- Aug 25, 2005
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At least in DX12:
http://gpuopen.com/concurrent-execution-asynchronous-queues/#comment-6937
While async compute worked fine in *almost* all cases on GCN1, we identified some corner cases where it could cause severe issues. We’ve discussed several ideas how the driver could identify and work around those corner cases, but for now the safest solution is to disable async compute on the affected cards. Sorry.
http://gpuopen.com/concurrent-execution-asynchronous-queues/#comment-6937