HeroOfPellinor
Lifer
How do you keep two people from grouping and taking out everybody else. We've had games where it was fun, but they were with a bunch of us who are all tight friends who have no loyalties to anyone else. But we played a game with a group of tight friends and some of those friends' outside friends, and the outside friends refused to attack their friends and made lame excuses like "I didn't consider him a threat" and whatnot. Same thing with anybody whose girlfriend plays.
Maybe all players should be forced to justify their objectives and get each move okay'd by the group as a whole...like a UN or something. Other than that Risk is dope.
Maybe all players should be forced to justify their objectives and get each move okay'd by the group as a whole...like a UN or something. Other than that Risk is dope.