- Feb 12, 2013
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who didnt see that coming?! :|
SOURCE: http://www.anandtech.com/show/8361/opengl-siggraph-2014-update-opengl-45-opengl-es-31-more
source: http://techreport.com/news/26922/amd-hopes-to-put-a-little-mantle-in-opengl-next
so it is possible that nvidia might support mantle afterall! :biggrin:
Meanwhile from a development standpoint OpenGL 4.5 will bring with it support for Direct State Access and Flush Control. Direct State Access allows objects to have their state queried and modified without the overhead of first binding those objects; in other words, bindless objects. Flush Control on the other hand sees limited command flushing being handed over to applications, allowing them to delay/avoid flushing in certain cases to improve performance with multi-threaded applications. This primarily involves situations where the context is being switched amongst multiple threads from the same application.
OpenGL 4.5 is being released today as a final specification, and based on prior experience we expect to start seeing desktop GPU implementations of it later this year.
SOURCE: http://www.anandtech.com/show/8361/opengl-siggraph-2014-update-opengl-45-opengl-es-31-more
Huddy told us AMD has done a "great deal of work" with the Khronos Group, the stewards of the OpenGL spec, on OpenGL Next. AMD has given the organization unfettered access to Mantle and told them, in so many words, "This is how we do it. If you want to take the same approach, go ahead." Khronos is free to take as many pages as it wants out of the Mantle playbook, and AMD will impose no restrictions, nor will it charge any licensing fees.
source: http://techreport.com/news/26922/amd-hopes-to-put-a-little-mantle-in-opengl-next
so it is possible that nvidia might support mantle afterall! :biggrin:
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