This don't work find.. ;-(
Now i run UT in 1024X768 hight resolution in D3D and HL in OpenGL, that work good..
Thanks anyway, but i think that HL not work correctly with D3D, it's just a think.
Anyway I will run it that way. If new driver commes available for the nVidia chipset I will try again, but for the moment i run my game and i can play.
Thanks, avery one.
;-)