AMD Vega (FE and RX) Benchmarks [Updated Aug 10 - RX Vega 64 Unboxing]

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nathanddrews

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I'll try to update this thread as more benchmarks and details emerge.

$499 RX Vega 64, $399 RX Vega 56 Launching August 14

Ryzen bundles, gaming bundles, FreeSync monitor bundles, watercooled variants, STRIX variants... ALL THE THINGS!

Vega 64 Review Sample Unboxing

Radeon RX Vega 56 benchmark results:
  • Battlefield 1: 95.4 FPS (GTX 1070: 72.2FPS)
  • Civilization 6: 85.1 FPS (GTX 1070: 72.2FPS)
  • DOOM: 101.2 FPS (GTX 1070: 84.6FPS)
  • COD:IW: 99.9 FPS (GTX 1070: 92.1FPS)
https://videocardz.com/71280/amd-vega-10-vega-11-vega-12-and-vega-20-confirmed-by-eec

ECC, Eurasian Economic Commission is a regulatory body similar to Korean KCC or US FCC regulators. Before any products enters the market it needs to be certified. This applies to all electronic devices, including graphics cards.

AMD VEGA 20 with 32 GB HBM2
If you still remember, we were the first to tell you about Vega 20. Unlike Vega 10, Vega 20 is said to have four HBM2 stacks, which enables 32 GB capacity. According to the list from ECC, Vega 20 is currently only expected as GLXT variant, which means Radeon Pro/Instinct series.

AMD VEGA 11, 12
This is the first trace of Vega 11, a GPU we discussed a few weeks ago. It’s a smaller Vega chip for mid-range segment. Based on the charts we posted it was meant to replace Polaris, however that was a long ago, so the plans could’ve changed. The list below lists Vega 11 XT and Vega 11 PRO for AIBs, which basically mean custom cards based on Vega 11. There’s also an entry for FirePro card.

There’s also one entry with Vega 12 XT, a model listed as FirePro card.

AMD VEGA 10 XTX, XT and XL
Finally, the list confirms rumored codenames for upcoming Radeon RX Vega lineup. The XTX variant will launch as a liquid-cooled card, but it will also be available with air cooling. The XTX variant has higher TDP than XT, which is also listed below.

Vega 10 XL is the last variant listed. It’s the card for AIBs and OEMs.

AMD VEGA SERIES
Vega Listing
GPU Variant Comments
VEGA11 XT AIB MBA VEGA 11 XT Vega 11 XT for AIBs
VEGA11 PRO AIB MBA VEGA 11 PRO Vega 11 PRO for AIBs
VEGA10 XT MBA DTOEM VEGA 10 XT Vega 10 XT for OEMs
VEGA10 XL MBA DTOEM VEGA 10 XL Vega 10 XL for OEMs
VEGA10 XT MBA AIB VEGA 10 XT Vega 10 XT for AIBs
VEGA10 XL MBA AIB VEGA 10 XL Vega 10 XL for AIBs
VEGA10 XTX LIQUID MBA AIB VEGA 10 XTX Vega 10 XTX for AIBs (LIQUID EDITION)
VEGA10 XT MBA AIB Reggs FCST VEGA 10 XT Vega 10 XT for AIBs
VEGA10 XTX LIQUID MBA AIB Reggs VEGA 10 XTX Vega 10 XTX for AIBs (LIQUID EDITION)
VEGA10 XTX AIR MBA AIB VEGA 10 XTX Vega 10 XTX for AIBs (AIR EDITION)
VEGA10 XTX AIR MBA AIB Reggs VEGA 10 XTX Vega 10 XTX for AIBs (AIR EDITION)
VEGA10 XT MBA DTOEM DELL NO EXTENDER VEGA 10 XT Vega 10 XT for OEMs
VEGA10 XT MBA DTOEM Dell med EXTENDER VEGA 10 XT Vega 10 XT for OEMs
AMD FirePro VEGA12XT WORKSTATION FCST VEGA 12 XT VEGA 12 XT FIREPRO
AMD FirePro VEGA11PRO WORKSTATION FCST VEGA 11 PRO VEGA 11 PRO FIREPRO
AMD FirePro VEGA11XT WORKSTATION FCST VEGA 11 XT VEGA 11 XT RADEON PRO
VEGA10 GLXT V320 MBA VEGA 10 GLXT Vega 10 GLXT RADEON PRO
VEGA10 GLXT MI25x2 MBA VEGA 10 GLXT Vega 10 GLXT Dual INSTINCT MI25
VEGA10 GLXL WX8100 MBA VEGA 10 GLXT Vega 10 GLXT RADEON PRO WX8100
VEGA10 GLXT WX9100 MBA VEGA 10 GLXT Vega 10 GLXT RADEON PRO WX9100
VEGA10 GLXT V340 MBA, VEGA 10 GLXT
VEGA10 GLXT MI25 MBA VEGA 10 GLXT Vega 10 GLXT INSTINCT MI25
VEGA10 GLXT SSG MBA VEGA 10 GLXT Vega 10 GLXT RADEON PRO VEGA SSG
VEGA20 GL HPC 32GB OEM FCST VEGA 20 GL Vega 20
VEGA20 GL HPC 32GB CHANNEL FCST VEGA 20 GL
VEGA20 GL HPC 16GB CHANNEL FCST VEGA 20 GL
VEGA20 GL HPC 16GB OEM FCST VEGA 20 GL
VEGA10 GLXT MI25 MBA GIBRALTAR ES VEGA 10 GLXT
VEGA10 GL XT SSG CHANNEL FCST VEGA 10 GLXT
VEGA10 GLXL WX8100 MBA FTS FCST VEGA 10 GLXT
VEGA10 GLXT MI25 MBA GIBRALTAR QS VEGA 10 GLXT
VEGA10 GLXT MI25 MBA GIBRALTAR VEGA 10 GLXT
VEGA10 GLXT SSG MBA Reggs FCST VEGA 10 GLXT
VEGA10 GLXT WX9100 MBA Reggs FCST VEGA 10 GLXT
RADEON VEGA FRONTIER EDITION AIR RETAIL VEGA 10 GLXT
RADEON VEGA FRONTIER EDITION LIQUID RETAIL VEGA 10 GLXT
VEGA10 GLXT MI25 MBA LENOVO FCST VEGA 10 GLXT
VEGA10 GLXT SSG MBA Reggs LTD ED FCST VEGA 10 GLXT
VEGA10 GLXT WX9100 MBA Reggs LTD ED FCST VEGA 10 GLXT
KitGuru - RX Vega 8GB HBM scores leak ahead of SIGGRAPH. 1630MHz core, 945MHz memory, placing it on par with GTX 1080
Reference RX Vega Picture
AdoredTV RX Vega Scores Leak
Rumor: RX Vega SKUs
Time for some perspective...
PCPerspective Radeon Vega Frontier Edition Live Benchmarking
6/29 @ 2:30pm PT / 4:30pm CT / 5:30pm ET
https://www.pcper.com/live/

