Too scary!Prey. Its done by the same studio as Dishonored and is sort of a spirtual successor to System Shock.
You mean the original Prey, right?Prey. Its done by the same studio as Dishonored and is sort of a spirtual successor to System Shock.
Nope. Prey (2017) the one by Arkane Studios, which is the same studio that did Dishonored and Dark Messiah of Might and Magic. Its a really good, underrated game imo.You mean the original Prey, right?
I didn't see much of that game but if it's anything like Dark Messiah of Might and Magic (which should be a recommendation for this topic) then I'll look into it. I really enjoyed the original Prey and always hoped the second game would see the light of day. But I guess that's just a pipe dream.Nope. Prey (2017) the one by Arkane Studios, which is the same studio that did Dishonored and Dark Messiah of Might and Magic. Its a really good, underrated game imo.
Prey. Its done by the same studio as Dishonored and is sort of a spirtual successor to System Shock.
OK, to update ^that recommendation, I am really digging Prey. This is one that I can stick with and will probably abandon Deus Ex with great prejudice...
Prey (2017) reminds me a lot of Bioshock. I mean, it's practically the same game in a different environment, right? The game also looks gorgeous (maybe not as nice as Dishonored 2), but it also runs smooth as hell for me at 3440x1440, very high, with my Vega 64 & 2700X.
I may go back to Dishonored 2 after this and replay the 2nd mission to grab more of those relic or totem thingies to update my powers....I wonder if my problem was that I was trying to avoid leaving corpses around because of the fly thingy (I don't really know much about that mechanic--it just sounded like a bad idea to start stacking bodies early on?), and so I was avoiding all the stealth kills that would have otherwise made life easier, especially for getting a lot of the upgrades that I chose to pass up (also assumed I could just go back and forth, but it's more of a mission system than an ~open world gating system, right?)
I found the melee very satisfying. You need to block at the right time and then counter-attack while the enemy is reeling. Also combine it with the pistol and you become a great swashbuckler.I started Dishonored 2 at the beginning of this quarantine, and couldn't bring myself to keep playing it after the beginning of the 3rd missions. It seems like a very lovely game...but it's just annoying. really annoying. the mele is absolute garbage in FP perspective, and this seems to be a common complaint. IT seems I missed some stuff to upgrade my powers in the previous maps, so I'm basically stuck at that point, dealing with the worst mele mechanic I have ever encountered in a game, so decided that this is not for me. (like the first Dishonored, which I stopped playing after ~1 hour, lol)
I couldn't get into Deus Ex Mankind Divided either. Prague was beautiful but in that second region the game completely degenerated into breaking into apartments and constant hacking.so Onto Deus Ex MD...I eventually replayed the Human Revolution one after not liking it, and came to enjoy it, some years later. So now this one....I dunno. I'm just as frustrated with it, because the game just feels like work. It's just...work. It's really nothing more than a tidying-up simulator in-between some cheesing the endless hacking interfaces. And it's too easy to cheese, and very annoying. moving boxes and hacking is like, 95% of the play time. I don't know why I keep at it. now ~20 hours into it and I've encountered maybe 2 things that I could possibly shoot.
...it's a very resource-expensive picking-up-boxes game.
I found the melee very satisfying. You need to block at the right time and then counter-attack while the enemy is reeling. Also combine it with the pistol and you become a great swashbuckler.
I couldn't get into Deus Ex Mankind Divided either. Prague was beautiful but in that second region the game completely degenerated into breaking into apartments and constant hacking.