Artifacting in Quake 3 and Radeon: Any suggestions?

BlvdKing

Golden Member
Jun 7, 2000
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When I move around in some levels of Quake 3, artifacting occurs. It doesn't happen if I stand still. Are there any settings that I can enable/disable that will stop the artifacting in Quake 3? I have tried disabling 'Fast Z clear' with no results. Unreal Tournament doesn't have this problem. It happens even if the card is at stock speed. I am using the 7072 drivers from Rage3D.com. I am also using 'Radeon Tweaker' version 0.11.0.

Any suggestions?
 

pidge

Banned
Oct 10, 1999
1,519
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I got the same thing with the 7072 drivers. It went away with the 7089 drivers.
 

BlvdKing

Golden Member
Jun 7, 2000
1,173
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Thanks Pidge, I am glad I am not the only one and that the card did not burn itself out! I tried the 7089's and Soldier of Fortune didn't work right. I guess I will have to wait for the next drivers :(