- Jan 13, 2014
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Hello everyone. In August I've bought HD 7950, but currently I'm becoming disappointed with it. Of course, it still plays most of the games quite well at 1080p, but I'm getting jealous of those Nvidia-specific features, like G-Sync and ShadowPlay.
So, what features do both companies have to brag with? Those I've recalled/Googled:
Nvidia:
PhysX physics engine, simulates debris, cloths, fluids. Some AAA-games use it, and it looks pretty cool (on YouTube at least).
ShadowPlay capturing 1080p@60fps video with minimal FPS loss.
G-Sync I didn't really get it how it works, but looks like it smoothes the variable framerate, removing tearing and on-screen glitches.
FaceWorks realistic facial expression, currently works only on the Titan.
CUDA
AMD:
Mantle API as far as I understood, it's a layer between hardware and resulting image, like DirectX or OpenGL. Currently there are no games utilizing this. Will it yield something in future, taking into account that next-gen consoles are AMD-based?
TressFX I've encountered it in only one game (unlike PhysX). It only gives realistic hair? Any future games to use this technology?
Eyefinity ability to connect quite a few displays to one or two cards.
FreeSync free alternative to Nvidia's G-Sync, but currently doesn't work as well as the latter.
FireStream
Something I got wrong/forgot? IMO, if you play on a single monitor, Nvidia looks more appealing. I'm planning to sell my HD 7950 and get GTX 770 or 780.
So, what features do both companies have to brag with? Those I've recalled/Googled:
Nvidia:
PhysX physics engine, simulates debris, cloths, fluids. Some AAA-games use it, and it looks pretty cool (on YouTube at least).
ShadowPlay capturing 1080p@60fps video with minimal FPS loss.
G-Sync I didn't really get it how it works, but looks like it smoothes the variable framerate, removing tearing and on-screen glitches.
FaceWorks realistic facial expression, currently works only on the Titan.
CUDA
AMD:
Mantle API as far as I understood, it's a layer between hardware and resulting image, like DirectX or OpenGL. Currently there are no games utilizing this. Will it yield something in future, taking into account that next-gen consoles are AMD-based?
TressFX I've encountered it in only one game (unlike PhysX). It only gives realistic hair? Any future games to use this technology?
Eyefinity ability to connect quite a few displays to one or two cards.
FreeSync free alternative to Nvidia's G-Sync, but currently doesn't work as well as the latter.
FireStream
Something I got wrong/forgot? IMO, if you play on a single monitor, Nvidia looks more appealing. I'm planning to sell my HD 7950 and get GTX 770 or 780.