5960X Stock

"Expect no performance delta between Gaming and Pro mode. Shipping driver is current, but is not comparable to RX Vega driver."
Ryan quoting AMD
https://exxactcorp.com/index.php/product/prod_detail/2566
Part Number 100-506062
Computer Units 64
GPU Peak Engine Clock
GPU Peak Precision
FP32: 13.1 TFLOPS; FP16: 26.2 TLOPS
Stream Processors 4096
TDP 375W
PSU Recommemdation
Required PCI Slots
1
Memory Configuration 16GB HBC
Memory Bandwidth 483 GB/s
Pixel Fillrate 90 Gpixels/s
Display Outputs 3x DisplayPort 1.4; 1x HDMI 4K60
Form factor and Cooling Dual-slot, Liquid cooled
Architecture Vega
DX12 Full Feature Level 12_1
https://www.reddit.com/r/Amd/comments/6k4jwh/live_vega_testing/
Live testing summary:
  • Time Spy Graphics = 6785 pts
  • Fire Strike Ultra Graphics = 5091 pts
  • Doom Vulkan 4K Ultra @ 55-65 FPS
  • The Witcher 3 @ 28-35 FPS at 4K Hairworks on / 41-42 FPS with Hairworks off (80 C running the game)
  • Troubles OCing past 1650 MHz with the blower
  • Tried to OC HBM, starts at 945 MHz, managed 960 MHz stable and at 980 MHz it got too hot
  • Tester says you won't be able to OC without additional cooling, thermal throttling (80-85 C)
  • Tester put 2x 80 mm fans to help (open air case) and it was down to 75 C
  • Tester doesn't think it will touch the 1080 Ti performance-wise, only 1070-1080s
  • Mining: 30-35 MH/s
  • Cinebench R15 OpenGL: 97.39 FPS
  • Initial testing done using Pro drivers, then switched to the Gaming drivers and performance didn't change
  • Card initially operate at 1348-1528 MHz in gaming mode running The Witcher 3 (37-42 FPS), then after retesting it was back to 1650 MHz max (and delivered the same 42 FPS as Pro mode)
  • >300W for the card
  • EVGA P2 1200W Platinum Power Supply + Ryzen R7 1800X CPU
Videocardz poster has one and is testing it right now. Klaudiusz Kaczmarzyk da real MVP:

FireStrike test in game mode (pro mode does not make sense), frequency on GPU all over the place, I am trying to hard set it to 1600 and on the next run, as of now score is not impressive. But colud be my fault. guys, let me try to set it correctly as i never used Wattman and this card is fresh in. I am running as well just 550W PSU which could be problem as well. I keep trying :)

Guys,

I need to figure out all of the settings and what to test as I think I am doing random things and I have card for couple of hours. Let me try to get my head around it and I will let you know as soon as possible.




