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Any way to prevent multiplexing clogs?

So my house has the typical networking setup. All computers are connected (via Ethernet or wireless) to an old B router (Verizon Freebie for DSL signup), which is connected to the DSL modem. The problem is that I like to play online multiplayer games (D2, AA, SC, RON, etc), and while we have sufficient bandwidth, I've noticed that when anyone else is surfing while I play, my connection gets laggy as all hell. I looked through my router's firmware interface, and enabled Dynamic Routing. This seemed to improve things, but I'm something of a noob when it comes to routing so I honestly have know idea what it did. Either way the problem still persists. Any suggestions?

Also, under dynamic routing there are 2 drop-down menus, one labeled "Transmit RIP Version" and the other labeled "Receive RIP Version". Each has the option to select "RIP1", "RIP1-Compatible", or "RIP2". Even after extensive googleing, I could find nothing that describes in layman's terms what either of these are, so I'm effectively pushing buttons and seeing what happens. Anyone know what these protocols actually are and could they help my situation?
 
RIP is a routing protocol that is used to exchange network path information with other routers. RIP will not have any affect on your connection despite what you may have perceived. To achieve what you are looking to do you need a router that does QoS and has the ability to prioritize your traffic ahead of other users on your network.
 
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