anyone play D&D?

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
I used to play a ton, but haven't really since graduating college... one of my friends/coworkers is thinking about getting a game started up again, though, and I think I might jump in on it (spending a night of D&D with live people in person has got to be better than a WoW raid, right?) but I can't decide on which third edition class to play :(
 

Grant

Member
Oct 9, 1999
162
0
0
used to play when back around with high school and college buddies. But I've moved away and haven't looked for anyone to play with. Instead been playing on the computer when I can.

 

Mo0o

Lifer
Jul 31, 2001
24,227
3
76
Do you start over w/ new characters each time? Or do u keep building up your character?
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
Originally posted by: Mo0o
Do you start over w/ new characters each time? Or do u keep building up your character?

characters are typically unique to whatever game you're playing it in.

I've still got the character sheet for my level 18 fighter/cleric from college, but I couldn't exactly expect to bring it into my friends' game.
 

child of wonder

Diamond Member
Aug 31, 2006
8,307
176
106
Can't wait until my son is a bit older and I can teach him some of the old table top games I used to play:

Battletech
Shadowrun
D&D
etc...
 
May 16, 2000
13,522
0
0
We juggle so many games. Currently have going:

Gamma World
D&D
Shadowrun
Star Trek
Battletech
Marvel
Rifts
Top Secret
World of Darkness

Games we have but aren't playing right now:
Stargate
MegaTraveller
Robotech
Wheel of Time
Boot Hill
DC
Star Wars
Burning Wheel
Warhammer
Earthdawn
High Fantasy
MERP
Star Frontiers
Twilight 2000
Legend of the Five Rings
Call of Cthulu
Deadlands
Paranoia
Toon
Bushido

 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,080
136
I dont do it anymore. I was ticked off at the whole 3rd edition thing, but once I got used to it, I kinda had fun. The rules were actually easier than AD&D, once you got used to them.
BUT, they just made a 4th edition. Its radically different from previous versions, so much so that I would need all new books.
I refuse. Already spent too much money on third and the 3.5 update. The game didnt need any more editions.
If you want neat and simple: D&D Rules Cyclopedia.
If you want needlessly complicated with uber-powers: AD&D 2nd.
If you want a good balance with lots of sourcebooks: 3rd and 3.5.

The only purpose 4th edition serves to pad the already fat wallets of Wizards Of The Coast. They have made an assload with their video game franchises and the overpriced 3rd edition books and revisions. The get no more money from me. I'm saving all my books to ebay in a couple of years. I'm sure once 4th edition has settled in for a while, somebody will want a solid collection of 3rd edition books.

For now, I stick with Palladium. Mostly Rifts and some Heroes stuff too.
A lot of folks complain it hasnt really changed a heck of a lot in 20+ years but thats why I like it. I dont have to buy a whole new collection of books every few years.

Also have Shadowrun 3rd but never really got into it. When they moved from 2nd I gave up. In fact third edition didnt last long for them either. They came out with a 4th edition that was mostly uneeded and too soon besides.

Fuck them. Fuck them all.
I have porn, guns and a 4WD vehicle. I dont need no stinking dragons anymore.
 

Mo0o

Lifer
Jul 31, 2001
24,227
3
76
how does the combat movement work and how do you track of who is where? Are there boards w/ squares and you dictate how far you move or is it kind of ambiguous
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
Originally posted by: shortylickens
I dont do it anymore. I was ticked off at the whole 3rd edition thing, but once I got used to it, I kinda had fun. The rules were actually easier than AD&D, once you got used to them.
BUT, they just made a 4th edition. Its radically different from previous versions, so much so that I would need all new books.
I refuse. Already spent too much money on third and the 3.5 update. The game didnt need any more editions.
If you want neat and simple: D&D Rules Cyclopedia.
If you want needlessly complicated with uber-powers: AD&D 2nd.
If you want a good balance with lots of sourcebooks: 3rd and 3.5.

The only purpose 4th edition serves to pad the already fat wallets of Wizards Of The Coast. They have made an assload with their video game franchises and the overpriced 3rd edition books and revisions. The get no more money from me. I'm saving all my books to ebay in a couple of years. I'm sure once 4th edition has settled in for a while, somebody will want a solid collection of 3rd edition books.

