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Anand's article was usefull for me

luigi1

Senior member
With Anand's article today I turned up eyecandy and had some good games. I thought the artical was useful and timely as far as hardware vs resoultion/textures/los distance/aa/af/etc. I find I'm having much less frustration and much more fun with the game sence I bought 2 gig of ram (which he didnt discuss, but thats ok, focusing on some changes while holding other variables constant helps define the boundries). As useual I just wanteed to share and invite other opinions. What are your thoughts? Did the article adderes any thing useful for you?
 
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