[AT] A Look At Triple-GPU Performance And Multi-GPU Scaling

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
In terms of average FPS gains for 2 GPUs, AMD has the advantage here. It’s not much of an advantage at under 10%, but it is mostly consistent. The same can be said for 3 GPU setups, where the average gain for a 3 GPU setup versus a 2 GPU setup nets AMD a 127% gain versus 121% for NVIDIA.

Minimum framerates with 3 GPUs does give us a reason to pause for a moment and ponder some things. For the games we do collect minimum framerate data for – Crysis and Battlefield: Bad Company 2 – AMD has a massive lead in minimum framerates.


looks good :) AMD CF has gotten much better than it used to be, only a year or two ago.

36392.png


Man... reguardless of if you have 580x3 or 6970x3..... the power bills alone.... o_O'
 
Last edited:

Mistwalker

Senior member
Feb 9, 2007
343
0
71
AMD's 6000-series CF scaling continues to impress, while Nvidia is no slouch either.

I was a little disappointed at the lack of multi-monitor resolutions, so really glad to see they plan on a follow-up later this month. Also, if you're going to benchmark lower resolutions with so much GPU power then SSAA is the perfect way to do it, nice choice there.
 

1h4x4s3x

Senior member
Mar 5, 2010
287
0
76
Nice :thumbsup:
No multi-monitor :thumbsdown:
Promised multi-monitor (3d) reviews in the future :thumbsup:
 

AnandThenMan

Diamond Member
Nov 11, 2004
3,991
626
126
Interesting article, but without a multi-monitor test environment, the tests are not very useful. Using a tri-card system with a single monitor is pointless.
 

Mopetar

Diamond Member
Jan 31, 2011
8,436
7,631
136
Interesting article, but without a multi-monitor test environment, the tests are not very useful. Using a tri-card system with a single monitor is pointless.

Looks like they're already on top of that (from the end of the article):

"Ultimately triple-GPU performance and scaling cannot be evaluated solely on a single monitor, which is why we won’t be stopping here. Later this month we’ll be looking at triple-GPU performance in a 3x1 multi-monitor configuration, which should allow us to put more than enough load on these setups to see what flies, what cracks under the pressure, and whether multi-GPU scaling can keep pace with such high resolutions. So until then, stay tuned."
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
AMD has really improved their Crossfire scaling, that's for sure. Waiting on 28 nm now.
 

n0x1ous

Platinum Member
Sep 9, 2010
2,574
252
126
enjoyed it as well. Would have liked to see a better i7 that could have been at 4ghz or so to better eliminate cpu bottlenek. Ryan mentioned the 920 they had on hand could only hit 3.3 ghz
 
Feb 19, 2009
10,457
10
76
enjoyed it as well. Would have liked to see a better i7 that could have been at 4ghz or so to better eliminate cpu bottlenek. Ryan mentioned the 920 they had on hand could only hit 3.3 ghz

Agreed. CPU needs to be 4ghz+ for these tripple + setups.

AT should also discard some of the older games and move to newer titles. Such as Shogun 2 (an amazing AAA game that punishes GPUs) and DA2.

Games like Mass Effect/HAWX is rather pointless, midrange cards don't even break a sweat. But, i did appreciate the use of SSAA on those titles.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
This review is pure fail.. 3.3ghz isn't enough to remove the CPU bottleneck from dual, let alone tripple card set ups....especially as Fermi relies heavily on CPU speed for max performance.


And don't tell me that one of the largest computer enthusiast websites on the internet couldn't find a CPU that could go north of 4ghz o_O

If you can't do it properly, may as well not do it at all..
 

WelshBloke

Lifer
Jan 12, 2005
32,686
10,857
136
Agreed. CPU needs to be 4ghz+ for these tripple + setups.

AT should also discard some of the older games and move to newer titles. Such as Shogun 2 (an amazing AAA game that punishes GPUs) and DA2.

Games like Mass Effect/HAWX is rather pointless, midrange cards don't even break a sweat. But, i did appreciate the use of SSAA on those titles.

Dude, too obvious :p
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
1,002
126
This review is pure fail.. 3.3ghz isn't enough to remove the CPU bottleneck from dual, let alone tripple card set ups....especially as Fermi relies heavily on CPU speed for max performance.


And don't tell me that one of the largest computer enthusiast websites on the internet couldn't find a CPU that could go north of 4ghz o_O

If you can't do it properly, may as well not do it at all..


I still see scaling with more GPU's/faster GPU's so I don't know how much the CPU is really holding the cards back.
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
Interesting article, but without a multi-monitor test environment, the tests are not very useful. Using a tri-card system with a single monitor is pointless.

Well, to be fair, 2560x1600 at 120Hz/3D is stressful too, but yeah, I'd like to see 3x1050p and 3x1080p tests, but if Crysis is already running into the memory wall with one monitor (in tri-SLI), then that doesn't bode well for 1GB or 1.5GB cards. 2GB cards may do somewhat better.