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[AT]OpenGL 4.5 released! OpenGL-NG might be based on AMD's Mantle

monstercameron

Diamond Member
who didnt see that coming?! :|

Meanwhile from a development standpoint OpenGL 4.5 will bring with it support for Direct State Access and Flush Control. Direct State Access allows objects to have their state queried and modified without the overhead of first binding those objects; in other words, bindless objects. Flush Control on the other hand sees limited command flushing being handed over to applications, allowing them to delay/avoid flushing in certain cases to improve performance with multi-threaded applications. This primarily involves situations where the context is being switched amongst multiple threads from the same application.

OpenGL 4.5 is being released today as a final specification, and based on prior experience we expect to start seeing desktop GPU implementations of it later this year.

SOURCE: http://www.anandtech.com/show/8361/opengl-siggraph-2014-update-opengl-45-opengl-es-31-more



Huddy told us AMD has done a "great deal of work" with the Khronos Group, the stewards of the OpenGL spec, on OpenGL Next. AMD has given the organization unfettered access to Mantle and told them, in so many words, "This is how we do it. If you want to take the same approach, go ahead." Khronos is free to take as many pages as it wants out of the Mantle playbook, and AMD will impose no restrictions, nor will it charge any licensing fees.

source: http://techreport.com/news/26922/amd-hopes-to-put-a-little-mantle-in-opengl-next

so it is possible that nvidia might support mantle afterall! :biggrin:
 
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I read the thread title as "now with more cow level access".

/diabloownsme

cow05.jpg


RIP diablo
 
Huddy told us AMD has done a "great deal of work" with the Khronos Group, the stewards of the OpenGL spec, on OpenGL Next. AMD has given the organization unfettered access to Mantle and told them, in so many words, "This is how we do it. If you want to take the same approach, go ahead." Khronos is free to take as many pages as it wants out of the Mantle playbook, and AMD will impose no restrictions, nor will it charge any licensing fees.

Isn't this exactly what people who were against Mantle asked for? Let's see if anyone here changes their tune now.
 
It would not be mantle as it is now if Khronos decides to use it. However, this is in line with what AMD has said they would do when they unveiled mantle.
 
If OpenGL-NG ends up taking a lot from Mantle, hopefully this results in AMD proprietary graphics drivers for Linux being greatly improved.

From what I have read Nvidia currently has much better proprietary OPEN GL drivers than AMD.
 
If OpenGL-NG ends up taking a lot from Mantle, hopefully this results in AMD proprietary graphics drivers for Linux being greatly improved.

From what I have read Nvidia currently has much better proprietary OPEN GL drivers than AMD.
AMD has to do more than better drivers for Linux. It has to follow the Linux ecosystem more closely, like Nvidia does.
 
You could say it may be inspired by Mantle if you wish to go that far.

I can easily recommend a title, one that reflects the facts: "Huddy states AMD offered Khronos group access to mantle".

No where does it say Open GL 4.5 is based on mantle, or even whether any mantle features were implemented. All we have is more self promotion from Huddy. Honestly, this guy has convinced me to never buy another AMD gpu, even though I think they offer the best value in a lot of segments.
 
AMD has to do more than better drivers for Linux. It has to follow the Linux ecosystem more closely, like Nvidia does.

Here's what Linus thinks of NV:

[redacted]

I don't care if it's deemed to be acceptable on another site -- do not post obscene images in this forum.
-- stahlhart

People are foolish to count out AMD. Mantle is just part of it, they are developing a whole ecosystem around them and they'll have the hardware to push it.. maybe that's why NV was forced to pull in Pascal. That sounds like an accident waiting to happen, AMD has a massive lead on die stacking having co developed HBM with SK Hynix, and having prototypes in hand for years.

http://www.microarch.org/micro46/files/keynote1.pdf

http://semiaccurate.com/2014/08/14/amds-fiji-gpu-not-arriving-soon-enough/ (behind a paywall, just connecting the dots)
 
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Here's what Linus thinks of NV:

People are foolish to count out AMD. Mantle is just part of it, they are developing a whole ecosystem around them and they'll have the hardware to push it.. maybe that's why NV was forced to pull in Pascal. That sounds like an accident waiting to happen, AMD has a massive lead on die stacking having co developed HBM with SK Hynix, and having prototypes in hand for years.

http://semiaccurate.com/2014/08/14/amds-fiji-gpu-not-arriving-soon-enough/ (behind a paywall, just connecting the dots)

Ah, but that analyst with the Gerson Lehman Group can't seem to connect two dots.

Here, not behind the paywall and getting ridiculed for his failed predictions on his own forum. Funny as hell

http://semiaccurate.com/forums/showthread.php?t=8176
 
Now if they would open it up to all the other developers in the world as well! Its all well and good giving it to Kronos and some select game developers but they aren't opening it up to the competitors or to the market as a whole. Its a very weird situation right now.
 
Now if they would open it up to all the other developers in the world as well! Its all well and good giving it to Kronos and some select game developers but they aren't opening it up to the competitors or to the market as a whole. Its a very weird situation right now.

It's still in Beta. They are working with 70+ devs now. How do you offer Beta support to every single developer in the world? :\
 
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