the mob's health will jump up to 2.6 million. Honestly, you get credit for simply being in the group, so I make sure to never do anything with the second character, but it's definitely a pain if I ever need to heal.