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Are there any PSMove or Wii games that don't use a reticule?

micrometers

Diamond Member
Shooting games, I' mean.

The aiming reticule I feel ruins a lot of shooting games using motion controls. What if there were a COD game that basically acted like the original nintendo zapper? So you weren't moving a reticule around, but literally aiming at the screen.

Otherwise, looking at the PSMove's FPS selection, it doesn't look very appealing. Killzone 3 naw.
 
They are accurate to the reticule, but where you point and where it is can be off. It's a calibration and drift over time thing.
 
btw, I read somewhere that the old method of the nintendo zapper being a camera that caught the image on the screen is impossible now with modern televisions? How is that?

Weird thing about FPS games is the aiming reticule. Would be awesome if it were like the original nintendo zapper.
 
Ghost Squad, a Wii rail shooter, has the option to turn off the reticule. It's acceptable after calibration, but I had some trouble on higher difficulty levels. I'm not sure if my problems were due to calibration, sloppy tolerances in the sight, or simply a lack of skill.
 
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