For now, I stick with Palladium. Mostly Rifts and some Heroes stuff too.
A lot of folks complain it hasnt really changed a heck of a lot in 20+ years but thats why I like it. I dont have to buy a whole new collection of books every few years.

Also have Shadowrun 3rd but never really got into it. When they moved from 2nd I gave up. In fact third edition didnt last long for them either. They came out with a 4th edition that was mostly uneeded and too soon besides.

Fuck them. Fuck them all.
I have porn, guns and a 4WD vehicle. I dont need no stinking dragons anymore.

you know, you don't *have* to play 4E ;) I was playing in a 1st edition game well into 3E's release.

Originally posted by: Mo0o
how does the combat movement work and how do you track of who is where? Are there boards w/ squares and you dictate how far you move or is it kind of ambiguous

depends on the person running the game... some people use figures or graph paper, I've always used a white board and dry erase marker.
 

dennilfloss

Past Lifer 1957-2014 In Memoriam
Oct 21, 1999
30,509
12
0
dennilfloss.blogspot.com
I played AD&D in 81 and 82. Bought books (e.g. Monster Manual) and lots of pewter figurines that I painted. Would love to play tabletop again now that I have all this free time to spend.
 

Nik

Lifer
Jun 5, 2006
16,101
3
56
I would be extremely surprised if anyone on this entire forum has played Bubblegum Crisis. That is, by far, my most favorite table top game EVER. I used to play it a couple hours every monday and wednesday with a group of 5 of us in college :heart:

Edit: I used to host a weekly DnD2 game at my house shortly after college, but it didn't last long. I still have my player's guide and monster manual around here somewhere.
 

Mo0o

Lifer
Jul 31, 2001
24,227
3
76
hmm anyone in seattle wanna play. im kind of curious. never played it before. none of my friends are interested in this kind of stuff
 

TuxDave

Lifer
Oct 8, 2002
10,571
3
71
Originally posted by: Mo0o
how does the combat movement work and how do you track of who is where? Are there boards w/ squares and you dictate how far you move or is it kind of ambiguous

The super hardcore folk have maps and little figures showing where you are and where everyone else is. You have a max limit of how much you can move based on what you're about to do.

Then there's people like me who draws X's and O's on the board and a ruler to figure out where everyone is.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I was actually thinking about buying the stuff again with the 4.0 release and the online dungeon component, then the idiots decided to make you pay monthly for it so I gave them the middle finger.
 
Aug 23, 2000
15,509
1
81
Originally posted by: PrinceofWands
We juggle so many games. Currently have going:

Gamma World
D&D
Shadowrun
Star Trek
Battletech
Marvel
Rifts
Top Secret
World of Darkness

Games we have but aren't playing right now:
Stargate
MegaTraveller
Robotech
Wheel of Time
Boot Hill
DC
Star Wars
Burning Wheel
Warhammer
Earthdawn
High Fantasy
MERP
Star Frontiers
Twilight 2000
Legend of the Five Rings
Call of Cthulu
Deadlands
Paranoia
Toon
Bushido

Do you use the rule book and rules that the game books have or do you adapt other systems?
Me and a buddy of mine crafted our own system and have rules, tables, character sheets, the whole 9 yards created. So we can port anything to our system.
We have used it to play Star Trek, Star Wars, Stargate, Highlander, and Robotech. If anyone is in the Dallas area we are looking for 1 or 2 people to join our group. We never play D&D though, none of us like the "fantasy" setting or the overly complicated rules and horrid combat system.
I've been doing pen and paper RPG for 17 years and feel that the system we came up with is vastly superior to anything else I have tried. The last time I played D&D (at least 8 years ago) I was so lost in trying to comprehend some of the rules like THAC0. Rolling to attack based on a set # of the oppenent is stupid because it relies to much on static variables, So if you are a great powerful fighter and fight against another player character It can be possible that you will never loose. That's boring.
We have managed to make a sytem that is more balanced, super easy, and requires no charts to figure out combat results. The one system is used for Melee combat, ranged attacks, ship combat, skill tests, everything. Literally a 8 year old could pick this up in 5 minutes and know how to play.
i've re-read the Star Trek TNG source book (Unicorn Games) and still am not sure exactly how it works.

