- Mar 8, 2003
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Look at the NVIDIA top-end cards: GeForce 256 DDR launched at about $300, GeForce 2 Ultra and GeForce 3 launched at around $350
you?re looking at around $500 for a GeForce2 Ultra.
We whined and moaned when we realized how expensive 3dfx?s forthcoming Voodoo5 6000 would be (approximately $600), and we?re going to do the exact same for NVIDIA?s GeForce2 Ultra.
I bought a VisionTek GF3 the week it came out for $330. IIRC, there were rumors and much speculation on web boards about $500 cards, but the GF3 launched with a typical street price of ~ $350.Originally posted by: BenSkywalker
Lots of mistakes all over the place in the article, but for the most part it gives people the right general idea. One thing I didn't like-
Look at the NVIDIA top-end cards: GeForce 256 DDR launched at about $300, GeForce 2 Ultra and GeForce 3 launched at around $350
GF2U and GF3 were $500 parts when they launched, this in a paragraph where they were talking about rising costs(which just isn't true unless you consider 6800U/GTs SLId). The rest of the mistakes I noticed on my first quick readthrough were mainly technical(there are a lot) but the article gives people a good general idea anyway.
I bought a VisionTek GF3 the week it came out for $330. IIRC, there were rumors and much speculation on web boards about $500 cards, but the GF3 launched with a typical street price of ~ $350.
The AA quality and performance of the GeForce3 is quite attractive, but at a $500 asking price it quickly loses its appeal as does the charm of high frame rates at very high resolutions.
Next came price drops of such a massive proportion that they may as well have been called price plummets. Initially priced at $500 for a bare GeForce3 video card, prices have since fallen over $150 for an average GeForce3 price of around $340, although some can be found as low as $305. These series of price drops played a significant role in bringing the GeForce3 to many home systems.
That was a pre-release article. Again, there was a lot of speculation of a $500 price. It didn't happen.The AA quality and performance of the GeForce3 is quite attractive, but at a $500 asking price it quickly loses its appeal as does the charm of high frame rates at very high resolutions.
No matter what the articles state, in reality the GF3 original never cost $500. If there was a plummet, it happened before the card launched. People were buying them for below $350 the week they came out.Next came price drops of such a massive proportion that they may as well have been called price plummets. Initially priced at $500 for a bare GeForce3 video card, prices have since fallen over $150 for an average GeForce3 price of around $340, although some can be found as low as $305. These series of price drops played a significant role in bringing the GeForce3 to many home systems.
Originally posted by: Drayvn
Yea what the guy said above, and i thought 3Dc was an open source thing too...
Also the reason why 2.0b wasnt choses was becuase of Geometry Instancing, and that was the sole reason for not being WHQL...
Originally posted by: icarus4586
Marsumane, I don't think the 95/9600 Radeons do have PS2.0b capability. And the 'Atlantis' suffix for the 9800 Pro is just a Sapphire thing. ATI still calls it the 9800 Pro. Supersampling IS a method of AA.
No matter what the articles state, in reality the GF3 original never cost $500.
