I just installed the TNT2 with the Detonator3 drivers and tried to run Quake2 version 3.20 and the game crashes. I am using default Opengl in the video mode. Is there a secret to running this game with a TNT2? None of my 3dfx boards have this problem - Voodoo3, voodoo2, Banshee. I just wanted to do some benchmarks to compare with the Voodoo3.