Asus V7100 and Direct 3D problems (v6.18)

Joffer

Member
Nov 2, 1999
162
0
71
This is my second problem with the Asus V7100 - so the same "intro" applies:

I've got a Asus V7100 running on a Abit KT7 using a AMD Duron 600 oc 800 with VIA 4in1 v4.24a with Windows 2000 Pro as my OS.

First i tried the drivers from the cd, but changed to reference v6.18.

ok.. now the problem - all games using Direct 3D is all choppy, even at 640x480, or at 1024x768. I've tried Diablo II which gave me max 24fps, Unreal Tournament was the best of those i tested (and with a flunky Direct 3D engine - i don't understand sh*t), and last Microsofts own Motocross Madness 2, choppy as hell in 640 and 1024. :( :( :( :( :(

But in OpenGL - everything i smooth as hell. Running Quake 3 Arena at 1024x768 with 32bit colors.. mmm jummy!! NICE!!

Could it just be that 6.18 isn't "good" enough and I should wait for new driver? or is it another problem with my system? Any tweaks I should try, or not try (i've tweaked a bit using the advanced options dialog, but nothing else). What about 4x AGP which is enabled in bios??

Any help would be appreciated.

-Joffer
 

LoZzA

Junior Member
Sep 12, 2000
3
0
0
Direct3d games performance is really poor on windows 2000 compared to games that use opengl. I don't know if this is to do with the drivers for win2000 or is it win2000 downfall.
 

bastula

Golden Member
Aug 31, 2000
1,165
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76
I have a ASUS V7700 and I had the same problem of Diablo II being choppy in Win2k. I tried every solution I could think of but I finally found the answer. I upgraded from 128 MB of RAM to 256, and the game is now perfectly smooth. I don't know why this is, but in Win98 I had no problem playing Diablo II with 128 MB of RAM.
 

Joffer

Member
Nov 2, 1999
162
0
71
Ok. I could always trying another 128MB ram (got 128VCSDRAM), but I can't understand this being the reason.. but it might.. All suggestions are welcome, thats why I was asking.
 

Felysium

Junior Member
Mar 30, 2000
5
0
0
With 256 MB RAM the problem is still there, is my experience. I am an BP6 owner (550 Mhz) with a hercules prophet mx. In 3dmark 2000 the highest score I can get is 2900. That is very low, if you compare it to win98 performance (5500). I have dx8 146 installed but with no big speed increase. I tried all, new bios for bp6, videocard, new 6.18 detonator drivers, but all with no luck. Carmageddon 2000 runs not smooth too. I don't know what it is with win2000 and direct3d. Maybe I have to use win98... Goodbye CPU #2!!!
 

Joffer

Member
Nov 2, 1999
162
0
71
My second computer (a Cel300A@450 with 256RAM and GeforceDDR) gets a score of about 2700 in Win2k. But on this computer the games are at least more or less smooth, not choppy like a 386sx25.

How can it be, that Microsoft makes such a lousy implementation of its own 3D API???