Anandtech News Article:
http://www.anandtech.com/show/11583/amds-radeon-vega-frontier-edition-formally-launches-air-cooled-for-999-liquid-cooled-for-1499

Beyond3D Forum Member has one in hand for use/testing:
https://forum.beyond3d.com/threads/amd-vega-10-vega-11-and-vega-20-rumors-and-discussion.59649/page-107#post-1989071

Video of SPECviewperf (with scores) and some gaming (no scores) of Radeon Pro Vega Frontier Edition ($999) vs Titan Xp ($1200) using new Dell 8K monitor and HTC Vive on a Ryzen 1800X system. "Absolutely targeted at creators, not gamers."
Don't know if this has been posted.
http://www.anandtech.com/show/11548/amd-radeon-vega-frontier-edition-retail-listings-appear-cards-at-1199-and-1799

This will be interesting. So far, benchmarks put it up against the Titan XP rather than a Quadro, which is somewhat telling with the Radeon Pro branding (not FirePro). I would assume that a Quadro would perform better in SPEC benches than the Titan... but as far as pricing goes, they are looking to steal some of Titan's thunder for sure.

 
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jpiniero

Lifer
Oct 1, 2010
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Is that site confirming that Vega 10 only has 64 ROPs? Even with the architecture gains that's got to be a problem compared to the 1080 Ti.
 

Guru

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May 5, 2017
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Why is it so weak in the pixel department? This has been an issue with the 400/500 line, where in terms of texture fillrate it comes very close to the 1070 in terms of numbers, but they lack in the pixel department, this trend is continued with the Vega like as well.

It creates big problems for AMD when games are not fully optimized for their GPU's only and games do use pixels a lot more.
 

Krteq

Senior member
May 22, 2015
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Why should be a pixel fillrate an issue. Look at Fiji in 4K, is there any issues? Nope.
 

ThatBuzzkiller

Golden Member
Nov 14, 2014
1,106
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Why is it so weak in the pixel department? This has been an issue with the 400/500 line, where in terms of texture fillrate it comes very close to the 1070 in terms of numbers, but they lack in the pixel department, this trend is continued with the Vega like as well.

It creates big problems for AMD when games are not fully optimized for their GPU's only and games do use pixels a lot more.
The solution is to use D3D12 multi-engine via async compute ... :)

If a game has any bottlenecks in the fixed function units like the raster engines or texture samplers you can use async compute to overlap some some other tasks that have different bottlenecks ...

My guess is that AMD made a wager for the future that D3D12 will get a faster traction than it already has now and my other guess is they prioritized increasing geometry throughput over pixel fillrate since it is deemed as the more severe bottleneck so that's where they arguably spent the portion of their die area improving on ...

Now I'm a little worried of AMD's tactic of constantly trying to bet how the future will turn out in their favour after dealing with their past failings ...

The last AAA DX12 game we got this year was Halo Wars 2 but the only other AAA DX12 game coming for the rest of this year is SW Battlefront 2, Forza 7, TW Warhammer 2 and maybe NFS Payback, AC Origins, and the new COD game. The other shred of hope includes Wolfenstein 2 which is a Vulkan game ...
 

Qwertilot

Golden Member
Nov 28, 2013
1,599
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That apparently betting on the future is a side effect of having relatively minimal R&D - you get much less flexible. Hence also being so tied into HBM(2) for their recent bigger chips.

We'll see how well it worked out this time soon enough :)
 
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ThatBuzzkiller

Golden Member
Nov 14, 2014
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That apparently betting on the future is a side effect of having relatively minimal R&D - you get much less flexible. Hence also being so tied into HBM(2) for their recent bigger chips.

We'll see how well it worked out this time soon enough :)
Well it seems like it's not working out fast enough ...
 

SPBHM

Diamond Member
Sep 12, 2012
5,014
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Why should be a pixel fillrate an issue. Look at Fiji in 4K, is there any issues? Nope.
it's difficult to know how much of a factor it is, since Fiji with more ROPs is not a thing;
but when you see this:

it was worrying as a potential bottleneck


 

jpiniero

Lifer
Oct 1, 2010
12,226
3,632
136
Actually now that I think about it, it's probably 56 ROPS.