Back to Pen and Paper RPG's in general, I prefer them over video games because it allows me to craft a story and see how it unfolds, or to participate in a story and see how I can make things turn out. It also allows the player to use his/her imagination and visualize the setting and how it looks in their minds eye.
 

Special K

Diamond Member
Jun 18, 2000
7,098
0
76
I used to play 2nd edition AD&D back in the early-mid 90's but haven't been able to find anyone else interested in the game since then. I must admit I haven't tried too hard to look, however.
 
May 16, 2000
13,522
0
0
Originally posted by: Mo0o
how does the combat movement work and how do you track of who is where? Are there boards w/ squares and you dictate how far you move or is it kind of ambiguous

If you want you can include miniatures (there are rules for it, and that's what D&D was first), but it isn't necessary. The story is the main component, all the tactical details mostly just get in the way.

Saying "5 Orcs fan out and approach you, still a few feet away" is enough for most people.
 
May 16, 2000
13,522
0
0
Originally posted by: Mo0o
hmm anyone in seattle wanna play. im kind of curious. never played it before. none of my friends are interested in this kind of stuff

I don't play that far north, but if you want I can hook you up with some GREAT gamers up there. Ummm, how's your disposition regarding 420?
 
May 16, 2000
13,522
0
0
Originally posted by: JeffreyLebowski
Originally posted by: PrinceofWands
We juggle so many games. Currently have going:

Gamma World
D&D
Shadowrun
Star Trek
Battletech
Marvel
Rifts
Top Secret
World of Darkness

Games we have but aren't playing right now:
Stargate
MegaTraveller
Robotech
Wheel of Time
Boot Hill
DC
Star Wars
Burning Wheel
Warhammer
Earthdawn
High Fantasy
MERP
Star Frontiers
Twilight 2000
Legend of the Five Rings
Call of Cthulu
Deadlands
Paranoia
Toon
Bushido

Do you use the rule book and rules that the game books have or do you adapt other systems?
Me and a buddy of mine crafted our own system and have rules, tables, character sheets, the whole 9 yards created. So we can port anything to our system.
We have used it to play Star Trek, Star Wars, Stargate, Highlander, and Robotech. If anyone is in the Dallas area we are looking for 1 or 2 people to join our group. We never play D&D though, none of us like the "fantasy" setting or the overly complicated rules and horrid combat system.
I've been doing pen and paper RPG for 17 years and feel that the system we came up with is vastly superior to anything else I have tried. The last time I played D&D (at least 8 years ago) I was so lost in trying to comprehend some of the rules like THAC0. Rolling to attack based on a set # of the oppenent is stupid because it relies to much on static variables, So if you are a great powerful fighter and fight against another player character It can be possible that you will never loose. That's boring.
We have managed to make a sytem that is more balanced, super easy, and requires no charts to figure out combat results. The one system is used for Melee combat, ranged attacks, ship combat, skill tests, everything. Literally a 8 year old could pick this up in 5 minutes and know how to play.
i've re-read the Star Trek TNG source book (Unicorn Games) and still am not sure exactly how it works.

Back to Pen and Paper RPG's in general, I prefer them over video games because it allows me to craft a story and see how it unfolds, or to participate in a story and see how I can make things turn out. It also allows the player to use his/her imagination and visualize the setting and how it looks in their minds eye.

After 4th came out (and bombed totally) I decided to rework it. I made 'Enthusiast Edition D&D' which is a compilation of the best rules from all the versions, slightly reworked to be more logical and a bit easier. It's the only game I felt it necessary to do that with. A friend has his own superhero/cartoon roleplaying game as well, though we haven't played it much.

Actually I found LUG ST to be a very playable system (though it lacked decent space combat unless you download the expansions). That's our current primary game in fact. Got 7 of us playing in the new timeline (ie right after the new Star Trek movie).