honestly guys, if you can make it so you can compensate for the pixel count that the bezels take up it is almost a non issue. It's one thing if the image doesn't line up because the system doesn't know there are bezels between the monitors. If you can actually account for the space you won't even notice it.
Do some research about softTH and you will see wjat I am talking about. On my setup, rooughlt 120 pixels is what the bezels take up. I plug that into the config file and viola. It's like flying an old plane with the cockpit divided into panes.
I'll admit that if you can't account for the bezels it would suck as the image will jump on to the next screen and so forth.
edit
just did a little snooping and found this in
here
"Although the demo we saw today was based on conventional Dell 30" monitors, AMD has been working with Samsung on Eyefinity support and has plans involving monitors with very narrow bezels, so that many displays can act together as one with a minimum of visual interruption.
The company may also incorporate a feature in its graphics drivers to compensate for the visual offsets caused by bezels. Still, if this takes off, three-display setups will almost certainly be the most popular variation, because four- and six-display configs will have the display edges interruputing the dead-center focal point?where the crosshair goes in first-person shooters, among other things."