Why should be a pixel fillrate an issue. Look at Fiji in 4K, is there any issues? Nope.
To get to 1080 Ti performance, it has to be 70-80% faster than the Fury X (and the 280W AM card is 10% more than that). Only having 35% more fillrate than the Fury X is going to make it that much tougher to get there.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
That apparently betting on the future is a side effect of having relatively minimal R&D - you get much less flexible. Hence also being so tied into HBM(2) for their recent bigger chips.

We'll see how well it worked out this time soon enough :)
Sort of my complaint back when all the other pro AMD people kept pushing "wait for DX12." And that was in 2015! It's almost 2018, and probably 80+% of the PC Games I played in the mean while were DX9 or DX11. I personally feel PS4 stealing the show is what slowed down DX12 adoption rate.

It seems like history is bound to repeat itself. When DX12 finally does truly matter, NV will have a card ready for it.
 

sandorski

No Lifer
Oct 10, 1999
69,369
4,731
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The solution is to use D3D12 multi-engine via async compute ... :)

If a game has any bottlenecks in the fixed function units like the raster engines or texture samplers you can use async compute to overlap some some other tasks that have different bottlenecks ...

My guess is that AMD made a wager for the future that D3D12 will get a faster traction than it already has now and my other guess is they prioritized increasing geometry throughput over pixel fillrate since it is deemed as the more severe bottleneck so that's where they arguably spent the portion of their die area improving on ...

Now I'm a little worried of AMD's tactic of constantly trying to bet how the future will turn out in their favour after dealing with their past failings ...

The last AAA DX12 game we got this year was Halo Wars 2 but the only other AAA DX12 game coming for the rest of this year is SW Battlefront 2, Forza 7, TW Warhammer 2 and maybe NFS Payback, AC Origins, and the new COD game. The other shred of hope includes Wolfenstein 2 which is a Vulkan game ...
:colbert:
 

DaQuteness

Senior member
Mar 6, 2008
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Can someone shed a bit more light on this since I am relatively new to AMD cards?

I can see why people would be worried about games, any idea how this affects computing power? In nVidia I know what to look for but in AMD I'm a bit lost, wasn't much interested when I saw that basically most cards are crap for the money, especially the FirePro ones as far as benches show
 

w3rd

Senior member
Mar 1, 2017
255
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I am wondering why people are not using their "math" to compare Vega FE to GP100 ..?
 

Bouowmx

Golden Member
Nov 13, 2016
1,138
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To me, the current information and AMD Vega Frontier Edition's intended target is confusing.

Why use professional work to bench a gaming product, NVIDIA TITAN Xp? On a side note, remember NVIDIA GPU Boost, which puts GP102 at 1.7-1.9 GHz (13056-14592 GFLOPS).
If AMD Vega Frontier Edition is intended to be for professional work, then a smaller and cheaper NVIDIA Quadro P4000 (Pascal 1792 cores, similar to GeForce GTX 1070) matches.
 

exquisitechar

Senior member
Apr 18, 2017
578
708
136
To me, the current information and AMD Vega Frontier Edition's intended target is confusing.

Why use professional work to bench a gaming product, NVIDIA TITAN Xp? On a side note, remember NVIDIA GPU Boost, which puts GP102 at 1.7-1.9 GHz (13056-14592 GFLOPS).
If AMD Vega Frontier Edition is intended to be for professional work, then a smaller and cheaper NVIDIA Quadro P4000 (Pascal 1792 cores, similar to GeForce GTX 1070) matches.
Yeah, this seems like a weirdly positioned product to me, in a "jack of all trades, master of none" sort of way.

Not surprising, considering that it's likely that the only reason it exists is so that AMD would stick to its H1 2017 release window in some way.
 

Flapdrol1337

Golden Member
May 21, 2014
1,677
93
91
To me, the current information and AMD Vega Frontier Edition's intended target is confusing.

Why use professional work to bench a gaming product, NVIDIA TITAN Xp? On a side note, remember NVIDIA GPU Boost, which puts GP102 at 1.7-1.9 GHz (13056-14592 GFLOPS).
If AMD Vega Frontier Edition is intended to be for professional work, then a smaller and cheaper NVIDIA Quadro P4000 (Pascal 1792 cores, similar to GeForce GTX 1070) matches.
It's not a "pro" card. The firepro cards with cad software certifications are more expensive (at least the ones with some power).

They're comparing with titan because it's the most similar card, no "pro" features but also not a cost effective gaming card.
 

biostud

Lifer
Feb 27, 2003
16,555
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Obviously we have gaming cards that tops out at 1080Ti and probably some 8Gb version of Vega. Then the prosumer Titan Xp and Vega FE cards, and then the cards geared for work firePro/Quadro. Each have their own segment of buyers.
 
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