Anyway to enable trilinear in Battlefield 1942?

AdamK47

Lifer
Oct 9, 1999
15,796
3,607
136
I'm sick of staring at all of the shining, popping, and waving bilinear texturing in BF 1942. Is there a way to enable trilinear filtering without having to hide the problem with anisotropic bilinear?
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,003
126
If you have a 9500/9700 based card you can use quality anisotropic and it should automatically create trilinear mipmap samples, even without the game's support.

Other than that all I can suggest is that you check the game's config files for a trilinear option in there.