I do remember playing the first one and it did have its various issues,
* overly nervous, twitchy handling
* way too little tire grip (corners had to be taken way too slowly, a race car taking corners more slowly than most road cars?)
* incorrect and way too soft suspension settings (on works cars IIRC spring rates only went up to ~300lb/in instead of real GT settings in the 1-2k range so a Works C6 Vette would bottom out and drag the car undertray on the track above 170mph unless ride height and spring rates were put to maximum)
* odd sound design, probably a side effect of the incorrect physics and low traction (tire squeal drowned out even what would be a straight cut hewland gearbox all the time in every corner)
But, I saw some previews of Shift 2 and maybe it's EA's marketing machine but it looks really good.
http://www.youtube.com/watch?v=929UZ6Nq-hk
I don't think it's worthy of a pre order but I do hope it is a return to form of SMS's previous life as Blimey! games of GTR/GTR2 fame.
* overly nervous, twitchy handling
* way too little tire grip (corners had to be taken way too slowly, a race car taking corners more slowly than most road cars?)
* incorrect and way too soft suspension settings (on works cars IIRC spring rates only went up to ~300lb/in instead of real GT settings in the 1-2k range so a Works C6 Vette would bottom out and drag the car undertray on the track above 170mph unless ride height and spring rates were put to maximum)
* odd sound design, probably a side effect of the incorrect physics and low traction (tire squeal drowned out even what would be a straight cut hewland gearbox all the time in every corner)
But, I saw some previews of Shift 2 and maybe it's EA's marketing machine but it looks really good.
http://www.youtube.com/watch?v=929UZ6Nq-hk
I don't think it's worthy of a pre order but I do hope it is a return to form of SMS's previous life as Blimey! games of GTR/GTR2 fame.